Vidurr (fire Giant Warrior) Vidurr (fire Giant Warrior)

Type: defense

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Overall Rating: 3.64 / 5 (130 votes)

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Skills

Name Description
Iron Throw Attacks the enemy and reduces the Attack Bar by 30% with a 50% chance.
Weak Spot Strike Attacks the enemy target and reduces the target's Attack Bar to 0. This attack will deal more damage according to your Defense. Also, this effect can't be resisted if the enemy is granted with harmful effect. (Reusable in 4 turns)
Return of Fighter (Passive) Returns to the hall of the fighters at the moment of death to be revived at 30% HP and increases the Attack Power and Defense for 3 turns. [Automatic effect] (Reusable in 11 turns)

Last Comments

robthewind Profile Image
17 December 2018 11:31

Should people rune him SPD/Def%/Def% earlier in the game? What are your thougths on using him, buddy?

L1ndw0rm Profile Image
10 November 2018 12:04

I am using triple Guard SPD/Crit R%/Def% with an eye on substats Crit R/D%

Bagir (water Giant Warrior) Bagir (water Giant Warrior)

Type: hp

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Overall Rating: 2.88 / 5 (87 votes)

Bagir, the Water Giant Warrior is a great three star monster. He works good both in pvp and pve. He has an awesome third skill which removes all beneficial effects on the target and then defense breaks it for three turns: there are not many skills in the game that strip the enemy and defense breaks it. This skill is very valuable in pvp, in guild content, both guild war and Siege Battle: go straight with Bagir against an immunized enemy, defense bresk him and then go right after him with a fast nuker, like Hwa for example, to kill it. Bagir's base speed is very high since he gains 15 speed from awakening: you should build him fast,so you can choose to use third or second skill which will deplete enemy's attack bar. Whith his skillset, the water Giant Warrior is good also in pvp, especially against Dragon B10 (def break and, attack bar reduction, remove beneficial effect). [...] Read full Bagir Review

Skills

Name Description
Iron Throw Attacks the enemy and reduces the Attack Bar by 30% with a 50% chance.
Weak Spot Strike Attacks the enemy target and reduces the target's Attack Bar to 0. This attack will deal more damage according to your Defense. Also, this effect can't be resisted if the enemy is granted with harmful effect. (Reusable in 4 turns)
Powerful Throw Attacks the enemy to remove all beneficial effects granted on the target and weakens the Defense for 3 turns. The damage increases according to your Defense. (Reusable in 5 turns)
Skogul (wind Giant Warrior) Skogul (wind Giant Warrior)

Type: defense

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Overall Rating: 3.16 / 5 (66 votes)

[...] Read full Skogul Review

Skills

Name Description
Leader Skill Increases the Defense of ally monsters by 22%.
Iron Throw Attacks the enemy and reduces the Attack Bar by 30% with a 50% chance.
Atlas Stone Throws the weapon up in the sky and shares damage with all enemies by the amount of your MAX HP on your next turn. This attack can't be counterattacked. (Reusable in 6 turns)
Weight of Survival (Passive) You can't counterattack or attack together with other allies while the weapon is not in your hand, but your Defense will be increased by 50%. Also decreases the cooldown time when you're attacked. [Automatic Effect]

Last Comments

KainMH3 Profile Image
19 January 2019 18:17

Daaerus have made a nice overview, but I think this monster deserves something else that´s missing.
Skogul main flaw is speed, and he can be useless if stunned or freezed, so getting inhability effects away from him is really a must. So I´d reccomend WILL runes for that purpose in the first turn.
For the rest of the battle, having an inmunity caster along with him is the best idea, so think on Chloe, Draco, Harmonia and Triana (Betta is the best, but hard to get) if you´re using him on a 4*base. Woosa/Velajuel can do the job if a nat5 can be included in the ecuation.
As his main attack is just based on MAX HP, this unit has no need of any specific rune set but a couple of Will runes. So he can use Enhance, Energy, Nemesis... but most people are building him with VAMPIRE/WILL in order to get high sustain. However, as long as you can get high HP stats any rune set will fit, even a broken one.
Concerning team mates, the most annoying defense Ive face was Skogul/Betta/Triana. As betta is really difficult to get, there are other two "B-plans" to substitute her: Racuni and Draco. So Racuni will secure the debuff cleanse withhis passive while Draco will do with S3 inmunity. The advantage of the Brownie magician is the facto fo an HP leader skill... think on it. Talking about nat5s, Veromos has an HP lead and a passive clenase, so he combines both Draco and Racuni virtues.
That´s all for now. I´ll add some ideas once I can get more experience with this unit cause he´s brand new in my roster.

Daaerus Profile Image
03 January 2019 10:40

Defines what it means to blow up a field. Works perfectly with single target nukers who decrease the number of defending units in Arena and GW. An absolute ace in Siege as well, and being a reasonable acquisition means you can build a lot of them. High HP, SPD, RES, and DEF round out everything it needs to make the most of its kit and max skills on Atlas Stone leave defenses covered in damage in short order. Extreme tankiness and exclusion from crit conditions on S2 makes even fire teams fold like tissue paper along with the added bonus of being naturally focused which causes the Passive to lower skill cooldown with each attack when the stone is airborne. This way it's possible to use Atlas Stone non-stop. Leaders Jamire and Lagmaron drive S2 damage way up with 50% HP for wind allies. With enough core stats it can even solo some OP defenses.

Einheri (light Giant Warrior) Einheri (light Giant Warrior)

Type: defense

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Overall Rating: 2.63 / 5 (16 votes)

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Skills

Name Description
Leader Skill Increases the Attack Speed of ally monsters by 17%.
Iron Throw Attacks the enemy and reduces the Attack Bar by 30% with a 50% chance.
Weak Spot Strike Attacks the enemy target and reduces the target's Attack Bar to 0. This attack will deal more damage according to your Defense. Also, this effect can't be resisted if the enemy is granted with harmful effect. (Reusable in 4 turns)
Catastrophe Inflicts damage proportionate to your Defense on all Monsters except yourself, and Stuns all Monsters. This effect can't be resisted. (Reusable in 6 turns)
Trasar (dark Giant Warrior) Trasar (dark Giant Warrior)

Type: hp

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Overall Rating: 4.05 / 5 (39 votes)

[...] Read full Trasar Review

Skills

Name Description
Weight of Death (Passive) You can't counterattack or attack together with other allies while the weapon is not in your hand, but offsets the incoming damage that may cause you to die and instantly gains another turn. [Automatic Effect]
Leader Skill Increases the HP of ally monsters by 22%.
Iron Throw Attacks the enemy and reduces the Attack Bar by 30% with a 50% chance.
Atlas Stone Throws the weapon up in the sky and shares damage with all enemies by the amount of your MAX HP on your next turn. This attack can't be counterattacked. (Reusable in 6 turns)