Eshir (Light Werewolf) Guide and runes

Review, runes and description of Eshir

Eshir (Light Werewolf) is a great pvp monster in Summoners War.

He is used in Guild Wars, both defense and offense. 

Eshir is very good as a Theomars counter since he does multiple hits with his third skill and with each of them he can remove a beneficial effect on target. So, on Theomars he can kill him, then procs the endure state and with other hits he can kill him.

Eshir Rune Build

PvP: Violent/Energy - %HP / %Crit DMG / %HP or SPD / %Crit DMG / %HP or SPD / %HP / %HP with lots of %HP speed and accuracy substats

Eshir Further Informations

Eshir Eshir
  • Rating by users: 3.94 / 5 based on 14 reviews

    Monster Type: hp

Speed CRI Rate CRI Dmg Resistance Accuracy
115 15% 50% 15% 0%

Eshir (Werewolf light) awakening materials:

Summoners War Magic Low Essence 5
Summoners War Magic Mid Essence 10
Summoners War light Low Essence 10
Summoners War light Mid Essence 15
Awakening bonus: Increases Attack Speed by 15.

Non awakened form: LIGHT WEREWOLF

Description, multipliers, cooltime and powerup of Eshir's skills

Eshir Leader Skill Leader Skill:
Increases the HP of ally monsters Guild Battles by 21%.
Eshir Merciless Claws Merciless Claws
370% +50
Attacks the enemy with claws and disturbs the enemy's HP recovery for 1 turn.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +5%
  • Lv.5 Damage +15%
Eshir Predator's Cry Predator's Cry
15%
Recovers the HP of all allies by 15% each and increases their Attack Speed for 2 turns. (Reusable in 4 turns)
  • Lv.2 Recovery +10%
  • Lv.3 Recovery +10%
  • Lv.4 Recovery +10%
  • Lv.5 Cooltime Turn -1
Eshir Massacre Massacre
12% x4
Violently attacks the enemy 4 times to inflict damage proportionate to my MAX HP and removes a beneficial effect with a 50% chance for each attack. The cooltime resets if the enemy dies. (Reusable in 5 turns)
  • Lv.2 Damage +10%
  • Lv.3 Cooltime Turn -1
  • Lv.4 Cooltime Turn -1

Youtube Videos featuring Eshir

Gameplay spotlight
Skill and rune review by Schizophrenic Gamer

How to get Light Werewolf in Summoners War

You can obtain Werewolf from Light & Dark Scroll , Temple of Wishes

How many Devilmon to max skill-up Eshir?

11 Devilmons are needed to power up all the skills of Eshir (Light Werewolf)
Keep in mind that you can save devilmons and get

- Fire Werewolf from Vrofagus Ruins, Temple of Wishes
- Water Werewolf from Secret Dungeon
- Wind Werewolf from Secret Dungeon
- Dark Werewolf from Temple of Wishes
- Light Werewolf from Temple of Wishes

Eshir skills Buffs and Debuffs

Unrecoverable Summoners War Unrecoverable - Merciless Claws
Increase ATK SPD Summoners War Increase ATK SPD - Predator's Cry

Mininum and maximum stats for any level of Eshir

Stars Attack Defense Hp

Min: 104

Max: 188

Min: 107

Max: 192

Min: 2,835

Max: 5,100

Min: 150

Max: 255

Min: 154

Max: 261

Min: 4,080

Max: 6,945

Min: 204

Max: 347

Min: 209

Max: 355

Min: 5,565

Max: 9,450

Min: 278

Max: 472

Min: 284

Max: 483

Min: 7,560

Max: 12,840

Eshir Light Rating in PVP and PVE

Dungeon ( 3 / 5 )
Arena Defense ( 5 / 5 )
Arena Offense ( 4.5 / 5 )
Guild War Offense ( 3.5 / 5 )
Guild War Defense ( 5 / 5 )
ToA ( 3 / 5 )
Raid Battle ( 3.5 / 5 )
Farming ( 4 / 5 )

Your opinions about Eshir



by , last update on 2017-01-14