Sieq (Fire Hellhound) is a good attack monster in Summoners War. Sieq is available to all summoners since the very early stages of the game: he will be the first single target nuker players will rely on. He is very easy to skill-up since he is farmable at Faimon Volcano scenario. Despite having a huge attack value for a 2-star monster and quite good multipliers for his first and second skills, Sieq is best known for his third skill that provides increase attack and critical rate for three turns to all allies with 3 turn cooldown when max skilled-up. That means that you party will be almost constantly under the effects of this buff. In the early stages of the game Sieq can be used as damage dealer and attack buffer in PvE environments but other monster will fulfill that and other roles better in later game. So why keep him? Because Sieq is used in arena [...] Read full Sieq Review

Suggested Runes

To see details about this rune-set on Sieq consult the full review
Tarq the Water Hellhound is a particularly useful monster in Summoners War suitable from early game as a pure nuker to end game, to speed up dungeons runs, and as a DPS too. His usage on Dragon B10 is what made him the most famous Hellhound, here he can speed an entire team especially if used in combo with another one of himself, a double-tarq team can infact reach <60 seconds time in DB10 if tuned properly. This is possible for hish third skill which performs an attack with 2 other allies lowering also the cooldown of them, and the second skill's multiplier (hige damage on single target that scales on speed). A good and tested double-tarq team is this: (think about how many times Galleon can def-break AoE with 2 cooldown refreshers on your team!) [...] Read full Tarq Review

Suggested Runes

To see details about this rune-set on Tarq consult the full review
Gamir (Wind Hellhound) is a food monster in Summoners War. [...] Read full Gamir Review
Shamar (Light Hellhound) is a food monster in Summoners War. [...] Read full Shamar Review
Shumar (Dark Hellhound) is a good attack monster in Summoners War. His main feature is his high base speed and his passive skill that increases the attack speed by 15 and also increses it by a value that's proportionate to Shumar's missing health (up to 113 at 0HP, so basically add 1 speed for each 1% of HP lost). Shumar can do tremendous damage if he has great amount of speed by runes, that means that the best option is to put on him a Swift set. Shumar is good to use against Light Raid Boss and other PvE bosses, or as a nuker in PvP, but you have to use a good composition to make him nuke somebody on the opponent team. However he has very low base HP and that makes him very squishy and almost unreliable to use if you don't have a good team to support him. On the other hand he can be quite useful as an attack [...] Read full Shumar Review

Suggested Runes

To see details about this rune-set on Shumar consult the full review

Hellhound Videos

Double tarq db10
Runes Showcase by Orengelol
Shumar Gameplay
Review and gameplay video by Schizophrenicgamer