Immunity Summoners War

Prevents harmful effects from being applied, including attack gauge reduction. Immunity effect can be dispelled. Will rune set grants this effect on the equipped monster at the beginning of combat.
Chow water

Chow
(Dragon Knight Water)

  • Continuous Damage (Dragon's Might)
  • Immunity (Flow (Passive))
  • Unrecoverable (Flow (Passive))
Shi Hou water

Shi Hou
(Monkey King Water)

  • Stun (Monkey Wand)
  • Immunity (Alter Ego Attack)
  • Invincible (Alter Ego Attack)
Woosa water

Woosa
(Pioneer Water)

  • Sleep (Yin Yang Attack)
  • Immunity (Wish of Immortality)
  • Shield (Wish of Immortality)
Bastet water

Bastet
(Desert Queen Water)

  • Decrease ATK (Touch of Seduction)
  • Decrease DEF (Curse of the Beautiful)
  • Increased chances of missing (Curse of the Beautiful)
  • Unrecoverable (Curse of the Beautiful)
  • Immunity (Oasis's Blessing)
  • Shield (Oasis's Blessing)
  • Provoke (Oasis's Blessing)
Zeratu dark

Zeratu
(Chimera Dark)

  • Continuous Damage (Trample)
  • Immunity (Unleashed Fury)
  • Increase ATK (Unleashed Fury)
Nephthys dark

Nephthys
(Desert Queen Dark)

  • Decrease ATK (Touch of Seduction)
  • Decrease DEF (Curse of the Beautiful)
  • Increased chances of missing (Curse of the Beautiful)
  • Unrecoverable (Curse of the Beautiful)
  • Immunity (Deadly Charm (Passive))
Rakan fire

Rakan
(Chimera Fire)

  • Continuous Damage (Trample)
  • Immunity (Unleashed Fury)
  • Increase ATK (Unleashed Fury)
Velajuel fire

Velajuel
(Archangel Fire)

  • Continuous Damage (Punishment)
  • Immunity (Sanctuary)
Akroma light

Akroma
(Valkyrja Light)

  • Immunity (God's Shield (Passive))
Jager light

Jager
(Dragon Knight Light)

  • Continuous Damage (Dragon's Might)
  • Immunity (King's Rage (Passive))
  • Increase ATK (King's Rage (Passive))
Pontos light

Pontos
(Sea Emperor Light)

  • Immunity (Holy Ground)
  • Invincible (Holy Ground)
Sian water

Sian
(Joker Water)

  • Unrecoverable (Flying Cards)
  • Immunity (Revival Magic (Passive))
  • Invincible (Revival Magic (Passive))
Rigel water

Rigel
(Lich Water)

  • Decrease ATK SPD (Soul Summoning)
  • Decrease ATK SPD (Deadly Touch)
  • Decrease DEF (Deadly Touch)
  • Freeze (Deadly Touch)
  • Immunity (End of Evolution (Passive))
Betta dark

Betta
(Mermaid Dark)

  • Immunity (Serenity)
  • Increased CRI Resist (Serenity)
Chloe fire

Chloe
(Epikion Priest Fire)

  • Immunity (Fanatic)
  • Invincible (Fanatic)
Draco fire

Draco
(Brownie Magician Fire)

  • Decrease DEF (Fly Fly)
  • Immunity (Whistle)
Misty light

Misty
(Jack-o'-lantern Light)

  • Decrease ATK SPD (Trickster)
  • Increased chances of missing (Ghost Appearance)
  • Immunity (Long Waiting (Passive))
Delphoi wind

Delphoi
(Undine Wind)

  • Decrease ATK SPD (Lightning Drop)
  • Immunity (Spirit's Blessing)
Nickel water

Nickel
(Living Armor Water)

  • Stun (Pulverize)
  • Decrease DEF (Spinning Smash)
  • Immunity (Glacier Armor (Passive))
  • Decrease ATK SPD (Glacier Armor (Passive))
Tractor water

Tractor
(Frankenstein Water)

  • Stun (Hammer Punch)
  • Provoke (Taunt)
  • Immunity (Twisted Senses (Passive))
Groggo light

Groggo
(Golem Light)

  • Stun (Impact)
  • Immunity (Iron Defense)
  • Increase DEF (Iron Defense)
Ragion wind

Ragion
(Golem Wind)

  • Stun (Impact)
  • Immunity (Iron Defense)
  • Increase DEF (Iron Defense)
  • Counter (Patrol (Passive))
Decamaron dark

Decamaron
(Salamander Dark)

  • Decrease ATK (Shadow Shock)
  • Continuous Damage (Dark Storm)
  • Immunity (Corrupt Armor (Passive))
Sharman light

Sharman
(Salamander Light)

  • Decrease ATK (Holy Shock)
  • Immunity (Holy Armor (Passive))
Namib wind

Namib
(Mummy Wind)

  • Continuous Damage (Touch of Corruption)
  • Immunity (Poisoned Body (Passive))
  • Continuous Damage (Poisoned Body (Passive))
Kunda water

Kunda
(Yeti Water)

  • Decrease ATK SPD (Slash Hook)
  • Stun (Heavy Slash)
  • Immunity (Wall of Ice)
  • Reflect DMG (Wall of Ice)