Continuous DMG Summoners War

Target gets damage by 5% of his Max HP per turn upon receiving a turn. Also known as Damage over Time a.k.a. DoT. Extremely useful against Dungeon Bosses, as in Dragon B10, Giant B10 and Necropolis B10. In this cases is very useful to use multiple hits DoT skills, Violent and/or Revenge runed monsters.
Akhamamir wind

Akhamamir
(Ifrit Wind)

  • Continuous DMG (Mega Smash)
  • Stun (Super Crush)
Taor water

Taor
(Chimera Water)

  • Continuous DMG (Trample)
  • Increase ATK SPD (Squall)
  • Decrease ATK SPD (Crush)
  • Freeze (Crush)
Praha water

Praha
(Oracle Water)

  • Continuous DMG (Predicted Future)
Chow water

Chow
(Dragon Knight Water)

  • Continuous DMG (Dragon's Might)
  • Immunity (Flow (Passive))
  • Unrecoverable (Flow (Passive))
Beth water

Beth
(Hell Lady Water)

  • Continuous DMG (Wound)
  • Continuous DMG (Gouge)
  • Decrease DEF (Eternal Scar)
  • Unrecoverable (Eternal Scar)
Theomars water

Theomars
(Ifrit Water)

  • Continuous DMG (Mega Smash)
  • Decrease DEF (Triple Crush)
  • Endure (Elemental King (Passive))
Han dark

Han
(Ninja Dark)

  • Continuous DMG (Ninja Stars)
  • Stun (Dragon Attack)
Zeratu dark

Zeratu
(Chimera Dark)

  • Continuous DMG (Trample)
  • Immunity (Unleashed Fury)
  • Increase ATK (Unleashed Fury)
Giana dark

Giana
(Oracle Dark)

  • Continuous DMG (Fate of Destruction)
  • Stun (Critical Error)
Ragdoll dark

Ragdoll
(Dragon Knight Dark)

  • Continuous DMG (Dragon's Might)
Fermion dark

Fermion
(Archangel Dark)

  • Continuous DMG (Punishment)
  • Provoke (Dominator (Passive))
Craka dark

Craka
(Hell Lady Dark)

  • Continuous DMG (Wound)
  • Decrease DEF (Shatter)
Veromos dark

Veromos
(Ifrit Dark)

  • Continuous DMG (Mega Smash)
  • Stun (Super Crush)
Zaiross fire

Zaiross
(Dragon Fire)

  • Continuous DMG (Rain of Fire)
Rakan fire

Rakan
(Chimera Fire)

  • Continuous DMG (Trample)
  • Immunity (Unleashed Fury)
  • Increase ATK (Unleashed Fury)
  • Counter (Collapse)
  • Provoke (Collapse)
Juno fire

Juno
(Oracle Fire)

  • Continuous DMG (Predicted Future)
Laika fire

Laika
(Dragon Knight Fire)

  • Continuous DMG (Dragon's Might)
  • Counter (Noble Blood (Passive))
  • Stun (Noble Blood (Passive))
Velajuel fire

Velajuel
(Archangel Fire)

  • Continuous DMG (Punishment)
  • Immunity (Sanctuary)
Kumar fire

Kumar
(Beast Monk Fire)

  • Increase ATK SPD (Crushing Blow)
  • Continuous DMG (Crushing Blow)
  • Unrecoverable (Trick of Fire)
Raki fire

Raki
(Hell Lady Fire)

  • Continuous DMG (Wound)
  • Decrease DEF (Shatter)
Tesarion fire

Tesarion
(Ifrit Fire)

  • Continuous DMG (Mega Smash)
  • Decrease DEF (Triple Crush)
  • Oblivious (Ancient Power (Passive))
Shan light

Shan
(Chimera Light)

  • Continuous DMG (Trample)
  • Increase ATK SPD (Squall)
  • Stun (Holy Calling)
Laima light

Laima
(Oracle Light)

  • Continuous DMG (Predicted Future)
Jager light

Jager
(Dragon Knight Light)

  • Continuous DMG (Dragon's Might)
  • Immunity (King's Rage (Passive))
  • Increase ATK (King's Rage (Passive))
Celia light

Celia
(Harp magician Light)

  • Sleep (Tempting Dream)
  • Continuous DMG (Nightmare Melody)
  • Sleep (Nightmare Melody)
  • Sleep (Dreamy Leader (Passive))
Asima light

Asima
(Hell Lady Light)

  • Continuous DMG (Wound)
  • Continuous DMG (Gouge)
  • Continuous DMG (Crumble)
  • Decrease DEF (Crumble)
Lagmaron wind

Lagmaron
(Chimera Wind)

  • Continuous DMG (Trample)
  • Increase ATK SPD (Squall)
  • Stun (Lightning Strike)
Seara wind

Seara
(Oracle Wind)

  • Continuous DMG (Fate of Destruction)
Leo wind

Leo
(Dragon Knight Wind)

  • Continuous DMG (Dragon's Might)
Ethna wind

Ethna
(Hell Lady Wind)

  • Continuous DMG (Wound)
  • Decrease DEF (Shatter)
  • Stun (Capture)
Lumirecia water

Lumirecia
(Sylphid Water)

  • Continuous DMG (Icy Cut)
Susano water

Susano
(Ninja Water)

  • Continuous DMG (Ninja Stars)
Su water

Su
(Rakshasa Water)

  • Decrease ATK SPD (Swing)
  • Continuous DMG (Fast Swing)
  • Stun (Delicate Whip)
Aegir water

Aegir
(Barbaric King Water)

  • Continuous DMG (Penalty)
  • Brand (Wrathful Attack)
Ryan water

Ryan
(Neostone Fighter Water)

  • Continuous DMG (Sharp Strike)
  • Decrease DEF (Sharp Strike)
  • Continuous DMG (Dagger Dash)
  • Unrecoverable (Dagger Dash)
Icares dark

Icares
(Sylphid Dark)

  • Continuous DMG (Dark Cut)
Ran dark

Ran
(Rakshasa Dark)

  • Decrease ATK SPD (Swing)
  • Continuous DMG (Fast Swing)
  • Stun (Devil's Whip)
Sige dark

Sige
(Samurai Dark)

  • Decrease DEF (Wield)
  • Continuous DMG (Double Slash)
Bering dark

Bering
(Kobold Bomber Dark)

  • Beneficial Effects Blocked (Multi-Firecracker)
  • Continuous DMG (Multi-Firecracker)
  • Silence (Magic Exterminator)
Hrungnir dark

Hrungnir
(Barbaric King Dark)

  • Continuous DMG (Penalty)
  • Stun (Axe of Punishment)
Shihwa fire

Shihwa
(Nine-tailed Fox Fire)

  • Continuous DMG (Will-o'-the-Wisp)
  • Sleep (Enchant)
  • Brand (Phantom Light)
Atenai fire

Atenai
(Undine Fire)

  • Continuous DMG (Fire Drop)
  • Unrecoverable (Fire Frenzy)
Baretta fire

Baretta
(Sylph Fire)

  • Continuous DMG (Phoenix's Fury)
Fria fire

Fria
(Sylphid Fire)

  • Continuous DMG (Fiery Cut)
Jojo fire

Jojo
(Joker Fire)

  • Unrecoverable (Flying Cards)
  • Continuous DMG (Fire Magic)
Garo fire

Garo
(Ninja Fire)

  • Continuous DMG (Ninja Stars)
  • Stun (Dragon Attack)
  • Endure (Narrow Escape (Passive))
Hwa fire

Hwa
(Rakshasa Fire)

  • Decrease ATK SPD (Swing)
  • Continuous DMG (Burning Swing)
Jun fire

Jun
(Samurai Fire)

  • Decrease DEF (Wield)
  • Continuous DMG (Double Slash)
  • Decrease ATK (Flame Slash)
Zibrolta fire

Zibrolta
(Kobold Bomber Fire)

  • Beneficial Effects Blocked (Multi-Firecracker)
  • Continuous DMG (Multi-Firecracker)
  • Continuous DMG (Meteor Bomb)
Surtr fire

Surtr
(Barbaric King Fire)

  • Continuous DMG (Penalty)
  • Stun (Axe of Punishment)
Mihael light

Mihael
(Sylphid Light)

  • Continuous DMG (Holy Cut)
  • Increase DEF (Blessing of the Wind)
Gin light

Gin
(Ninja Light)

  • Continuous DMG (Ninja Stars)
  • Increased chances of missing (Sensation)
Eva light

Eva
(Pierret Light)

  • Continuous DMG (Air Slash)
Pang light

Pang
(Rakshasa Light)

  • Decrease ATK SPD (Swing)
  • Continuous DMG (Burning Swing)
Mimirr light

Mimirr
(Barbaric King Light)

  • Continuous DMG (Penalty)
  • Brand (Wrathful Attack)
  • Stun (Confine)
Lucas light

Lucas
(Neostone Fighter Light)

  • Continuous DMG (Sharp Strike)
  • Decrease DEF (Sharp Strike)
  • Shield (Born to Fight (Passive))
Sonnet water

Sonnet
(Harp magician Water)

  • Sleep (Tempting Dream)
  • Continuous DMG (Nightmare Melody)
  • Sleep (Nightmare Melody)
  • Shield (Distorted Healing Music)
  • Sleep (Distorted Healing Music)
Acasis wind

Acasis
(Sylphid Wind)

  • Continuous DMG (Windy Cut)
  • Increased CRI Resist (Force Field)
  • Shield (Force Field)
Selena wind

Selena
(Succubus Wind)

  • Sleep (Dreamy Invitation)
  • Unrecoverable (Strike of Rejection)
  • Continuous DMG (Blooming Nightmare)
Orochi wind

Orochi
(Ninja Wind)

  • Continuous DMG (Ninja Stars)
  • Continuous DMG (Storm and Gale)
Sophia wind

Sophia
(Pierret Wind)

  • Continuous DMG (Air Slash)
  • Decrease DEF (Spinning Slash)
Yen wind

Yen
(Rakshasa Wind)

  • Decrease ATK SPD (Swing)
  • Continuous DMG (Fast Swing)
Hraesvelg wind

Hraesvelg
(Barbaric King Wind)

  • Continuous DMG (Penalty)
  • Brand (Wrathful Attack)
  • Increase ATK (Resentment)
  • Increase ATK SPD (Resentment)
Logan wind

Logan
(Neostone Fighter Wind)

  • Continuous DMG (Sharp Strike)
  • Decrease DEF (Sharp Strike)
  • Decrease ATK SPD (Push Through)
Yaku water

Yaku
(Imp Champion Water)

  • Increase ATK (Spear Charge)
  • Continuous DMG (Spear Charge)
  • Continuous DMG (Spear Pierce)
Megan water

Megan
(Mystic Witch Water)

  • Continuous DMG (Crow Summoning)
  • Beneficial Effects Blocked (Toad Poison)
  • Increase ATK (Spell of Strengthening)
  • Increase DEF (Spell of Strengthening)
Hemos water

Hemos
(Grim Reaper Water)

  • Continuous DMG (Plague)
  • Decrease ATK SPD (Frozen Soul)
  • Freeze (Frozen Soul)
Kernodon water

Kernodon
(Lizardman Water)

  • Continuous DMG (Poisonous Teeth)
  • Decrease DEF (Poisonous Teeth)
  • Continuous DMG (Poisonous Whirlwind)
Sera water

Sera
(Cow Girl Water)

  • Decrease ATK SPD (Cross Fire)
  • Continuous DMG (Rapid Fire)
Aqcus water

Aqcus
(Charger Shark Water)

  • Increase CRI Rate (Lunging Wave)
  • Decrease ATK (Drive)
  • Decrease ATK SPD (Drive)
  • Continuous DMG (The Smell of Blood (Passive))
Nubia water

Nubia
(Mummy Water)

  • Continuous DMG (Touch of Corruption)
  • Unrecoverable (Smother)
  • Freeze (Frozen Body (Passive))
Camules dark

Camules
(Elemental Dark)

  • Continuous DMG (Dark Claw)
  • Increase ATK (Solid Blades)
  • Increase CRI Rate (Solid Blades)
  • Reflect DMG (Power of Darkness)
Kro dark

Kro
(Inugami Dark)

  • Continuous DMG (Scratch)
Mantura dark

Mantura
(Serpent Dark)

  • Decrease ATK SPD (Dark Blast)
  • Continuous DMG (Poison Mist)
Maggi dark

Maggi
(Golem Dark)

  • Stun (Impact)
  • Continuous DMG (Dark Blow)
  • Reflect DMG (Reflection of Pain (Passive))
Jumaline dark

Jumaline
(High Elemental Dark)

  • Continuous DMG (Cross Attack)
  • Unrecoverable (Soul Split)
Janssen dark

Janssen
(Viking Dark)

  • Continuous DMG (Throwing Axe)
Loque dark

Loque
(Imp Champion Dark)

  • Increase ATK (Spear Charge)
  • Continuous DMG (Spear Charge)
  • Continuous DMG (Spear Pierce)
  • Continuous DMG (Spear Shower)
Gina dark

Gina
(Mystic Witch Dark)

  • Continuous DMG (Crow Summoning)
  • Beneficial Effects Blocked (Toad Poison)
  • Sleep (Thorny Bush Summoning)
Thrain dark

Thrain
(Grim Reaper Dark)

  • Continuous DMG (Plague)
  • Continuous DMG (Doomsday)
  • Stun (Doomsday)
Kugo fire

Kugo
(Golem Fire)

  • Stun (Impact)
  • Continuous DMG (Lava Blow)
Wei Shin dark

Wei Shin
(Drunken Master Dark)

  • Decrease ATK (Rolling Punch)
  • Increase CRI Rate (Snake Punch)
  • Continuous DMG (Snake Punch)
Tagaros fire

Tagaros
(Inferno Fire)

  • Decrease DEF (Hell Fire)
  • Continuous DMG (Meteor)
  • Stun (Meteor)
Kahli fire

Kahli
(High Elemental Fire)

  • Continuous DMG (Cross Attack)
  • Increase ATK (God of Fire)
  • Invincible (God of Fire)
Devinodon dark

Devinodon
(Lizardman Dark)

  • Continuous DMG (Poisonous Teeth)
  • Decrease DEF (Poisonous Teeth)
  • Continuous DMG (Poisonous Whirlwind)
  • Counter (Camouflage (Passive))
  • Increased chances of missing (Camouflage (Passive))
Geoffrey fire

Geoffrey
(Viking Fire)

  • Continuous DMG (Throwing Axe)
Ceres fire

Ceres
(Amazon Fire)

  • Continuous DMG (Fire Arrow)
Cassandra fire

Cassandra
(Magical Archer Fire)

  • Decrease ATK SPD (Wedge Arrow)
  • Continuous DMG (Hell Flame Arrow)
Karakum dark

Karakum
(Mummy Dark)

  • Continuous DMG (Touch of Corruption)
  • Unrecoverable (Smother)
Fairo fire

Fairo
(Imp Champion Fire)

  • Increase ATK (Spear Charge)
  • Continuous DMG (Spear Charge)
  • Continuous DMG (Spear Pierce)
  • Continuous DMG (Flame Thrower)
Rebecca fire

Rebecca
(Mystic Witch Fire)

  • Continuous DMG (Crow Summoning)
  • Decrease DEF (Jealousy)
Sath fire

Sath
(Grim Reaper Fire)

  • Continuous DMG (Living Hell)
  • Unrecoverable (Living Hell)
Igmanodon fire

Igmanodon
(Lizardman Fire)

  • Continuous DMG (Poisonous Teeth)
  • Decrease DEF (Poisonous Teeth)
  • Decrease ATK SPD (Brutal Skin (Passive))
Sonora fire

Sonora
(Mummy Fire)

  • Continuous DMG (Touch of Corruption)
  • Unrecoverable (Smother)
Adrian fire

Adrian
(Elven Ranger Fire)

  • Unrecoverable (Strafe)
  • Continuous DMG (Arrow Storm)
  • Increase ATK SPD (Path of the Forest)
  • Increase CRI Rate (Path of the Forest)
Priz light

Priz
(Elemental Light)

  • Continuous DMG (Holy Claw)
Shren light

Shren
(High Elemental Light)

  • Continuous DMG (Cross Attack)
Sia light

Sia
(Harpu Light)

  • Decrease ATK (Blackout Kick)
  • Continuous DMG (Shriek)
  • Stun (Shriek)
Shaffron light

Shaffron
(Imp Champion Light)

  • Increase ATK (Spear Charge)
  • Continuous DMG (Spear Charge)
Linda light

Linda
(Mystic Witch Light)

  • Continuous DMG (Crow Summoning)
  • Decrease DEF (Jealousy)
  • Shield (Comet Summoning)
Glinodon light

Glinodon
(Lizardman Light)

  • Continuous DMG (Poisonous Teeth)
  • Decrease DEF (Poisonous Teeth)
Sahara light

Sahara
(Mummy Light)

  • Continuous DMG (Touch of Corruption)
Moria wind

Moria
(High Elemental Wind)

  • Continuous DMG (Cross Attack)
  • Unrecoverable (Soul Split)
Pigma wind

Pigma
(Imp Champion Wind)

  • Increase ATK (Spear Charge)
  • Continuous DMG (Spear Charge)
  • Stun (Storm Warrior (Passive))
Silia wind

Silia
(Mystic Witch Wind)

  • Continuous DMG (Crow Summoning)
  • Decrease DEF (Jealousy)
  • Beneficial Effects Blocked (Curse)
  • Unrecoverable (Curse)
Velfinodon wind

Velfinodon
(Lizardman Wind)

  • Continuous DMG (Poisonous Teeth)
  • Decrease DEF (Poisonous Teeth)
  • Continuous DMG (Poisonous Whirlwind)
  • Reflect DMG (Bone Scale (Passive))
  • Provoke (Bone Scale (Passive))
Ellena water

Ellena
(High Elemental Water)

  • Continuous DMG (Cross Attack)
  • Freeze (Ice Prison)
Rizak dark

Rizak
(Garuda Dark)

  • Stun (Onslaught)
  • Continuous DMG (Shadow Ball)
Decamaron dark

Decamaron
(Salamander Dark)

  • Decrease ATK (Shadow Shock)
  • Continuous DMG (Dark Storm)
  • Immunity (Corrupt Armor (Passive))
Cogma fire

Cogma
(Imp Fire)

  • Increase ATK SPD (Fiery Spear)
  • Continuous DMG (Triple Attack)
  • Stun (Triple Attack)
Tatu fire

Tatu
(Pixie Fire)

  • Increased chances of missing (Spirit Ball)
  • Continuous DMG (Ignite)
  • Continuous DMG (Incinerate)
Bremis fire

Bremis
(Elemental Fire)

  • Continuous DMG (Fiery Claw)
Cahule fire

Cahule
(Garuda Fire)

  • Stun (Onslaught)
  • Continuous DMG (Fire Ball)
  • Increase ATK SPD (Rapidity)
Cheryl light

Cheryl
(Pixie Light)

  • Increased chances of missing (Spirit Ball)
  • Continuous DMG (Ignite)
Jansson light

Jansson
(Viking Light)

  • Continuous DMG (Throwing Axe)
Taharus wind

Taharus
(Elemental Wind)

  • Continuous DMG (Lightning Claw)
  • Increase ATK (Solid Blades)
  • Increase CRI Rate (Solid Blades)
  • Continuous DMG (Assassinate .)
Lukan wind

Lukan
(Salamander Wind)

  • Decrease ATK (Lightning Shock)
  • Continuous DMG (Sandstorm)
Seal wind

Seal
(Harpu Wind)

  • Decrease ATK (Blackout Kick)
  • Continuous DMG (Shriek)
  • Stun (Shriek)
Walter wind

Walter
(Viking Wind)

  • Continuous DMG (Throwing Axe)
  • Continuous DMG (Firing Axe)
Namib wind

Namib
(Mummy Wind)

  • Continuous DMG (Touch of Corruption)
  • Immunity (Poisoned Body (Passive))
  • Continuous DMG (Poisoned Body (Passive))
Erwin wind

Erwin
(Elven Ranger Wind)

  • Continuous DMG (Arrow Storm)
  • Increase ATK SPD (Evasive Maneuver (Passive))
Fynn water

Fynn
(Imp Water)

  • Increase ATK SPD (Icy Spear)
  • Freeze (Ice Ball)
  • Continuous DMG (Violent Stab)
Daharenos water

Daharenos
(Elemental Water)

  • Continuous DMG (Icy Claw)
  • Shield (Shadow Defense)
Huga water

Huga
(Viking Water)

  • Continuous DMG (Throwing Axe)

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