Continuous DMG Summoners War

Target gets damage by 5% of his Max HP per turn upon receiving a turn. Also known as Damage over Time a.k.a. DoT. Extremely useful against Dungeon Bosses, as in Dragon B10, Giant B10 and Necropolis B10. In this cases is very useful to use multiple hits DoT skills, Violent and/or Revenge runed monsters.
Akhamamir wind

Akhamamir
( Wind)

  • Continuous DMG (Mega Smash)
  • Stun (Super Crush)
Taor water

Taor
( Water)

  • Continuous DMG (Trample)
  • Increase ATK SPD (Squall)
  • Decrease ATK SPD (Crush)
  • Freeze (Crush)
Praha water

Praha
( Water)

  • Continuous DMG (Predicted Future)
Chow water

Chow
( Water)

  • Continuous DMG (Dragon's Might)
  • Immunity (Flow (Passive))
  • Unrecoverable (Flow (Passive))
Beth water

Beth
( Water)

  • Continuous DMG (Wound)
  • Continuous DMG (Gouge)
  • Decrease DEF (Eternal Scar)
  • Unrecoverable (Eternal Scar)
Theomars water

Theomars
( Water)

  • Continuous DMG (Mega Smash)
  • Decrease DEF (Triple Crush)
  • Endure (Elemental King (Passive))
Han dark

Han
( Dark)

  • Continuous DMG (Ninja Stars)
  • Stun (Dragon Attack)
Zeratu dark

Zeratu
( Dark)

  • Continuous DMG (Trample)
  • Immunity (Unleashed Fury)
  • Increase ATK (Unleashed Fury)
Giana dark

Giana
( Dark)

  • Continuous DMG (Fate of Destruction)
  • Stun (Critical Error)
  • Bomb (Fate of Destruction)
Ragdoll dark

Ragdoll
( Dark)

  • Continuous DMG (Dragon's Might)
Fermion dark

Fermion
( Dark)

  • Continuous DMG (Punishment)
  • Provoke (Dominator (Passive))
Craka dark

Craka
( Dark)

  • Continuous DMG (Wound)
  • Decrease DEF (Shatter)
Veromos dark

Veromos
( Dark)

  • Continuous DMG (Mega Smash)
  • Stun (Super Crush)
Zaiross fire

Zaiross
( Fire)

  • Continuous DMG (Rain of Fire)
Rakan fire

Rakan
( Fire)

  • Continuous DMG (Trample)
  • Immunity (Unleashed Fury)
  • Increase ATK (Unleashed Fury)
  • Counter (Collapse)
  • Provoke (Collapse)
Juno fire

Juno
( Fire)

  • Continuous DMG (Predicted Future)
Laika fire

Laika
( Fire)

  • Continuous DMG (Dragon's Might)
  • Counter (Justice)
  • Stun (Justice)
Velajuel fire

Velajuel
( Fire)

  • Continuous DMG (Punishment)
  • Immunity (Sanctuary)
Kumar fire

Kumar
( Fire)

  • Increase ATK SPD (Crushing Blow)
  • Continuous DMG (Crushing Blow)
  • Unrecoverable (Trick of Fire)
Raki fire

Raki
( Fire)

  • Continuous DMG (Wound)
  • Decrease DEF (Shatter)
Tesarion fire

Tesarion
( Fire)

  • Continuous DMG (Mega Smash)
  • Decrease DEF (Triple Crush)
  • Oblivious (Ancient Power (Passive))
Shan light

Shan
( Light)

  • Continuous DMG (Trample)
  • Increase ATK SPD (Squall)
  • Stun (Holy Calling)
Laima light

Laima
( Light)

  • Continuous DMG (Predicted Future)
Jager light

Jager
( Light)

  • Continuous DMG (Dragon's Might)
  • Immunity (King's Rage (Passive))
  • Increase ATK (King's Rage (Passive))
Celia light

Celia
( Light)

  • Sleep (Tempting Dream)
  • Continuous DMG (Nightmare Melody)
  • Sleep (Nightmare Melody)
  • Sleep (Dreamy Leader (Passive))
Asima light

Asima
( Light)

  • Continuous DMG (Wound)
  • Continuous DMG (Gouge)
  • Continuous DMG (Crumble)
  • Decrease DEF (Crumble)
Lagmaron wind

Lagmaron
( Wind)

  • Continuous DMG (Trample)
  • Increase ATK SPD (Squall)
  • Stun (Lightning Strike)
Seara wind

Seara
( Wind)

  • Continuous DMG (Fate of Destruction)
  • Bomb (Fate of Destruction)
Leo wind

Leo
( Wind)

  • Continuous DMG (Dragon's Might)
Ethna wind

Ethna
( Wind)

  • Continuous DMG (Wound)
  • Decrease DEF (Shatter)
  • Stun (Capture)
Lumirecia water

Lumirecia
( Water)

  • Continuous DMG (Icy Cut)
Susano water

Susano
( Water)

  • Continuous DMG (Ninja Stars)
Su water

Su
( Water)

  • Decrease ATK SPD (Swing)
  • Continuous DMG (Fast Swing)
  • Stun (Delicate Whip)
Aegir water

Aegir
( Water)

  • Continuous DMG (Penalty)
  • Brand (Wrathful Attack)
Ryan water

Ryan
( Water)

  • Continuous DMG (Sharp Strike)
  • Decrease DEF (Sharp Strike)
  • Continuous DMG (Dagger Dash)
  • Unrecoverable (Dagger Dash)
Icares dark

Icares
( Dark)

  • Continuous DMG (Dark Cut)
Ran dark

Ran
( Dark)

  • Decrease ATK SPD (Swing)
  • Continuous DMG (Fast Swing)
  • Stun (Devil's Whip)
Sige dark

Sige
( Dark)

  • Decrease DEF (Wield)
  • Continuous DMG (Double Slash)
Bering dark

Bering
( Dark)

  • Beneficial Effects Blocked (Multi-Firecracker)
  • Continuous DMG (Multi-Firecracker)
  • Silence (Magic Exterminator)
Hrungnir dark

Hrungnir
( Dark)

  • Continuous DMG (Penalty)
  • Stun (Axe of Punishment)
Shihwa fire

Shihwa
( Fire)

  • Continuous DMG (Will-o'-the-Wisp)
  • Sleep (Enchant)
  • Brand (Phantom Light)
Atenai fire

Atenai
( Fire)

  • Continuous DMG (Fire Drop)
  • Unrecoverable (Fire Frenzy)
Baretta fire

Baretta
( Fire)

  • Continuous DMG (Phoenix's Fury)
Fria fire

Fria
( Fire)

  • Continuous DMG (Fiery Cut)
Jojo fire

Jojo
( Fire)

  • Unrecoverable (Flying Cards)
  • Continuous DMG (Fire Magic)
  • Bomb (Surprise Bomb)
Garo fire

Garo
( Fire)

  • Continuous DMG (Ninja Stars)
  • Stun (Dragon Attack)
  • Endure (Narrow Escape (Passive))
Hwa fire

Hwa
( Fire)

  • Decrease ATK SPD (Swing)
  • Continuous DMG (Burning Swing)
Jun fire

Jun
( Fire)

  • Decrease DEF (Wield)
  • Continuous DMG (Double Slash)
  • Decrease ATK (Flame Slash)
Zibrolta fire

Zibrolta
( Fire)

  • Beneficial Effects Blocked (Multi-Firecracker)
  • Continuous DMG (Multi-Firecracker)
  • Continuous DMG (Meteor Bomb)
Surtr fire

Surtr
( Fire)

  • Continuous DMG (Penalty)
  • Stun (Axe of Punishment)
Mihael light

Mihael
( Light)

  • Continuous DMG (Holy Cut)
  • Increase DEF (Blessing of the Wind)
Gin light

Gin
( Light)

  • Continuous DMG (Ninja Stars)
  • Increased chances of missing (Sensation)
Eva light

Eva
( Light)

  • Continuous DMG (Air Slash)
Pang light

Pang
( Light)

  • Decrease ATK SPD (Swing)
  • Continuous DMG (Burning Swing)
Mimirr light

Mimirr
( Light)

  • Continuous DMG (Penalty)
  • Brand (Wrathful Attack)
  • Stun (Confine)
Lucas light

Lucas
( Light)

  • Continuous DMG (Sharp Strike)
  • Decrease DEF (Sharp Strike)
  • Shield (Born to Fight (Passive))
Sonnet water

Sonnet
( Water)

  • Sleep (Tempting Dream)
  • Continuous DMG (Nightmare Melody)
  • Sleep (Nightmare Melody)
  • Shield (Distorted Healing Music)
  • Sleep (Distorted Healing Music)
Acasis wind

Acasis
( Wind)

  • Continuous DMG (Windy Cut)
  • Increased CRI Resist (Force Field)
  • Shield (Force Field)
Selena wind

Selena
( Wind)

  • Sleep (Dreamy Invitation)
  • Unrecoverable (Strike of Rejection)
  • Continuous DMG (Blooming Nightmare)
Orochi wind

Orochi
( Wind)

  • Continuous DMG (Ninja Stars)
  • Continuous DMG (Storm and Gale)
Sophia wind

Sophia
( Wind)

  • Continuous DMG (Air Slash)
  • Decrease DEF (Spinning Slash)
Yen wind

Yen
( Wind)

  • Decrease ATK SPD (Swing)
  • Continuous DMG (Fast Swing)
Hraesvelg wind

Hraesvelg
( Wind)

  • Continuous DMG (Penalty)
  • Brand (Wrathful Attack)
  • Increase ATK (Resentment)
  • Increase ATK SPD (Resentment)
Logan wind

Logan
( Wind)

  • Continuous DMG (Sharp Strike)
  • Decrease DEF (Sharp Strike)
  • Decrease ATK SPD (Push Through)
Yaku water

Yaku
( Water)

  • Increase ATK (Spear Charge)
  • Continuous DMG (Spear Charge)
  • Continuous DMG (Spear Pierce)
Megan water

Megan
( Water)

  • Continuous DMG (Crow Summoning)
  • Beneficial Effects Blocked (Toad Poison)
  • Increase ATK (Spell of Strengthening)
  • Increase DEF (Spell of Strengthening)
Hemos water

Hemos
( Water)

  • Continuous DMG (Plague)
  • Decrease ATK SPD (Frozen Soul)
  • Freeze (Frozen Soul)
Kernodon water

Kernodon
( Water)

  • Continuous DMG (Poisonous Teeth)
  • Decrease DEF (Poisonous Teeth)
  • Continuous DMG (Poisonous Whirlwind)
Sera water

Sera
( Water)

  • Decrease ATK SPD (Cross Fire)
  • Continuous DMG (Quick Fire)
Aqcus water

Aqcus
( Water)

  • Increase CRI Rate (Lunging Wave)
  • Decrease ATK (Drive)
  • Decrease ATK SPD (Drive)
  • Continuous DMG (The Smell of Blood (Passive))
Nubia water

Nubia
( Water)

  • Continuous DMG (Touch of Corruption)
  • Unrecoverable (Smother)
  • Freeze (Frozen Body (Passive))
Camules dark

Camules
( Dark)

  • Continuous DMG (Dark Claw)
  • Increase ATK (Solid Blades)
  • Increase CRI Rate (Solid Blades)
  • Reflect DMG (Power of Darkness)
Kro dark

Kro
( Dark)

  • Continuous DMG (Scratch)
Mantura dark

Mantura
( Dark)

  • Decrease ATK SPD (Dark Blast)
  • Continuous DMG (Poison Mist)
Maggi dark

Maggi
( Dark)

  • Stun (Impact)
  • Continuous DMG (Dark Blow)
  • Reflect DMG (Reflection of Pain (Passive))
Jumaline dark

Jumaline
( Dark)

  • Continuous DMG (Cross Attack)
  • Unrecoverable (Soul Split)
Janssen dark

Janssen
( Dark)

  • Continuous DMG (Throwing Axe)
Loque dark

Loque
( Dark)

  • Increase ATK (Spear Charge)
  • Continuous DMG (Spear Charge)
  • Continuous DMG (Spear Pierce)
  • Continuous DMG (Spear Shower)
Gina dark

Gina
( Dark)

  • Continuous DMG (Crow Summoning)
  • Beneficial Effects Blocked (Toad Poison)
  • Sleep (Thorny Bush Summoning)
Thrain dark

Thrain
( Dark)

  • Continuous DMG (Plague)
  • Continuous DMG (Doomsday)
  • Stun (Doomsday)
Kugo fire

Kugo
( Fire)

  • Stun (Impact)
  • Continuous DMG (Lava Blow)
Wei Shin dark

Wei Shin
( Dark)

  • Decrease ATK (Rolling Punch)
  • Increase CRI Rate (Snake Punch)
  • Continuous DMG (Snake Punch)
Tagaros fire

Tagaros
( Fire)

  • Decrease DEF (Hell Fire)
  • Continuous DMG (Meteor)
  • Stun (Meteor)
Kahli fire

Kahli
( Fire)

  • Continuous DMG (Cross Attack)
  • Increase ATK (God of Fire)
  • Invincible (God of Fire)
Devinodon dark

Devinodon
( Dark)

  • Continuous DMG (Poisonous Teeth)
  • Decrease DEF (Poisonous Teeth)
  • Continuous DMG (Poisonous Whirlwind)
  • Counter (Camouflage (Passive))
  • Increased chances of missing (Camouflage (Passive))
Geoffrey fire

Geoffrey
( Fire)

  • Continuous DMG (Throwing Axe)
Ceres fire

Ceres
( Fire)

  • Continuous DMG (Fire Arrow)
Cassandra fire

Cassandra
( Fire)

  • Decrease ATK SPD (Wedge Arrow)
  • Continuous DMG (Hell Flame Arrow)
Karakum dark

Karakum
( Dark)

  • Continuous DMG (Touch of Corruption)
  • Unrecoverable (Smother)
Fairo fire

Fairo
( Fire)

  • Increase ATK (Spear Charge)
  • Continuous DMG (Spear Charge)
  • Continuous DMG (Spear Pierce)
  • Continuous DMG (Flame Thrower)
Rebecca fire

Rebecca
( Fire)

  • Continuous DMG (Crow Summoning)
  • Decrease DEF (Jealousy)
Sath fire

Sath
( Fire)

  • Continuous DMG (Living Hell)
  • Unrecoverable (Living Hell)
Igmanodon fire

Igmanodon
( Fire)

  • Continuous DMG (Poisonous Teeth)
  • Decrease DEF (Poisonous Teeth)
  • Decrease ATK SPD (Brutal Skin (Passive))
Sonora fire

Sonora
( Fire)

  • Continuous DMG (Touch of Corruption)
  • Unrecoverable (Smother)
Adrian fire

Adrian
( Fire)

  • Unrecoverable (Strafe)
  • Continuous DMG (Arrow Storm)
  • Increase ATK SPD (Path of the Forest)
  • Increase CRI Rate (Path of the Forest)
Priz light

Priz
( Light)

  • Continuous DMG (Holy Claw)
Shren light

Shren
( Light)

  • Continuous DMG (Cross Attack)
Sia light

Sia
( Light)

  • Decrease ATK (Blackout Kick)
  • Continuous DMG (Shriek)
  • Stun (Shriek)
Shaffron light

Shaffron
( Light)

  • Increase ATK (Spear Charge)
  • Continuous DMG (Spear Charge)
Linda light

Linda
( Light)

  • Continuous DMG (Crow Summoning)
  • Decrease DEF (Jealousy)
  • Shield (Comet Summoning)
Glinodon light

Glinodon
( Light)

  • Continuous DMG (Poisonous Teeth)
  • Decrease DEF (Poisonous Teeth)
Sahara light

Sahara
( Light)

  • Continuous DMG (Touch of Corruption)
Moria wind

Moria
( Wind)

  • Continuous DMG (Cross Attack)
  • Unrecoverable (Soul Split)
Pigma wind

Pigma
( Wind)

  • Increase ATK (Spear Charge)
  • Continuous DMG (Spear Charge)
  • Stun (Storm Warrior (Passive))
Silia wind

Silia
( Wind)

  • Continuous DMG (Crow Summoning)
  • Decrease DEF (Jealousy)
  • Beneficial Effects Blocked (Curse)
  • Unrecoverable (Curse)
Velfinodon wind

Velfinodon
( Wind)

  • Continuous DMG (Poisonous Teeth)
  • Decrease DEF (Poisonous Teeth)
  • Continuous DMG (Poisonous Whirlwind)
  • Reflect DMG (Bone Scale (Passive))
  • Provoke (Bone Scale (Passive))
Ellena water

Ellena
( Water)

  • Continuous DMG (Cross Attack)
  • Freeze (Ice Prison)
Rizak dark

Rizak
(Garuda Dark)

  • Stun (Onslaught)
  • Continuous DMG (Shadow Ball)
Decamaron dark

Decamaron
(Salamander Dark)

  • Decrease ATK (Shadow Shock)
  • Continuous DMG (Dark Storm)
  • Immunity (Corrupt Armor (Passive))
Cogma fire

Cogma
(Imp Fire)

  • Increase ATK SPD (Fiery Spear)
  • Continuous DMG (Triple Attack)
  • Stun (Triple Attack)
Tatu fire

Tatu
(Pixie Fire)

  • Increased chances of missing (Spirit Ball)
  • Continuous DMG (Ignite)
  • Continuous DMG (Incinerate)
Bremis fire

Bremis
(Elemental Fire)

  • Continuous DMG (Fiery Claw)
Cahule fire

Cahule
(Garuda Fire)

  • Stun (Onslaught)
  • Continuous DMG (Fire Ball)
  • Increase ATK SPD (Rapidity)
Cheryl light

Cheryl
(Pixie Light)

  • Increased chances of missing (Spirit Ball)
  • Continuous DMG (Ignite)
Jansson light

Jansson
(Viking Light)

  • Continuous DMG (Throwing Axe)
Taharus wind

Taharus
(Elemental Wind)

  • Continuous DMG (Lightning Claw)
  • Increase ATK (Solid Blades)
  • Increase CRI Rate (Solid Blades)
  • Continuous DMG (Assassinate .)
Lukan wind

Lukan
(Salamander Wind)

  • Decrease ATK (Lightning Shock)
  • Continuous DMG (Sandstorm)
Seal wind

Seal
(Harpu Wind)

  • Decrease ATK (Blackout Kick)
  • Continuous DMG (Shriek)
  • Stun (Shriek)
Walter wind

Walter
(Viking Wind)

  • Continuous DMG (Throwing Axe)
  • Continuous DMG (Firing Axe)
Namib wind

Namib
( Wind)

  • Continuous DMG (Touch of Corruption)
  • Immunity (Poisoned Body (Passive))
  • Continuous DMG (Poisoned Body (Passive))
Erwin wind

Erwin
( Wind)

  • Continuous DMG (Arrow Storm)
  • Increase ATK SPD (Evasive Maneuver (Passive))
Fynn water

Fynn
(Imp Water)

  • Increase ATK SPD (Icy Spear)
  • Freeze (Ice Ball)
  • Continuous DMG (Violent Stab)
Daharenos water

Daharenos
(Elemental Water)

  • Continuous DMG (Icy Claw)
  • Shield (Shadow Defense)
Huga water

Huga
(Viking Water)

  • Continuous DMG (Throwing Axe)