Racuni (fire Harg) Racuni (fire Harg)

Type: support

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Overall Rating: 4.21 / 5 (117 votes)

Racuni (Harg Fire) is a great support monster in Summoners War. Racuni is a healer, a cleanser and can buff attack bar/speed of your allies. He is very useful for Arena, RTA, Siege Battles, Guild Wars, Raid and Dragon Dungeon. Racuni has a passive skill, the third one, that automatically removes 2 harmful effects of the ally with the lowest HP and heals 10% of this ally's HP. His passive is like the one of Veromos but on single target and he heals the target instead of himself. This skill if played in combo with his second skill that fills up the target's attack bar and buff this target's speed, making him gain two turns consecutively is great, because you can target Racuni [...] Read full Racuni Review

Skills

Name Description
Breeze Attacks the target and increases the Attack Bar of the ally with the lowest Attack Bar by 15%.
Rabbit's Agility Fills up an ally's Attack Bar to the MAX and increases the target's Attack Speed for 2 turns. (Reusable in 5 turns)
Little Humming Bird (Passive) Removes up to 2 harmful effects of an ally with the lowest HP and heals 10% of the ally's HP in each turn. [Automatic Effect]

Suggested Runes

To see details about this rune-set on Racuni consult the full review

Last Comments

KainMH3 Profile Image
10 February 2018 18:56

Altrough I´ve always "hated" this little Harg, I must admit that is a really annoying unit to face, specially in siege battles when placed in a 4* base.
Many people thinks Racuni is "such" a game changer, but if you can use Tesarion versus him, he´s dead in 1-2 turns. I never feared him if i can choose Tesa to counter, but in a 4* siege base, you can´t and then Racuni is one of the most useful supporters of the entire game, a real game changer. For me, the most usefull/annoying feature of his passive is that can clean ANY debuff. I mean, Veromos can´t clear inhability effects, but Racuni can, and if he procs, can probably get out of freeze/stun/dream a couple of allies. I once used Sonnet in siege and the enemy Racuni spoiled all my strategy and won the batlle by hismelf.


For me, and this is only my persnal feeling, he´s not that good in Arena or Guild wars, however is so easy to get and skill that it´s nearly a must to build him because sooner or later he´s gonna give you high utility in the battlefield.
I´m considering to build a second one only for siege defense... ;)

Chiefa Profile Image
27 August 2017 23:48
IMO Racuni is a game changer and especially shines in dark dungeons. Mine is 5* runed Swift/Energy with SPD/HP/HP and the 2nd skill, rabbits agilty is maxed, Racuni always gets first turn and rabbits agility can pick who to speed boost so you basically get to choose who goes first. paired with Dias for the resistance leader skill you will never have to worry about debuffs.
Remy (water Harg) Remy (water Harg)

Type: support

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Overall Rating: 4.18 / 5 (37 votes)

Remi (Water Harg) is a food monster in Summoners War. [...] Read full Remy Review

Skills

Name Description
Breeze Attacks the target and increases the Attack Bar of the ally with the lowest Attack Bar by 15%.
Wood Vine Attacks the enemy, decreases the target's Attack Bar by 50% with a 70% chance, and decreases the target's Attack Speed for 2 turns with a 70% chance. This attack will deal more damage according to your Defense. (Reusable in 4 turns)
Hedgehog's Thorn Increases the Critical Rate of all allies and decreases their chances of receiving a Critical Hit for 2 turns. (Reusable in 5 turns)
Raviti (wind Harg) Raviti (wind Harg)

Type: support

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Overall Rating: 4.39 / 5 (88 votes)

Raviti (Wind Harg) is a great support monster in Summoners War. Raviti is very good to place in front line on Raid level 4 and level 5 (see our Rift of Worlds guide ), due to its great defense and its cleanser / debuffer skills. Suggested runes:- Early tank: Violent/Revenge with Spd/Def%/Def% - End game supporter: Violent/Will with Spd/Hp%/Acc% [...] Read full Raviti Review

Skills

Name Description
Leader Skill Increases the Defense of ally monsters by 20%.
Breeze Attacks the target and increases the Attack Bar of the ally with the lowest Attack Bar by 15%.
Wood Vine Attacks the enemy, decreases the target's Attack Bar by 50% with a 70% chance, and decreases the target's Attack Speed for 2 turns with a 70% chance. This attack will deal more damage according to your Defense. (Reusable in 4 turns)
Deer's Song Removes all harmful effects on all allies and grants immunity on the allies with no harmful effects to be removed for 2 turns. Afterwards, creates a shield that's proportionate to your Defense on all allies for 3 turns. (Reusable in 5 turns)
Dova (light Harg) Dova (light Harg)

Type: support

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Overall Rating: 3.59 / 5 (42 votes)

Dova (Light Harg) is a support monster in Summoners War. [...] Read full Dova Review

Skills

Name Description
Leader Skill Increases the Resistance of ally monsters by 25%.
Breeze Attacks the target and increases the Attack Bar of the ally with the lowest Attack Bar by 15%.
Rabbit's Agility Fills up an ally's Attack Bar to the MAX and increases the target's Attack Speed for 2 turns. (Reusable in 5 turns)
Buddy (Passive) Becomes best friends with an ally with the lowest HP when the battle begins. Grants one of Increase ATK/Recovery/Endure effects according to the friend's HP status for 1 turn. [Automatic Effect]

Last Comments

HgH Profile Image
24 May 2019 09:32

Speed is the key ingame.


Dova is a monster, that not so many people know.

So its easy to win many defs in siege with this trap.

I've many monster, support monster, higher in speed as this 2.

The important monster are not nat5

Nat3 and 4, the winning monster ingame.

Kroa (dark Harg) Kroa (dark Harg)

Type: support

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Overall Rating: 4.17 / 5 (78 votes)

Kroa (Dark Harg) is a nice support monster in Summoners War. [...] Read full Kroa Review

Skills

Name Description
Breeze Attacks the target and increases the Attack Bar of the ally with the lowest Attack Bar by 15%.
Wood Vine Attacks the enemy, decreases the target's Attack Bar by 50% with a 70% chance, and decreases the target's Attack Speed for 2 turns with a 70% chance. This attack will deal more damage according to your Defense. (Reusable in 4 turns)
Owl's Hoot Increases the Attack Speed of all allies and recovers their HP by 15% in each turn for 3 turns. (Reusable in 6 turns)

Last Comments

MDiToro Profile Image
26 January 2020 16:43

Good or food?

Harg Videos

Racuni soloes DB10
Video by Schizophrenicgamer
Racuni in Guild Wars
Video by ShreddedPuzzle