Fire Death Knight (Arnold)

Review, runes and strategy

Add Arnold to your monsters!

Arnold (Fire Death Knight) is a good HP tank with single target high damage skill in Summoners War.

Arnold rune build

Early game HP tank Energy x3 - %HP / %HP / %HP with speed substats

All games Violent/Energy - SPD / %HP / %HP with accuracy substats

Raid build Violent/Revenge - SPD / %HP / %DEF with accuracy and defense substats

In-depth stats about Arnold could be retrieved on SWARFARM

Arnold (Fire Death Knight) Further Informations

Arnold (Fire Death Knight) Arnold
  • Rating by users: 3.44 / 5 based on 14 reviews

    Monster Type: hp

Speed CRI Rate CRI Dmg Resistance Accuracy
101 15% 50% 15% 0%

Arnold (Death Knight fire) awakening materials:

Summoners War Magic Mid Essence 15
Summoners War Magic High Essence 5
Summoners War fire Mid Essence 20
Summoners War fire High Essence 10
Awakening bonus: Increases Accuracy by 25%.

Non awakened form

Description, multipliers, cooltime and powerup of Arnold's skills

Arnold Leader Skill Leader Skill:
Increases the Defense of ally monsters by 25%.
Arnold Deadly Blow Deadly Blow
400%
Unleashes a fatal blow on an enemy, disturbing the target's HP recovery for 2 turns with a 50% chance.
  • Lv.2 Damage +10%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +10%
  • Lv.6 Damage +10%
  • Lv.7 Harmful Effect Rate +10%
Arnold Deadly Wave Deadly Wave
20%
Inflicts damage proportionate to your HP to all enemies and weakens their Attack Power for 2 turns with a 75% chance on each target. (Reusable in 4 turns)
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate +15%
Arnold Extortion Extortion
30%
Drains life from a targeted enemy. The stolen HP is equivalent to 30% of your MAX HP (Reusable in 6 turns)
  • Lv.2 Cooltime Turn -1

How to get Fire Death Knight in Summoners War

You can obtain Death Knight from Mystical Scroll , Mystical Summon (Crystals) , Fire Scroll , Legendary Scroll , Exclusive Summon , Temple of Wishes

How many Devilmon to max skill-up Arnold?

12 Devilmons are needed to power up all the skills of Arnold (Fire Death knight)
Keep in mind that you can save devilmons and get

- Water Death Knight from Temple of Wishes
- Wind Death Knight from Temple of Wishes
- Light Death Knight from Temple of Wishes
- Dark Death Knight from Temple of Wishes
- Fire Death Knight from Exclusive Summon Temple of Wishes

Arnold skills Buffs and Debuffs

Unrecoverable Summoners War Unrecoverable - Deadly Blow
Decrease ATK Summoners War Decrease ATK - Deadly Wave

Mininum and maximum stats for any level of Arnold

Form Stars Attack Defense Hp
Awakened

Min: 192

Max: 327

Min: 189

Max: 321

Min: 3,720

Max: 6,330

Awakened

Min: 261

Max: 444

Min: 257

Max: 436

Min: 5,055

Max: 8,595

Awakened

Min: 355

Max: 604

Min: 349

Max: 593

Min: 6,885

Max: 11,700

Unawakened

Min: 175

Max: 297

Min: 182

Max: 309

Min: 3,300

Max: 5,610

Unawakened

Min: 238

Max: 404

Min: 247

Max: 420

Min: 4,485

Max: 7,635

Unawakened

Min: 323

Max: 549

Min: 336

Max: 571

Min: 6,105

Max: 10,380

Arnold Fire Rating in PVP and PVE

Dungeon ( 3 / 5 )
Arena Defense ( 4 / 5 )
Arena Offense ( 4 / 5 )
Guild War Offense ( 3.5 / 5 )
Guild War Defense ( 3 / 5 )
ToA ( 4 / 5 )
Raid Battle ( 4 / 5 )
Farming ( 2 / 5 )

Your opinions about Arnold



by , last update on 2017-03-18

Privacy Policy