Sieq (Fire Hellhound) is a good attack monster in Summoners War.
Sieq is available to all summoners since the very early stages of the game: he will be the first single target nuker players will rely on.
He is very easy to skill-up since he is farmable at Faimon Volcano scenario.
Despite having a huge attack value for a 2-star monster and quite good multipliers for his first and second skills, Sieq is best known for his third skill that provides increase attack and critical rate for three turns to all allies with 3 turn cooldown when max skilled-up. That means that you party will be almost constantly under the effects of this buff. [...] Read full Sieq Review
Tarq the Water Hellhound is a particularly useful monster in Summoners War suitable from early game as a pure nuker to end game, to speed up dungeons runs, and as a DPS too.
His usage on Dragon B10 is what made him the most famous Hellhound, here he can speed an entire team especially if used in combo with another one of himself, a double-tarq team can infact reach <60 seconds time in DB10 if tuned properly. This is possible for hish third skill which performs an attack with 2 other allies lowering also [...] Read full Tarq Review
Shumar (Dark Hellhound) is a good attack monster in Summoners War.
His main feature is his high base speed and his passive skill that increases the attack speed by 15 and also increses it by a value that's proportionate to Shumar's missing health (up to 113 at 0HP, so basically add 1 speed for each 1% of HP lost).
Shumar can do tremendous damage if he has great amount of speed by runes, that means that the best option is to put on him a Swift set.
Shumar is good to use against Light Raid Boss and other PvE bosses, or as a nuker in PvP, but you hav [...] Read full Shumar Review
Double tarq db10
Runes Showcase by Orengelol
Review and gameplay video by Schizophrenicgamer