Review, runes and strategy

Vivachel is a great support monster with ignore immunity third skill.

Like others Harp Magicians, her first skill absorbs part of enemy's attack bar and put it to sleep with low chance.

The second skill is a mass heal plus immunity for 1 turn to all allies.

The third skill is what can make her a game changer in terms of PvP and current meta: many teams in Arena Offense (but sometimes also in Arena Defense are based on a speed and/or attack bar buffer to make your team go first. Vivachel's third skill is designed to counter that because switches Hp and attack bar with target enemy (aim for the attack bar buffer of enemy's team), ignoring immunity effect on target.

Once the skill is activated, the attack bar will be switched (the one of Vivachel and the target's one), meaning that since is Vivachel's turn and the target will be fast, hence with attack bar almost full, Vivachel will get an attack bar almost full but more importantly the enemy's attack bar buffer will have his own ATB set to zero.

For this purpose is essential to make Vivachel as fast as you can: we strongly reccomend you to rune her with Swift set since her base speed is very high (113).

Vivachel can effectively counter Bernard, Tiana, Orion and Chloe teams.

It can be hard to outspeed Kabilla or Woosa since these monsters have greater base speed than Dark Harp Magician.

Besides PvP Vivachel can be used in some contexts as maybe some dungeons but her main purpose is to break current meta in Arena and Guild wars.

Vivachel rune build

PvP build: Swift/Shield or Swift/Will - SPD / %HP / %HP with lots of speed in substats

 

In-depth stats about Vivachel could be retrieved on SWARFARM

Vivachel (Dark Vivachel) Further Informations

Vivachel (Dark ) Vivachel
  • Rating by users: 3.68 / 5 based on 114 reviews

    Monster Type: support

Speed CRI Rate CRI Dmg Resistance Accuracy
% % % %

Vivachel ( dark) awakening materials:

Awakening bonus:

Description, multipliers, cooltime and powerup of Vivachel's skills

Vivachel Tempting Dream Tempting Dream
((Spd + 60)/0.5)%
Attacks the enemy target to absorb the Attack Bar by 15% with a 30% chance and puts the enemy to sleep for 1 turn with a 10% chance. The damage increases accordingly to your Attack Speed.
  • Lv.2 Damage +5%
  • Lv.3 Harmful Effect Rate +5%
  • Lv.4 Damage +5%
  • Lv.5 Harmful Effect Rate +5%
  • Lv.6 Damage +10%
  • Lv.7 Harmful Effect Rate +10%
Vivachel Healing Music Healing Music
Removes harmful effects of an ally target, recovers the HP of all allies by 20% each, and grants immunity for 1 turn. (Reusable in 4 turns)
  • Lv.2 Recovery +5%
  • Lv.3 Recovery +5%
  • Lv.4 Recovery +10%
  • Lv.5 Cooltime Turn -1
Vivachel Song of Switched Destiny Song of Switched Destiny
Switches the current Attack Bar and HP of the enemy, excluding the Boss, or another ally target and puts yourself to sleep for 1 turn. This effect can't be resisted and ignores the immunity. (Reusable in 7 turns)
  • Lv.2 Cooltime Turn -1
  • Lv.3 Cooltime Turn -1
Vivachel Leader Skill Leader Skill:
Increases the HP of ally monsters in the Arena by 38%.

Youtube Videos featuring Vivachel

Vivachel Gameplay
Vivachel's Third skill pwnage in World Arena

How to get Dark in Summoners War

You can obtain from Mystical Scroll , Temple of Wishes , Mystical Summon (Crystals) , Legendary Scroll , Light & Dark Scroll

How many Devilmon to max skill-up Vivachel?

12 Devilmons/Other are needed to power up all the skills of Vivachel (Dark )

Vivachel skills Buffs and Debuffs

Sleep Summoners War Sleep - Tempting Dream
Immunity Summoners War Immunity - Healing Music

Mininum and maximum stats for any level of Vivachel

Form Stars Attack Defense Hp
Awakened

Min: 266

Max: 452

Min: 314

Max: 533

Min: 5,205

Max: 8,835

Awakened

Min: 362

Max: 615

Min: 426

Max: 725

Min: 7,065

Max: 12,015

Unawakened

Min: 257

Max: 436

Min: 285

Max: 484

Min: 4,710

Max: 7,995

Unawakened

Min: 349

Max: 593

Min: 387

Max: 659

Min: 6,390

Max: 10,875

Vivachel Dark Rating in PVP and PVE

Dungeon ( 3.2 / 5 )
Arena Defense ( 4 / 5 )
Arena Offense ( 4.5 / 5 )
Guild War Offense ( 4.6 / 5 )
Guild War Defense ( 4.6 / 5 )
ToA ( 3.5 / 5 )
Raid Battle ( 2.4 / 5 )
Farming ( 2.7 / 5 )

Your opinions

dare420 Profile Image
27 February 2017 20:10
Don't forget to mention her third skill can also be used like Chasuns 3rd to heal your teamate through heal block up to 99% HP using the same mechanic of swapping attack bars and hp bars. And While swift is good she gets the most utlity out of her third when she goes directly after someone as it knocks them down to no health immediately which is why I prefer a vio nemesis build with her still focusing on speed aiming for somewhere around 220/240 speed, very easy to pop someones monster with her 3rd down to no health and then finish them with her with a vio proc.
Zirzissa Profile Image
21 May 2021 07:45

Synergy with Josephine (Water Paladin). As vivachel falls to Sleep after using her 3rd skill, this triggers Josephines passiveskill (Bubble for Team + she gets a Turn). This way, Viva drops a target to like 2% HP, directly next comes Josephine and finishes it off. Great to pluck out particularly nasty mons ;-)

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by , last update on 2023-09-08