Chloe (fire Epikion Priest) Chloe (fire Epikion Priest)

Type: support

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Overall Rating: 4.14 / 5 (141 votes)

Chloe (Epikion Priest fire) is one of the best mid-game support monsters in Summoners War. Her third skill (1 turn invincibility and 2 turns immunity to all allies) is what makes the difference. She has to be as fast as possible to make her act before the enemy (and cast Fanatic) and to get turn advantage and so being able to recast as soon as possible the third skill another time. Chloe is very good to use in arena defense, thanks to her third skill and on Swift runes build: when awakened, the fire epikion Priest gains 15 speed as awakening bonus and so her speed reaches 111. She isn't good as damage dealer, but can do quite some damage on wind monsters if they are defense broken. Moreover she will recover some HP by using her first skill (30% of damage dealt) and she can provide some heal to two allies with the second skill. Use othe Epikon Priest to level her skill, they are three star mon [...] Read full Chloe Review

Skills

Name Description
Leader Skill Increases the Defense of ally monsters in the Arena by 27%.
Absorb Mana Attacks the enemy and recovers the HP by 30% of the damage dealt. This attack will deal more damage according to your MAX HP.
Fill Recovers the HP of the 2 allies with the lowest HP ratio by 25% and 15%. (Reusable in 4 turns)
Fanatic All allies are invincible for 1 turn and gain Immunity for 2 turns. (Reusable in 7 turns)

Suggested Runes

To see details about this rune-set on Chloe consult the full review

Last Comments

KainMH3 Profile Image
20 April 2017 17:28
Chloe is in my opinion one of the 3 best support monsters for early and mid game. She still can be useful in late game, but as you advance in PvP rankings her utility drops as more and more rivals will have AoE strippers like Chiwu, Tiana, Oracles or even brownies like Gemini or some OP Aquilas, so you just can´t trust her third skill will be any good for you. Until that point, Chloe is not only a great supporter because of the AoE protection, she´s also a great launcher for Katarina (wind Varkyrja) and a wonderful savior for Mo Long (water Panda Warrior) as he wont lose any health when using the Reckless Assault if the invincible shield is cast upon him. Another utility of the AoE invincibility is a focused attack of your units on enemies that can reflect damage, Jultan will be the most known example. If you cast invincibility and attack Jultan with a critic, he wont be able to use his passive on your units. Sadly, this is only 1-turn effect, but if you have a def breaker and a nuker, should be enough to kill the werewolf or badly damage him forgetting about the risk of being damaged back. Of course, theres no need to explain the wonders of having an AoE 2-turn inmunity casted on your units, it´s just a godly gift. Concerning runes, forget about Violent builds and focus on getting the fastest Chloe you can: Speed is the key and not violent procs.
marco0x Profile Image
02 January 2017 19:00
Why chloe is good? well one simple answer with mine, I have her since low level game and now i have runed her to exploit the maximum, with SPD / HP / HP and Swift / Will build she is the best mob for arena offense and defense (and sometimes even in TOA). A good chloe can get you easily in C3, mine has 250 speed to overcome all DPS/speed team in arena (for C1 and C2) and tanky as much to resist a second lushen attack (35k for the record). I have seen many violent chloe out there but didn't agree at all, for me she has to be the fastest you can so swift is a really good plus, also don't forget resistance!
Rina (water Epikion Priest) Rina (water Epikion Priest)

Type: support

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Overall Rating: 4.08 / 5 (145 votes)

Rina (Water Epikion Priest) is a tanky monster used especially in Arena rush hours to prevent getting attacked. Rush hour is the last hour or the last hours before the week of Arena ends and determines the rewards by rank a player will get. Her utility for this purpose, is due to her passive skill where she cast a Shield for 2 turns everytime she receives a Critical Hit, and trust us she could be very annoying if runed with more than 40k HP. If you want to make her OP rune your Rina with full Energy HP% and try to reach 100% resistance: this because she will resist very often to some annoying defense breaker like Theomars or Galleon and withouth being defense broken she is very hard to kill. Water Epikion Priest could also be useful in PvE especially in Wind and Water Dungeons where you can set her as your primary defense with a team made of the opposite element (for example: in Water dungeons use a team with Wind monsters) so the AI of the enemies will get stuck attacking Rin [...] Read full Rina Review

Skills

Name Description
Absorb Mana Attacks the enemy and recovers the HP by 30% of the damage dealt. This attack will deal more damage according to your MAX HP.
Fill Recovers the HP of the 2 allies with the lowest HP ratio by 25% and 15%. (Reusable in 4 turns)
Mana Shield (Passive) Acquires a shield that equals to 20% of your MAX HP for 2 turns when you're attacked with a Critical Hit. [Automatic Effect]

Suggested Runes

To see details about this rune-set on Rina consult the full review
Michelle (wind Epikion Priest) Michelle (wind Epikion Priest)

Type: support

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Overall Rating: 4.17 / 5 (72 votes)

Michelle (Wind Epikion Priest) is a good support monster in Summoners War. She is usable since the earliest stages of the game, since she provides excellent heals to your team for a low-medium level player. She has both heal and revive ability: the second skill shortens the time of the wakening effect on your party and extends the time of the beneficial ones. Additionally Michelle recovers all allies' HP by an amount determined by her attack power. Michelle's third skill is a revive skill, that resurrect the target ally with 25% HP and puts recovery effect on him for two turns. Keep her as your first available and reliable all-in-one support monster (heal, revive and cleanse), later, for this purpose, you may wanna switch over other more reliable and strong monsters like Chasun, Anavel, [...] Read full Michelle Review

Skills

Name Description
Absorb Mana Attacks the enemy and recovers the HP by 30% of the damage dealt. This attack will deal more damage according to your MAX HP.
Block Flow Extends the time of the beneficial effects and shortens the time of the harmful effects granted on all allies, and recovers their HP by 10%. The recovery amount increases by 5% per harmful effect or beneficial effect granted on the allies. (Reusable in 4 turns)
Soul Revival Revives a dead ally and balances the target's HP ratio to half of your HP ratio and recovers the target's HP by 15% each turn for 2 turns. (Reusable in 8 turns)

Suggested Runes

To see details about this rune-set on Michelle consult the full review
Iona (light Epikion Priest) Iona (light Epikion Priest)

Type: support

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Overall Rating: 4.39 / 5 (69 votes)

Iona (Light Epikion Priest) is a great reviver in Summoners War. [...] Read full Iona Review

Skills

Name Description
Leader Skill Increases the Resistance of ally monsters in the Dungeons by 33%.
Absorb Mana  Attacks the enemy and recovers the HP by 30% of the damage dealt. This attack will deal more damage according to your MAX HP.
 Fill  Recovers the HP of the 2 allies with the lowest HP ratio by 25% and 15%. (Reusable in 4 turns)
 Light of Revival  Revives an ally with 60% HP and increases the ally's Defense for 3 turns. (Reusable in 8 turns)

Suggested Runes

To see details about this rune-set on Iona consult the full review
Rasheed (dark Epikion Priest) Rasheed (dark Epikion Priest)

Type: hp

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Overall Rating: 3.15 / 5 (35 votes)

Rasheed (Dark Epikion Priest) is a food monster in Summoners War. [...] Read full Rasheed Review

Skills

Name Description
Absorb Mana Attacks the enemy and recovers the HP by 30% of the damage dealt. This attack will deal more damage according to your MAX HP.
Block Flow Extends the time of the beneficial effects and shortens the time of the harmful effects granted on all allies, and recovers their HP by 10%. The recovery amount increases by 5% per harmful effect or beneficial effect granted on the allies. (Reusable in 4 turns)
Soul Control Recovers your HP by 100% if the enemy you attacked dies. (Reusable in 5 turns)

Last Comments

Sepheroth420 Profile Image
25 September 2017 05:52
i havnt awakened her so i can at least do some tipe of hp recovery xD

Epikion Priest Videos

Chloe Arena Team
Example of team in Arena with Chloe by Schizophrenicgamer
Wind Vamp Strategy
How to defeat Rina with a Wind Vampire
Safe DB10 run
DB10 with Michelle
Rune Review
Skill analysis and rune build