Ariel (water Archangel) Ariel (water Archangel)

Type: support

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Overall Rating: 4.59 / 5 (236 votes)

Ariel is one of the best Healer in Summoners war. With two heal-type skills he is considered on top 3 healers in game, especially a Nemesis Healer. The water archangel rise in PvP content especially for defense purposes, his third skil gives an attack bar boost of 20% with a AoE heal of 30% HPs, in addition he grants allies with a 3 turn Blessed effect (this effect Heals by 15% of the target's Max HP every turn turn). While his second skill heals a single ally by half of its Max HP. Ariel in Arena Defense Here ariel provide a very interesting leader skill that increases the HP of ally monsters with Water attribute by the 50% (to be calculated on every unit base HP without runes). This skill combined with his healing capabilities and his tankiness makes this archangel very common in arena during Rush Hour, often combined with other annoying water units like Rina (Water Epikion Priest), Josephine(Water Paladin) and Camilla (Water Valkyrja) This kind of t [...] Read full Ariel Review

Skills

Name Description
Leader Skill Increases the HP of ally monsters with Water attribute by 50%.
Heavenly Sword Attacks with a heavenly sword, removing a beneficial effect on the enemy with a 75% chance. The damage increases according to your Defense.
Archangel's Blessing Recovers an ally's HP by 50%. (Reusable in 5 turns)
Holy Water Removes all harmful effects on all allies and recovers their HP by 50% each. In addition, increases the Attack Bar of all allies by 20% each and recovers 15% HP each turn for 3 turns by the o. of harmful effects removed on the allies who had their harmful effects removed. (Reusable in 5 turns)

Suggested Runes

To see details about this rune-set on Ariel consult the full review
Fermion (dark Archangel) Fermion (dark Archangel)

Type: defense

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Overall Rating: 3.95 / 5 (110 votes)

[...] Read full Fermion Review

Skills

Name Description
Leader Skill Increases the HP of ally monsters with Dark attribute by 50%.
Heavenly Sword Attacks with a heavenly sword, removing a beneficial effect on the enemy with a 75% chance. The damage increases according to your Defense.
Punishment Deals damage with flames of punishment and inflicts Continuous Damage for 3 turns. The initial damage increases according to Defense. (Reusable in 4 turns)
Dominator (Passive) The damage you receive decreases as more allies survive and the damage you inflict increases as more allies die. Additionally, the enemy you attack will be provoked for 1 turn. [Automatic Effect]

Suggested Runes

To see details about this rune-set on Fermion consult the full review

Archangel Videos

Ariel skill guide
Skillset Review and Rune build by The Motivational Gamer