Jultan (Dark Werewolf) is a great pvp monster in Summoners War. His main utility is found in Arena Defense and Guild War Defense due to is tankiness and huge damage reflecting passive skill. But it's very useful even in GWO especially for his leader skill if paired with a pure nuker and a healer
You can have a taste of how much is annoying in Toa Hard especially in floors major or equal to 56 where he's teamed up with four Kumae to clear Jultan Floor in Toa you need AoE Dotters that doesn't touch the enemies like Thrain the Dark Grim Reaper or Hemos the Water Grim Reaper
Also keep in mind that Kumae and Jultan can deal pretty good damage but all of them are Dark monsters, so if you can bring a tricky Light monster like Neal she can cast invicibility on herself for two turns so all the enemies will be busy attacking her.
Tank - Full energy - (Spd/HP%/HP%)
Hybrid : Despair / Revenge (Spd/HP%/HP%)
In-depth stats about Jultan could be retrieved on SWARFARM
Rating by users: 4.12 / 5 based on 65 reviews
Monster Type: hp
Speed | CRI Rate | CRI Dmg | Resistance | Accuracy |
---|---|---|---|---|
% | % | % | % |
Form | Stars | Attack | Defense | Hp |
---|---|---|---|---|
Awakened |
Min: 124 Max: 223 |
Min: 109 Max: 196 |
Min: 2,505 Max: 4,515 |
|
Awakened |
Min: 178 Max: 303 |
Min: 157 Max: 267 |
Min: 3,615 Max: 6,150 |
|
Awakened |
Min: 242 Max: 412 |
Min: 214 Max: 363 |
Min: 4,920 Max: 8,355 |
|
Awakened |
Min: 329 Max: 560 |
Min: 291 Max: 494 |
Min: 6,690 Max: 11,370 |
|
Unawakened |
Min: 112 Max: 201 |
Min: 112 Max: 201 |
Min: 2,115 Max: 3,795 |
|
Unawakened |
Min: 161 Max: 273 |
Min: 161 Max: 273 |
Min: 3,045 Max: 5,175 |
|
Unawakened |
Min: 219 Max: 371 |
Min: 219 Max: 371 |
Min: 4,140 Max: 7,020 |
|
Unawakened |
Min: 297 Max: 505 |
Min: 297 Max: 505 |
Min: 5,625 Max: 9,555 |
Very nice monster to have and use. His passive is very fun as it can heavily damage opponents and if Jultan is tanky enough the Contaminated Blood can be a real pain.
Concerning runes, just use SPD on position2 and go as tanky as possible. This monster accepts nearly any combination of runes, he´s not demanding anything but speed and HP. However, I´d like to drop here my choice: RAGE RUNES. As S2 damage is HP scaled and Jultan is a tank, if you give him a decent CrRate and a good set of Rage, he can deal unexpected damage with his second skill, so not just a tank with a nice passive, but also a monster that can hit hard, and place some good debuffs like Heal Block and Def break.
Try the Rage set if you have a chance, I swear is really amazing.