Review, runes and strategy

Ran (Dark Rakshasa) is a great attack monster in Summoners War, featured in the Hall of Heroes of 8th July 2016. She is very useful in PvE as a dot-stacker, in Necropolis B10 and in Arena Attack.

Is very important to speed her to scale up the first skill, also we suggest to team her in Arena with someone who keeps enemies attack bar low like Baretta (Sylph Fire) or Hwa (Rakshasa Fire) to maximize the stun effect of her third skill.

Ran rune build

All games: Violent/Revenge - SPD / %Crit damage / %ATT or SPD / %HP / %HP with accuracy substats.

Speedy build: Swift/Revenge - SPD / %Crit damage / %ATT

In-depth stats about Ran could be retrieved on SWARFARM

Ran (Dark Ran) Further Informations

Ran (Dark ) Ran
  • Rating by users: 4.30 / 5 based on 73 reviews

    Monster Type: attack

Speed CRI Rate CRI Dmg Resistance Accuracy
% % % %

Ran ( dark) awakening materials:

Awakening bonus:

Description, multipliers, cooltime and powerup of Ran's skills

Ran Leader Skill Leader Skill:
Increases the Attack Power of ally monsters by 25%.
Ran Swing Swing
((Spd+80)/0.45)%
Attacks the enemy with a whip, decreasing the enemy's Attack Speed for 2 turns with a 50% chance. The damage increases according to Attack Speed.
  • Lv.2 Damage +5%
  • Lv.3 Harmful Effect Rate +5%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +10%
  • Lv.6 Damage +10%
  • Lv.7 Harmful Effect Rate +15%
Ran Fast Swing Fast Swing
200% x3
Attacks the enemy 3 times in a row and absorbs the Attack Bar by 20% with each strike. Inflicts Continuous Damage for 2 turns if you attack with a critical hit. (Reusable in 4 turns)
  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Ran Devil's Whip Devil's Whip
210% x4
Attacks an enemy 4 times, decreasing the Attack Bar by 30% with a 75% chance for each attack. This attack is a guaranteed stun for 1 turn if the enemy's Attack Bar is depleted. (Reusable in 4 turns)
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Cooltime Turn -1

How to get Dark in Summoners War

You can obtain from Light & Dark Scroll , Temple of Wishes

How many Devilmon to max skill-up Ran?

14 Devilmons/Other are needed to power up all the skills of Ran (Dark )

Ran skills Buffs and Debuffs

Continuous DMG Summoners War Continuous DMG - Fast Swing
Stun Summoners War Stun - Devil's Whip

Mininum and maximum stats for any level of Ran

Form Stars Attack Defense Hp
Awakened

Min: 237

Max: 404

Min: 168

Max: 285

Min: 3,345

Max: 5,700

Awakened

Min: 323

Max: 549

Min: 228

Max: 387

Min: 4,560

Max: 7,755

Awakened

Min: 439

Max: 747

Min: 310

Max: 527

Min: 6,195

Max: 10,545

Unawakened

Min: 209

Max: 356

Min: 157

Max: 267

Min: 3,135

Max: 5,340

Unawakened

Min: 285

Max: 484

Min: 214

Max: 363

Min: 4,275

Max: 7,260

Unawakened

Min: 387

Max: 659

Min: 291

Max: 494

Min: 5,805

Max: 9,885

Ran Dark Rating in PVP and PVE

Dungeon ( 4.9 / 5 )
Arena Defense ( 4.3 / 5 )
Arena Offense ( 4.4 / 5 )
Guild War Offense ( 4.4 / 5 )
Guild War Defense ( 4.3 / 5 )
ToA ( 3.8 / 5 )
Raid Battle ( 4.3 / 5 )
Farming ( 4 / 5 )

Your opinions

KainMH3 Profile Image
15 October 2017 11:04
Nice attack unit, she´s my NB10 Leader, and as I only use her in the Necro dungeon, her SPD is not tuned because of the boss cap. Instead of SPD she uses a standard nuker build Violent+Blade ATK/CrDam/ATK. I´d like to use Revenge runes instead of blade but at the moment I cant match the stats with Revenge. She´s really deadly with any skill, but the slow buff in the first and the Leader Skill are her best points IMO.
KainMH3 Profile Image
21 October 2017 17:17

Review update: I´ve recently tested her in TOA/TOAH with great success.

In TOA I´ve used her to defeat Ath´taros. S1 and S3 are quite usefull vs the boss, and S2 against the towers, so overall, this Rakshasais 100% efective against the boss. Also the leader skill may help.

In TOAH I´ve tested her in a new CC strategy vs the level bosses. Specificly she has been tested vs Woonsa (TOAH60 this month), the dark Pioneer that has enough power with his 3rd skill to ravage my entire team. The point was using enough ATB defuffers to keep the boss without attacking and I got it using Baretta, Ran and Charlotte. Both the Rakshassa and the occult girl are not yet full skilled, so it would have been even easier with the colldowns. I can swear the boss didn´t had a single turn to attack and was killed without performing any other action than watching his own destruction XD.
For any interested, the whole team was: Baretta (L), Sonnet, Ran, Charlotte and Woosa.

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by , last update on 2023-09-17