Wind Jack-o'-lantern (Windy)

Review, runes and strategy

Windy (Wind Jack-o'-Lantern) is a good support monster in Summoners War.

Windy rune build

Speed build: Swift/Focus or Swift/Nemesis - SPD / %HP / %ACC or SPD / %HP / %HP with speed substat

Violent build: Violent/Focus or Violent/Nemesis - SPD / %HP / %ACC or SPD / %HP / %HP with speed substat

In-depth stats about Windy could be retrieved on SWARFARM

Windy (Wind Jack-o'-lantern) Further Informations

Windy (Wind Jack-o'-lantern) Windy
  • Rating by users: 3.99 / 5 based on 14 reviews

    Monster Type: support

Speed CRI Rate CRI Dmg Resistance Accuracy
101 15% 50% 15% 0%

Windy (Jack-o'-lantern wind) awakening materials:

Summoners War Magic Mid Essence 15
Summoners War Magic High Essence 5
Summoners War wind Mid Essence 20
Summoners War wind High Essence 10
Awakening bonus: Leader skill: Increases the Defense of ally monsters in Dungeons by 33%.

Non awakened form

Description, multipliers, cooltime and powerup of Windy's skills

Windy Leader Skill Leader Skill:
Increases the Defense of ally monsters in the Dungeons by 33%.
Windy Trickster Trickster
((SPD + 180) / 2.3)% x3
Attacks the enemy 3 times with each hit having a 30% chance to decrease the target's Attack Speed for 2 turns. This attack will deal damage according to your Attack Speed.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate +10%
  • Lv.7 Damage +15%
Windy Song of the Night Wind Song of the Night Wind
Increases the Attack Speed and Critical Rate of all allies for 2 turns. (Reusable in 4 turns)
  • Lv.2 Cooltime Turn -1
Windy The Shadow of the Moon (Passive) The Shadow of the Moon (Passive)
Gains a shield that is equivalent to 20% of your MAX HP for 1 turn when being attacked by an enemy. This effect only activates once a turn. [Automatic Effect]
  • Lv.2 Shield +10%
  • Lv.3 Shield +10%

How to get Wind Jack-o'-lantern in Summoners War

You can obtain Jack-o'-lantern from Mystical Scroll , Mystical Summon (Crystals) , Wind Scroll , Legendary Scroll , Temple of Wishes

How many Devilmon to max skill-up Windy?

9 Devilmons are needed to power up all the skills of Windy (Wind Jack-o'-lantern)
Keep in mind that you can save devilmons and get

- Fire Jack-o'-lantern from Temple of Wishes
- Water Jack-o'-lantern from Temple of Wishes
- Light Jack-o'-lantern from Temple of Wishes
- Dark Jack-o'-lantern from Temple of Wishes
- Wind Jack-o'-lantern from Temple of Wishes

Windy skills Buffs and Debuffs

Decrease ATK SPD Summoners War Decrease ATK SPD - Trickster
Increase ATK SPD Summoners War Increase ATK SPD - Song of the Night Wind
Increase CRI Rate Summoners War Increase CRI Rate - Song of the Night Wind
Shield Summoners War Shield - The Shadow of the Moon (Passive)

Mininum and maximum stats for any level of Windy

Form Stars Attack Defense Hp
Awakened

Min: 220

Max: 374

Min: 203

Max: 345

Min: 3,090

Max: 5,265

Awakened

Min: 299

Max: 509

Min: 276

Max: 468

Min: 4,200

Max: 7,140

Awakened

Min: 407

Max: 692

Min: 375

Max: 637

Min: 5,715

Max: 9,720

Unawakened

Min: 192

Max: 327

Min: 189

Max: 321

Min: 2,940

Max: 4,995

Unawakened

Min: 261

Max: 444

Min: 257

Max: 436

Min: 3,990

Max: 6,780

Unawakened

Min: 355

Max: 604

Min: 349

Max: 593

Min: 5,430

Max: 9,225

Windy Wind Rating in PVP and PVE

Dungeon ( 4.7 / 5 )
Arena Defense ( 4.3 / 5 )
Arena Offense ( 4.7 / 5 )
Guild War Offense ( 4.7 / 5 )
Guild War Defense ( 4.3 / 5 )
ToA ( 4.3 / 5 )
Raid Battle ( 3 / 5 )
Farming ( 2 / 5 )

Your opinions about Windy



by , last update on 2017-05-26

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