Dark Rakshasa (Ran)

Review, runes and strategy

Ran (Dark Rakshasa) is a great attack monster in Summoners War, featured in the Hall of Heroes of 8th July 2016. She is very useful in PvE as a dot-stacker, in Necropolis B10 and in Arena Attack.

Is very important to speed her to scale up the first skill, also we suggest to team her in Arena with someone who keeps enemies attack bar low like Baretta (Sylph Fire) or Hwa (Rakshasa Fire) to maximize the stun effect of her third skill.

Ran rune build

All games: Violent/Revenge - SPD / %Crit damage / %ATT or SPD / %HP / %HP with accuracy substats.

Speedy build: Swift/Revenge - SPD / %Crit damage / %ATT

In-depth stats about Ran could be retrieved on SWARFARM

Ran (Dark Rakshasa) Further Informations

Ran (Dark Rakshasa) Ran
  • Rating by users: 4.34 / 5 based on 14 reviews

    Monster Type: attack

Speed CRI Rate CRI Dmg Resistance Accuracy
104 15% 50% 15% 0%

Ran (Rakshasa dark) awakening materials:

Summoners War Magic Mid Essence 15
Summoners War Magic High Essence 5
Summoners War dark Mid Essence 20
Summoners War dark High Essence 10
Awakening bonus: Increases Critical Rate by 15%

Non awakened form

Description, multipliers, cooltime and powerup of Ran's skills

Ran Leader Skill Leader Skill:
Increases the Attack Power of ally monsters by 25%.
Ran Swing Swing
((Spd+80)/0.5)%
Attacks the enemy with a whip, decreasing the enemy's Attack Speed for 2 turns with a 50% chance. The damage increases according to Attack Speed.
  • Lv.2 Damage +5%
  • Lv.3 Harmful Effect Rate +5%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +10%
  • Lv.6 Damage +10%
  • Lv.7 Harmful Effect Rate +15%
Ran Fast Swing Fast Swing
((Spd+240)/2)% x3
Attacks 3 times a row and inflicts Continuous Damage for 2 turns if you land a Critical Hit. The damage also increases as your Attack Speed increases. (Reusable in 4 turns)
  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Ran Devil's Whip Devil's Whip
210% x4
Attacks an enemy 4 times, decreasing the Attack Bar by 30% with a 75% chance for each attack. This attack is a guaranteed stun for 1 turn if the enemy's Attack Bar is depleted. (Reusable in 4 turns)
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Cooltime Turn -1

How to get Dark Rakshasa in Summoners War

You can obtain Rakshasa from Light & Dark Scroll , Temple of Wishes

How many Devilmon to max skill-up Ran?

14 Devilmons/Other Rakshasa are needed to power up all the skills of Ran (Dark Rakshasa)

Ran skills Buffs and Debuffs

Continuous DMG Summoners War Continuous DMG - Fast Swing
Stun Summoners War Stun - Devil's Whip

Mininum and maximum stats for any level of Ran

Form Stars Attack Defense Hp
Awakened

Min: 237

Max: 404

Min: 168

Max: 285

Min: 3,345

Max: 5,700

Awakened

Min: 323

Max: 549

Min: 228

Max: 387

Min: 4,560

Max: 7,755

Awakened

Min: 439

Max: 747

Min: 310

Max: 527

Min: 6,195

Max: 10,545

Unawakened

Min: 209

Max: 356

Min: 157

Max: 267

Min: 3,135

Max: 5,340

Unawakened

Min: 285

Max: 484

Min: 214

Max: 363

Min: 4,275

Max: 7,260

Unawakened

Min: 387

Max: 659

Min: 291

Max: 494

Min: 5,805

Max: 9,885

Ran Dark Rating in PVP and PVE

Dungeon ( 4.9 / 5 )
Arena Defense ( 4.1 / 5 )
Arena Offense ( 4.3 / 5 )
Guild War Offense ( 4.3 / 5 )
Guild War Defense ( 4 / 5 )
ToA ( 4.4 / 5 )
Raid Battle ( 4.4 / 5 )
Farming ( 4.3 / 5 )

Your opinions

KainMH3 Profile Image
15 October 2017 11:04
Nice attack unit, she´s my NB10 Leader, and as I only use her in the Necro dungeon, her SPD is not tuned because of the boss cap. Instead of SPD she uses a standard nuker build Violent+Blade ATK/CrDam/ATK. I´d like to use Revenge runes instead of blade but at the moment I cant match the stats with Revenge. She´s really deadly with any skill, but the slow buff in the first and the Leader Skill are her best points IMO.
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by , last update on 2017-10-14