Continuous Damage Summoners War

Target gets damage by 5% of his Max HP per turn upon receiving a turn. Also known as Damage over Time a.k.a. DoT. Extremely useful against Dungeon Bosses, as in Dragon B10, Giant B10 and Necropolis B10. In this cases is very useful to use multiple hits DoT skills, Violent and/or Revenge runed monsters.
Akhamamir wind

Akhamamir
(Ifrit Wind)

  • Continuous Damage (Mega Smash)
  • Stun (Super Crush)
Taor water

Taor
(Chimera Water)

  • Continuous Damage (Trample)
  • Increase ATK SPD (Squall)
  • Decrease ATK SPD (Crush)
  • Freeze (Crush)
Praha water

Praha
(Oracle Water)

  • Continuous Damage (Predicted Future)
Chow water

Chow
(Dragon Knight Water)

  • Continuous Damage (Dragon's Might)
  • Immunity (Flow (Passive))
  • Unrecoverable (Flow (Passive))
Beth water

Beth
(Hell Lady Water)

  • Continuous Damage (Wound)
  • Continuous Damage (Gouge)
  • Decrease DEF (Eternal Scar)
  • Unrecoverable (Eternal Scar)
Theomars water

Theomars
(Ifrit Water)

  • Continuous Damage (Mega Smash)
  • Decrease DEF (Triple Crush)
  • Endure (Elemental King (Passive))
Han dark

Han
(Ninja Dark)

  • Continuous Damage (Ninja Stars)
  • Stun (Dragon Attack)
Zeratu dark

Zeratu
(Chimera Dark)

  • Continuous Damage (Trample)
  • Immunity (Unleashed Fury)
  • Increase ATK (Unleashed Fury)
Giana dark

Giana
(Oracle Dark)

  • Continuous Damage (Fate of Destruction)
  • Stun (Critical Error)
Ragdoll dark

Ragdoll
(Dragon Knight Dark)

  • Continuous Damage (Dragon's Might)
Fermion dark

Fermion
(Archangel Dark)

  • Continuous Damage (Punishment)
Craka dark

Craka
(Hell Lady Dark)

  • Continuous Damage (Wound)
  • Decrease DEF (Shatter)
Veromos dark

Veromos
(Ifrit Dark)

  • Continuous Damage (Mega Smash)
  • Stun (Super Crush)
Zaiross fire

Zaiross
(Dragon Fire)

  • Continuous Damage (Rain of Fire)
Rakan fire

Rakan
(Chimera Fire)

  • Continuous Damage (Trample)
  • Immunity (Unleashed Fury)
  • Increase ATK (Unleashed Fury)
Juno fire

Juno
(Oracle Fire)

  • Continuous Damage (Predicted Future)
Laika fire

Laika
(Dragon Knight Fire)

  • Continuous Damage (Dragon's Might)
  • Stun (Noble Blood (Passive))
Velajuel fire

Velajuel
(Archangel Fire)

  • Continuous Damage (Punishment)
  • Immunity (Sanctuary)
Kumar fire

Kumar
(Beast Monk Fire)

  • Increase ATK SPD (Crushing Blow)
  • Continuous Damage (Crushing Blow)
  • Unrecoverable (Trick of Fire)
Raki fire

Raki
(Hell Lady Fire)

  • Continuous Damage (Wound)
  • Decrease DEF (Shatter)
Tesarion fire

Tesarion
(Ifrit Fire)

  • Continuous Damage (Mega Smash)
  • Decrease DEF (Triple Crush)
  • Oblivious (Ancient Power (Passive))
Shan light

Shan
(Chimera Light)

  • Continuous Damage (Trample)
  • Increase ATK SPD (Squall)
  • Stun (Holy Calling)
Laima light

Laima
(Oracle Light)

  • Continuous Damage (Predicted Future)
Jager light

Jager
(Dragon Knight Light)

  • Continuous Damage (Dragon's Might)
  • Immunity (King's Rage (Passive))
  • Increase ATK (King's Rage (Passive))
Asima light

Asima
(Hell Lady Light)

  • Continuous Damage (Wound)
  • Continuous Damage (Gouge)
  • Continuous Damage (Crumble)
  • Decrease DEF (Crumble)
Lagmaron wind

Lagmaron
(Chimera Wind)

  • Continuous Damage (Trample)
  • Increase ATK SPD (Squall)
  • Stun (Lightning Strike)
Seara wind

Seara
(Oracle Wind)

  • Continuous Damage (Fate of Destruction)
Leo wind

Leo
(Dragon Knight Wind)

  • Continuous Damage (Dragon's Might)
Ethna wind

Ethna
(Hell Lady Wind)

  • Continuous Damage (Wound)
  • Decrease DEF (Shatter)
  • Stun (Capture)
Lumirecia water

Lumirecia
(Sylphid Water)

  • Continuous Damage (Icy Cut)
Susano water

Susano
(Ninja Water)

  • Continuous Damage (Ninja Stars)
Su water

Su
(Rakshasa Water)

  • Decrease ATK SPD (Swing)
  • Continuous Damage (Fast Swing)
  • Stun (Delicate Whip)
Aegir water

Aegir
(Barbaric King Water)

  • Continuous Damage (Penalty)
  • Brand (Wrathful Attack)
Ryan water

Ryan
(Neostone Fighter Water)

  • Continuous Damage (Sharp Strike)
  • Decrease DEF (Sharp Strike)
  • Continuous Damage (Dagger Dash)
  • Unrecoverable (Dagger Dash)
Icares dark

Icares
(Sylphid Dark)

  • Continuous Damage (Dark Cut)
Ran dark

Ran
(Rakshasa Dark)

  • Decrease ATK SPD (Swing)
  • Continuous Damage (Fast Swing)
  • Stun (Devil's Whip)
Sige dark

Sige
(Samurai Dark)

  • Decrease DEF (Wield)
  • Continuous Damage (Double Slash)
Bering dark

Bering
(Kobold Bomber Dark)

  • Beneficial Effects Blocked (Multi-Firecracker)
  • Continuous Damage (Multi-Firecracker)
  • Silence (Magic Exterminator)
Hrungnir dark

Hrungnir
(Barbaric King Dark)

  • Continuous Damage (Penalty)
  • Stun (Axe of Punishment)
Shihwa fire

Shihwa
(Nine-tailed Fox Fire)

  • Continuous Damage (Will-o'-the-Wisp)
  • Sleep (Enchant)
  • Brand (Phantom Light)
Atenai fire

Atenai
(Undine Fire)

  • Continuous Damage (Fire Drop)
  • Unrecoverable (Fire Frenzy)
Baretta fire

Baretta
(Sylph Fire)

  • Continuous Damage (Phoenix's Fury)
Fria fire

Fria
(Sylphid Fire)

  • Continuous Damage (Fiery Cut)
Jojo fire

Jojo
(Joker Fire)

  • Unrecoverable (Flying Cards)
  • Continuous Damage (Fire Magic)
Garo fire

Garo
(Ninja Fire)

  • Continuous Damage (Ninja Stars)
  • Stun (Dragon Attack)
  • Endure (Narrow Escape (Passive))
Hwa fire

Hwa
(Rakshasa Fire)

  • Decrease ATK SPD (Swing)
  • Continuous Damage (Burning Swing)
Jun fire

Jun
(Samurai Fire)

  • Decrease DEF (Wield)
  • Continuous Damage (Double Slash)
  • Decrease ATK (Flame Slash)
Zibrolta fire

Zibrolta
(Kobold Bomber Fire)

  • Beneficial Effects Blocked (Multi-Firecracker)
  • Continuous Damage (Multi-Firecracker)
  • Continuous Damage (Meteor Bomb)
Surtr fire

Surtr
(Barbaric King Fire)

  • Continuous Damage (Penalty)
  • Stun (Axe of Punishment)
Mihael light

Mihael
(Sylphid Light)

  • Continuous Damage (Holy Cut)
  • Increase DEF (Blessing of the Wind)
Gin light

Gin
(Ninja Light)

  • Continuous Damage (Ninja Stars)
  • Increased chances of missing (Sensation)
Eva light

Eva
(Pierret Light)

  • Continuous Damage (Air Slash)
Pang light

Pang
(Rakshasa Light)

  • Decrease ATK SPD (Swing)
  • Continuous Damage (Burning Swing)
Mimirr light

Mimirr
(Barbaric King Light)

  • Continuous Damage (Penalty)
  • Brand (Wrathful Attack)
  • Stun (Confine)
Lucas light

Lucas
(Neostone Fighter Light)

  • Continuous Damage (Sharp Strike)
  • Decrease DEF (Sharp Strike)
  • Shield (Born to Fight (Passive))
Acasis wind

Acasis
(Sylphid Wind)

  • Continuous Damage (Windy Cut)
  • Increased CRI Resist (Force Field)
  • Shield (Force Field)
Selena wind

Selena
(Succubus Wind)

  • Sleep (Dreamy Invitation)
  • Stun (Strike of Rejection)
  • Unrecoverable (Strike of Rejection)
  • Continuous Damage (Blooming Nightmare)
Orochi wind

Orochi
(Ninja Wind)

  • Continuous Damage (Ninja Stars)
  • Continuous Damage (Storm and Gale)
Sophia wind

Sophia
(Pierret Wind)

  • Continuous Damage (Air Slash)
  • Decrease DEF (Spinning Slash)
Yen wind

Yen
(Rakshasa Wind)

  • Decrease ATK SPD (Swing)
  • Continuous Damage (Fast Swing)
Hraesvelg wind

Hraesvelg
(Barbaric King Wind)

  • Continuous Damage (Penalty)
  • Brand (Wrathful Attack)
Logan wind

Logan
(Neostone Fighter Wind)

  • Continuous Damage (Sharp Strike)
  • Decrease DEF (Sharp Strike)
  • Decrease ATK SPD (Push Through)
Megan water

Megan
(Mystic Witch Water)

  • Continuous Damage (Crow Summoning)
  • Beneficial Effects Blocked (Toad Poison)
  • Increase ATK (Spell of Strengthening)
  • Increase DEF (Spell of Strengthening)
Hemos water

Hemos
(Grim Reaper Water)

  • Continuous Damage (Plague)
  • Decrease ATK SPD (Frozen Soul)
  • Freeze (Frozen Soul)
Kernodon water

Kernodon
(Lizardman Water)

  • Continuous Damage (Poisonous Teeth)
  • Decrease DEF (Poisonous Teeth)
  • Continuous Damage (Poisonous Whirlwind)
Sera water

Sera
(Cow Girl Water)

  • Decrease ATK SPD (Cross Fire)
  • Continuous Damage (Rapid Fire)
Aqcus water

Aqcus
(Charger Shark Water)

  • Increase CRI Rate (Lunging Wave)
  • Decrease ATK (Drive)
  • Decrease ATK SPD (Drive)
  • Continuous Damage (The Smell of Blood (Passive))
Nubia water

Nubia
(Mummy Water)

  • Continuous Damage (Touch of Corruption)
  • Unrecoverable (Smother)
  • Freeze (Frozen Body (Passive))
Camules dark

Camules
(Elemental Dark)

  • Continuous Damage (Dark Claw)
  • Increase ATK (Solid Blades)
  • Increase CRI Rate (Solid Blades)
  • Reflect DMG (Power of Darkness)
Kro dark

Kro
(Inugami Dark)

  • Continuous Damage (Scratch)
Mantura dark

Mantura
(Serpent Dark)

  • Decrease ATK SPD (Dark Blast)
  • Continuous Damage (Poison Mist)
Maggi dark

Maggi
(Golem Dark)

  • Stun (Impact)
  • Continuous Damage (Dark Blow)
  • Reflect DMG (Reflection of Pain (Passive))
Jumaline dark

Jumaline
(High Elemental Dark)

  • Continuous Damage (Cross Attack)
  • Unrecoverable (Soul Split)
Janssen dark

Janssen
(Viking Dark)

  • Continuous Damage (Throwing Axe)
Loque dark

Loque
(Imp Champion Dark)

  • Increase ATK (Spear Charge)
  • Continuous Damage (Spear Shower)
Gina dark

Gina
(Mystic Witch Dark)

  • Continuous Damage (Crow Summoning)
  • Beneficial Effects Blocked (Toad Poison)
  • Sleep (Thorny Bush Summoning)
Thrain dark

Thrain
(Grim Reaper Dark)

  • Continuous Damage (Plague)
  • Continuous Damage (Doomsday)
  • Stun (Doomsday)
Kugo fire

Kugo
(Golem Fire)

  • Stun (Impact)
  • Continuous Damage (Lava Blow)
Wei Shin dark

Wei Shin
(Drunken Master Dark)

  • Decrease ATK SPD (Rolling Punch)
  • Increase CRI Rate (Snake Punch)
  • Continuous Damage (Snake Punch)
Tagaros fire

Tagaros
(Inferno Fire)

  • Decrease DEF (Hell Fire)
  • Continuous Damage (Meteor)
  • Stun (Meteor)
Kahli fire

Kahli
(High Elemental Fire)

  • Continuous Damage (Cross Attack)
  • Increase ATK (God of Fire)
  • Invincible (God of Fire)
Devinodon dark

Devinodon
(Lizardman Dark)

  • Continuous Damage (Poisonous Teeth)
  • Decrease DEF (Poisonous Teeth)
  • Continuous Damage (Poisonous Whirlwind)
  • Counter (Camouflage (Passive))
  • Increased chances of missing (Camouflage (Passive))
Geoffrey fire

Geoffrey
(Viking Fire)

  • Continuous Damage (Throwing Axe)
Ceres fire

Ceres
(Amazon Fire)

  • Continuous Damage (Fire Arrow)
Cassandra fire

Cassandra
(Magical Archer Fire)

  • Decrease ATK SPD (Wedge Arrow)
  • Continuous Damage (Hell Flame Arrow)
Karakum dark

Karakum
(Mummy Dark)

  • Continuous Damage (Touch of Corruption)
  • Unrecoverable (Smother)
Fairo fire

Fairo
(Imp Champion Fire)

  • Increase ATK (Spear Charge)
  • Continuous Damage (Flame Thrower)
Rebecca fire

Rebecca
(Mystic Witch Fire)

  • Continuous Damage (Crow Summoning)
  • Decrease DEF (Jealousy)
Sath fire

Sath
(Grim Reaper Fire)

  • Continuous Damage (Living Hell)
  • Unrecoverable (Living Hell)
Igmanodon fire

Igmanodon
(Lizardman Fire)

  • Continuous Damage (Poisonous Teeth)
  • Decrease DEF (Poisonous Teeth)
  • Decrease ATK SPD (Brutal Skin (Passive))
Sonora fire

Sonora
(Mummy Fire)

  • Continuous Damage (Touch of Corruption)
  • Unrecoverable (Smother)
Adrian fire

Adrian
(Elven Ranger Fire)

  • Unrecoverable (Strafe)
  • Continuous Damage (Arrow Storm)
  • Increase ATK SPD (Path of the Forest)
  • Increase CRI Rate (Path of the Forest)
Priz light

Priz
(Elemental Light)

  • Continuous Damage (Holy Claw)
Shren light

Shren
(High Elemental Light)

  • Continuous Damage (Cross Attack)
Sia light

Sia
(Harpu Light)

  • Decrease ATK (Blackout Kick)
  • Continuous Damage (Shriek)
  • Stun (Shriek)
Linda light

Linda
(Mystic Witch Light)

  • Continuous Damage (Crow Summoning)
  • Decrease DEF (Jealousy)
  • Shield (Comet Summoning)
Glinodon light

Glinodon
(Lizardman Light)

  • Continuous Damage (Poisonous Teeth)
  • Decrease DEF (Poisonous Teeth)
Sahara light

Sahara
(Mummy Light)

  • Continuous Damage (Touch of Corruption)
Moria wind

Moria
(High Elemental Wind)

  • Continuous Damage (Cross Attack)
  • Unrecoverable (Soul Split)
Silia wind

Silia
(Mystic Witch Wind)

  • Continuous Damage (Crow Summoning)
  • Decrease DEF (Jealousy)
  • Beneficial Effects Blocked (Curse)
  • Unrecoverable (Curse)
Velfinodon wind

Velfinodon
(Lizardman Wind)

  • Continuous Damage (Poisonous Teeth)
  • Decrease DEF (Poisonous Teeth)
  • Continuous Damage (Poisonous Whirlwind)
  • Reflect DMG (Bone Scale (Passive))
  • Provoke (Bone Scale (Passive))
Ellena water

Ellena
(High Elemental Water)

  • Continuous Damage (Cross Attack)
  • Freeze (Ice Prison)
Rizak dark

Rizak
(Garuda Dark)

  • Stun (Onslaught)
  • Continuous Damage (Shadow Ball)
Decamaron dark

Decamaron
(Salamander Dark)

  • Decrease ATK (Shadow Shock)
  • Continuous Damage (Dark Storm)
  • Immunity (Corrupt Armor (Passive))
Cogma fire

Cogma
(Imp Fire)

  • Increase ATK SPD (Fiery Spear)
  • Continuous Damage (Triple Attack)
  • Stun (Triple Attack)
Tatu fire

Tatu
(Pixie Fire)

  • Increased chances of missing (Spirit Ball)
  • Continuous Damage (Ignite)
  • Continuous Damage (Incinerate)
Bremis fire

Bremis
(Elemental Fire)

  • Continuous Damage (Fiery Claw)
Cahule fire

Cahule
(Garuda Fire)

  • Stun (Onslaught)
  • Continuous Damage (Fire Ball)
  • Increase ATK SPD (Rapidity)
Cheryl light

Cheryl
(Pixie Light)

  • Increased chances of missing (Spirit Ball)
  • Continuous Damage (Ignite)
Jansson light

Jansson
(Viking Light)

  • Continuous Damage (Throwing Axe)
Taharus wind

Taharus
(Elemental Wind)

  • Continuous Damage (Lightning Claw)
  • Increase ATK (Solid Blades)
  • Increase CRI Rate (Solid Blades)
  • Continuous Damage (Assassinate .)
Lukan wind

Lukan
(Salamander Wind)

  • Decrease ATK (Lightning Shock)
  • Continuous Damage (Sandstorm)
Seal wind

Seal
(Harpu Wind)

  • Decrease ATK (Blackout Kick)
  • Continuous Damage (Shriek)
  • Stun (Shriek)
Walter wind

Walter
(Viking Wind)

  • Continuous Damage (Throwing Axe)
  • Continuous Damage (Firing Axe)
Namib wind

Namib
(Mummy Wind)

  • Continuous Damage (Touch of Corruption)
  • Immunity (Poisoned Body (Passive))
  • Continuous Damage (Poisoned Body (Passive))
Erwin wind

Erwin
(Elven Ranger Wind)

  • Continuous Damage (Arrow Storm)
  • Increase ATK SPD (Evasive Maneuver (Passive))
Fynn water

Fynn
(Imp Water)

  • Increase ATK SPD (Icy Spear)
  • Freeze (Ice Ball)
  • Continuous Damage (Violent Stab)
Daharenos water

Daharenos
(Elemental Water)

  • Continuous Damage (Icy Claw)
  • Shield (Shadow Defense)
Huga water

Huga
(Viking Water)

  • Continuous Damage (Throwing Axe)

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