Water Bearman (Gruda)

Review, runes and strategy

Gruda (Water Bearman) is a useful HP-tank monster to begin with in Summoners War.

Gruda is fusion food for Mikene-Water Undine, so it's good to keep, awaken and 5 star him.

You can easily find him in his Secret Dungeon, when Hall of Water is onpened, on Wednesdays.

His passive (third skill) is really good especially in pvp defense.

In later game can become foor for his Light Bearman-Ahman.

For late game content can be used as HP-tank attacker builded with lots of HP and Crit damage.

 

Suggested runes

Early game: Energy x3 - %HP / %HP / %HP

Mid game: Energy x3 or Violent/Energy - %HP / %HP / %HP or SPD / %HP / %HP

HP-tank attacker: Rage/Blade - %HP / %Crit dmg / %HP with Speed substat

In-depth stats about Gruda could be retrieved on SWARFARM

Gruda (Water Bearman) Further Informations

Gruda (Water Bearman) Gruda
  • Rating by users: 2.50 / 5 based on 14 reviews

    Monster Type: hp

Speed CRI Rate CRI Dmg Resistance Accuracy
101 15% 50% 15% 0%

Gruda (Bearman water) awakening materials:

Summoners War Magic Low Essence 5
Summoners War Magic Mid Essence 10
Summoners War water Low Essence 10
Summoners War water Mid Essence 15
Awakening bonus: New Skill [Willpower (Passive)]

Non awakened form

Description, multipliers, cooltime and powerup of Gruda's skills

Gruda Leader Skill Leader Skill:
Increases the Defense of ally monsters with Water attribute by 30%.
Gruda Uppercut Uppercut
380%
Strikes and provokes the enemy for 1 turn with a 50% chance.
  • Lv.2 Harmful Effect Rate +5%
  • Lv.3 Damage +5%
  • Lv.4 Harmful Effect Rate +5%
  • Lv.5 Harmful Effect Rate +10%
  • Lv.6 Damage +10%
  • Lv.7 Harmful Effect Rate +15%
Gruda Strike Strike
300%+15%
Slams the enemy to deal damage. This attack will deal more damage according to your MAX HP. (Reusable in 4 turns)
  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Gruda Willpower (Passive) Willpower (Passive)
Decreases all incoming damage by 25%.[Automatic Effect]

How to get Water Bearman in Summoners War

You can obtain Bearman from Unknown Scroll , Mystical Scroll , Mystical Summon (Crystals) , Social Summon , Secret Dungeon , Water Scroll

How many Devilmon to max skill-up Gruda?

10 Devilmons/Other Bearman are needed to power up all the skills of Gruda (Water Bearman)

Gruda skills Buffs and Debuffs

Provoke Summoners War Provoke - Uppercut

Mininum and maximum stats for any level of Gruda

Form Stars Attack Defense Hp
Awakened

Min: 78

Max: 140

Min: 150

Max: 271

Min: 2,580

Max: 4,650

Awakened

Min: 112

Max: 190

Min: 216

Max: 368

Min: 3,720

Max: 6,330

Awakened

Min: 152

Max: 258

Min: 295

Max: 500

Min: 5,055

Max: 8,595

Awakened

Min: 207

Max: 351

Min: 400

Max: 681

Min: 6,885

Max: 11,700

Unawakened

Min: 78

Max: 140

Min: 131

Max: 236

Min: 2,325

Max: 4,185

Unawakened

Min: 112

Max: 190

Min: 189

Max: 321

Min: 3,345

Max: 5,700

Unawakened

Min: 152

Max: 258

Min: 257

Max: 436

Min: 4,560

Max: 7,755

Unawakened

Min: 207

Max: 351

Min: 349

Max: 593

Min: 6,195

Max: 10,545

Gruda Water Rating in PVP and PVE

Dungeon ( 3 / 5 )
Arena Defense ( 3 / 5 )
Arena Offense ( 2 / 5 )
Guild War Offense ( 2 / 5 )
Guild War Defense ( 3 / 5 )
ToA ( 2 / 5 )
Raid Battle ( 2 / 5 )
Farming ( 3 / 5 )

Your opinions



by , last update on 2017-07-18

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