Arnold (Fire Death Knight) is a good HP tank with single target high damage skill in Summoners War.
Early game HP tank Energy x3 - %HP / %HP / %HP with speed substats
All games Violent/Energy - SPD / %HP / %HP with accuracy substats
Raid build Violent/Revenge - SPD / %HP / %DEF with accuracy and defense substats
In-depth stats about Arnold could be retrieved on SWARFARMRating by users: 4.02 / 5 based on 121 reviews
Monster Type: hp
Speed | CRI Rate | CRI Dmg | Resistance | Accuracy |
---|---|---|---|---|
% | % | % | % |
Form | Stars | Attack | Defense | Hp |
---|---|---|---|---|
Awakened |
Min: 192 Max: 327 |
Min: 189 Max: 321 |
Min: 3,720 Max: 6,330 |
|
Awakened |
Min: 261 Max: 444 |
Min: 257 Max: 436 |
Min: 5,055 Max: 8,595 |
|
Awakened |
Min: 355 Max: 604 |
Min: 349 Max: 593 |
Min: 6,885 Max: 11,700 |
|
Unawakened |
Min: 175 Max: 297 |
Min: 182 Max: 309 |
Min: 3,300 Max: 5,610 |
|
Unawakened |
Min: 238 Max: 404 |
Min: 247 Max: 420 |
Min: 4,485 Max: 7,635 |
|
Unawakened |
Min: 323 Max: 549 |
Min: 336 Max: 571 |
Min: 6,105 Max: 10,380 |
raid build, violent??? i dont think so..
I dont think it´s any good to use Arnold in Raid. But if you´re short of front liners, try to build him with HP and Defense, and NO violent at all. Use him just to stop the attacks.
Suitable for Mo Long counter attck..
Well, as @kilats85 mentioned before, the "forgotten" Arnold is the easiest to get and one of the safest Mo Long counters, but you must watch some facts to make him work properly.
The main idea is the following: You use Arnold as the only fire monster in your team. Then Mo Long will use S3 on the Dead Knight, taking great damage if Arnold is tanky enough, and right after, Arnold will use S3 on Mo Long killing the panda and healing himself. Sounds "easy", but...
1.- Arnold has to be REALLY TANKY. And its better if your HP tower and flag are both maxed. Arnold needs huge HP amounts to work out this tactic. An HP leader really helps when countering Mo Long.
2.- Arnold has to be "fast enough". Usually, and specially in high ranks, Mo Longs are not only fast monsters, but they´re also speed tuned with healers like Chasun or Harmonia that can heal them inmediately after using S3. So the point is getting your Arnold "between" the panda and the healer. You can make it with a combo: Decent speed + 2xNemesis sets. So the right build is Nem/Nem/Will HP/HP/HP with good SPD substats.
If you can get these two points accomplished you will enjoy a very decent and easy to get/skill Mo Long counter that can also help in a long battle with Heal block and an AoE second skill. NOT A STORAGE KEEPER anymore :)