Thesarion is a good nat5 monster to use in late game.
His main utility comes from his passive skill which will put the target of his attacks under oblivion state for two turns: a monster under oblivion weakening effect has his/her passive skill disabled.
His first and second skill are the same as Theomars', so basically he can be build as an attacker, but to use him right you have to build Tesarion with some HP.
For this reason people often build him with speed on rune 2, %ATK on rune 4 and %HP on rune 6.
He is a good counter to PvP threats like Perna, Camilla, Khmun, Theomars, Psamathe, Juno, Veromos, Jultan, [...] Read full Tesarion Review
Theomars, the Water Ifrit, is one of the best nukers in Summoners War: despite of being a water monster he can deal significant damage even to wind monsters thanks to his passive skill that always grants him elemental advantage when attacking.
That also means that he is unpredictable when facing it in Arena, always having elemental advantage, he will attack without following elemental weakness patterns.
Theomars' first skill is a one hit single target skill that also lands a continous damage effect on the target for two turns. This skill deals damage based on Theomars'speed, and for this reason you should build your Theomars with high speed.
His second skill is a three hit on single target with each hit having a 75% chance to defense break the target on max skill up.
His third skill is a passive one that makes him have always elemental advantage against [...] Read full Theomars Review
Akhamamir (Wind Ifrit) is one of the best nuker in the game.
He is usually used in arena and guild wars offence teams for his third skill which can do tons of damage: using multi target DEF breaker and/or ATK buffer (like Galleon - Water Pirate) before him, Akhamamir's third skill can wipe out entire teams.
He is good also to use in combo with Zinc+Galleon+Baretta+Water Homunculus in ToA: Galleon uses third skill, then Zinc and Baretta [...] Read full Akhamamir Review
Veromos (Ifrit Dark) is only obtainable in Summoners War by fusing four 5 star awakened monsters in the Fusion Hexagram: Kumae-Dark Yeti, Argen-Wind Vampire, Mikene-Water Undine, Akia-Fire Succubus. if you find those monsters, keep them (do not feed them to other monsters!) expecially the Dark Yeti (altough he can be farmable in his Secret Dungeon: you can find it by farming the Hall of Dark on Mondays).
The Dark Ifrit has became very popular since his release on 5 March 2015 and has a special place up till nowadays, even if he has been the first 5 star natural monster to [...] Read full Veromos Review
Elsharion the Light Ifrit is a great nat-5 star monster in Summoners War. You can summon him in the brand new Ancient Magic shop, buying pieces of him for Ancient Coins (obtainable from Events) he is infact obtainable by every player through this shop using 500 Coins..
Just like other Ifrits, the Light one has Mega Smash as first skill, that deals damage proportionate to his own attack speed and inflicts continuous damage for two turns at 75% chance on max skillup: take into account that Elsharion is a light element monster, so his attacks won’t glance, hence with his first skill he can be good for the purpose of put the enemy under continuous damage.
Light Ifrit’s second skill is just like Theomar's (Water Ifrit): it’s a three hit on single target that also defense breaks with 70% chance per hit on max skill-up but the real game changing feature of this unit is his Third skill a robin hood-like skill that steals beneficial effects from a target enemy and applies it to all the allies on every att [...] Read full Elsharion Review