Fire Jack-o'-lantern (Smokey)

Review, runes and strategy

Add Smokey to your monsters!

Smokey (Fire Jack-o'-Lantern) is a good attack monster in Summoners War.

Smokey rune build

Violent build: Violent/Focus or Violent/Revenge - SPD / %HP / %ACC or SPD / %HP / %HP with speed substat

In-depth stats about Smokey could be retrieved on SWARFARM

Smokey (Fire Jack-o'-lantern) Further Informations

Smokey (Fire Jack-o'-lantern) Smokey
  • Rating by users: 3.18 / 5 based on 14 reviews

    Monster Type: attack

Speed CRI Rate CRI Dmg Resistance Accuracy
101 15% 50% 15% 0%

Smokey (Jack-o'-lantern fire) awakening materials:

Summoners War Magic Mid Essence 15
Summoners War Magic High Essence 5
Summoners War fire Mid Essence 20
Summoners War fire High Essence 10
Awakening bonus: Leader skill: Increases the HP of ally monsters in Dungeons by 33%.

Non awakened form

Description, multipliers, cooltime and powerup of Smokey's skills

Smokey Leader Skill Leader Skill:
Increases the HP of ally monsters in the Dungeons by 33%.
Smokey Trickster Trickster
130% x3
Attacks the enemy 3 times with each hit having a 30% chance to decrease the target's Attack Speed for 2 turns.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate +10%
  • Lv.7 Damage +15%
Smokey Ghost Appearance Ghost Appearance
130% x4
Calls upon the wondering souls to attack the target 4 times. Each hit has a 30% chance to increase the target's chances of dealing a Glancing Hit for 2 turns. (Reusable in 4 turns)
  • Lv.2 Harmful Effect Rate +5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +15%
  • Lv.6 Cooltime Turn -1
Smokey Fire Starter Fire Starter
220% x2
Attacks all enemies 2 times with each attack having a 50% chance to decrease the target's Attack Power and disturb their HP recovery for 2 turns. (Reusable in 5 turns)
  • Lv.2 Harmful Effect Rate +10%
  • Lv.3 Damage +15%
  • Lv.4 Harmful Effect Rate +15%
  • Lv.5 Cooltime Turn -1

How to get Fire Jack-o'-lantern in Summoners War

You can obtain Jack-o'-lantern from Mystical Scroll , Mystical Summon (Crystals) , Fire Scroll , Legendary Scroll , Temple of Wishes

How many Devilmon to max skill-up Smokey?

15 Devilmons are needed to power up all the skills of Smokey (Fire Jack-o'-lantern)
Keep in mind that you can save devilmons and get

- Water Jack-o'-lantern from Temple of Wishes
- Wind Jack-o'-lantern from Temple of Wishes
- Light Jack-o'-lantern from Temple of Wishes
- Dark Jack-o'-lantern from Temple of Wishes
- Fire Jack-o'-lantern from Temple of Wishes

Smokey skills Buffs and Debuffs

Decrease ATK SPD Summoners War Decrease ATK SPD - Trickster
Increased chances of missing Summoners War Increased chances of missing - Ghost Appearance
Decrease ATK Summoners War Decrease ATK - Fire Starter
Unrecoverable Summoners War Unrecoverable - Fire Starter

Mininum and maximum stats for any level of Smokey

Form Stars Attack Defense Hp
Awakened

Min: 237

Max: 404

Min: 189

Max: 321

Min: 3,045

Max: 5,175

Awakened

Min: 323

Max: 549

Min: 257

Max: 436

Min: 4,140

Max: 7,020

Awakened

Min: 439

Max: 747

Min: 349

Max: 593

Min: 5,625

Max: 9,555

Unawakened

Min: 209

Max: 356

Min: 178

Max: 303

Min: 2,835

Max: 4,815

Unawakened

Min: 285

Max: 484

Min: 242

Max: 412

Min: 3,855

Max: 6,540

Unawakened

Min: 387

Max: 659

Min: 329

Max: 560

Min: 5,235

Max: 8,895

Smokey Fire Rating in PVP and PVE

Dungeon ( 3.5 / 5 )
Arena Defense ( 3 / 5 )
Arena Offense ( 3 / 5 )
Guild War Offense ( 3 / 5 )
Guild War Defense ( 3 / 5 )
ToA ( 3.4 / 5 )
Raid Battle ( 3.5 / 5 )
Farming ( 3 / 5 )

Your opinions about Smokey



by , last update on 2017-02-23

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