Fire Frankenstein (Bulldozer)

Review, runes and strategy

Bulldozer the Fire Frankenstein is a pretty decent defense based unit, capable of ignoring defense and one shot wind units if runed and teamed properly,
based on his skills and pretty base stats this Frankenstein is comparable to Kahli (Fire High Elemental) except more hard to put down.
He is also really easy to get and to skill up, someone tend to compare him and in many cases to propose him as a Wind Living Armor (Copper) alternative,
this idea is based on the fact that he ignores defense without the need of anything special.
Bulldozer is more suitable for Arena Offense and Guild War Offense but a word of caution is needed here, before buildinf defense based units like him, you are strongly recommended
to max your def tower with glory points and your Critical Damage tower too, once you have done this a couple of good 6 stars guard runes with some grindstones upgrades could
bring your unit to oneshot tanky wind monsters by dealing 30-40k damage per third skill hit.

A good pal in PvP could be Imesety (Wind Horus) because he can increases the def and CR of all allies for 2 turns and fills up their Attack Bar, and an obvious choice of runes its Will Runes, so bulldozer won't stun himself after the Full Power Punch shot.

In conclusion despite he is not better than Copper our reccomendation is to build both.

Bulldozer Fire Frankenstein Runes

PvP Nuker - Rage/Will (DEF%/CD%/DEF%)
Mix - Shield/Guard/Will (Def%/Cd%/Def%)
All Guard - (Def%/CD%/Def%)

In-depth stats about Bulldozer could be retrieved on SWARFARM

Bulldozer (Fire Frankenstein) Further Informations

Bulldozer (Fire Frankenstein) Bulldozer
  • Rating by users: 3.67 / 5 based on 62 reviews

    Monster Type: hp

Speed CRI Rate CRI Dmg Resistance Accuracy
98 15% 50% 15% 0%

Bulldozer (Frankenstein fire) awakening materials:

Summoners War Magic Low Essence 5
Summoners War Magic Mid Essence 10
Summoners War fire Low Essence 10
Summoners War fire Mid Essence 15
Awakening bonus: Increases Critical Rate by 15%.

Non awakened form

Description, multipliers, cooltime and powerup of Bulldozer's skills

Bulldozer Hammer Punch Hammer Punch
180% xN
Attacks the enemy 2 times and deals damage proportionate to your Defense. Each attack has a 25% chance to stun the enemy for 1 turn. If the target is not suffering any harmful effects, 1 additional attack is added.
  • Lv.2 Harmful Effect Rate +5%
  • Lv.3 Damage +5%
  • Lv.4 Harmful Effect Rate +5%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate +10%
  • Lv.7 Damage +15%
Bulldozer Body Press Body Press
Crushes all enemies and decreases the Attack Bar of each enemy by 30%. The damage of this attack is proportionate to your MAX HP and Defense. (Reusable in 4 turns)
  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Bulldozer Full Power Punch Full Power Punch
160% x2
Strikes with every last bit of power left in the body. This attack will ignore the target's Defense, but you will be stunned for 1 turn after performing this attack. The damage of this attack increases according to your Defense. (Reusable in 5 turns)
  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1

Youtube Videos featuring Bulldozer

Bulldozer Gameplay
Fire Frankenstein test in Summoners War

How to get Fire Frankenstein in Summoners War

You can obtain Frankenstein from Unknown Scroll , Social Summon , Mystical Scroll , Mystical Summon (Crystals) , Fire Scroll , Temple of Wishes

How many Devilmon to max skill-up Bulldozer?

14 Devilmons/Other Frankenstein are needed to power up all the skills of Bulldozer (Fire Frankenstein)

Bulldozer skills Buffs and Debuffs

Stun Summoners War Stun - Hammer Punch
Stun Summoners War Stun - Full Power Punch

Mininum and maximum stats for any level of Bulldozer

Form Stars Attack Defense Hp

Min: 116

Max: 209

Min: 136

Max: 244

Min: 2,220

Max: 3,990


Min: 168

Max: 285

Min: 196

Max: 333

Min: 3,195

Max: 5,430


Min: 228

Max: 387

Min: 266

Max: 452

Min: 4,350

Max: 7,380


Min: 310

Max: 527

Min: 362

Max: 615

Min: 5,910

Max: 10,050


Min: 112

Max: 201

Min: 121

Max: 218

Min: 1,965

Max: 3,540


Min: 161

Max: 273

Min: 175

Max: 297

Min: 2,835

Max: 4,815


Min: 219

Max: 371

Min: 238

Max: 404

Min: 3,855

Max: 6,540


Min: 297

Max: 505

Min: 323

Max: 549

Min: 5,235

Max: 8,895

Bulldozer Fire Rating in PVP and PVE

Dungeon ( 3.4 / 5 )
Arena Defense ( 3.6 / 5 )
Arena Offense ( 4.1 / 5 )
Guild War Offense ( 4.8 / 5 )
Guild War Defense ( 3.6 / 5 )
ToA ( 3.2 / 5 )
Raid Battle ( 3 / 5 )
Farming ( 3.6 / 5 )

Your opinions

KainMH3 Profile Image
27 January 2018 13:45

WARNING: This unit is a MUST HAVE.

Well, this franky is one of the best single target nukers of the entire game. I like him better than the famous Copper, but it´s just personal.

Bulldozer is mainly built and used to one-shot the Wind Panda (Feng Yan). When teamed properly, Dozer can easily kill the panda in the first turn giving you an important advantage and also taking away the annoying Panda.

I really think it´s not "that difficult" to build and use Dozer, but apart from the "Feng Yan utility", I love the S1 stun and the fact that given enough CrRate, he can blast anyting. I´ve one-shotted Prahas, Woosas, Verads, and almost anything with the amazing S3. I don´t like the S2, though. I think it´s only useful if you have some badly hurt enemies and you want to finish them, but the damage output of this skill seems to be low and I prefer the S1 damage+stun.

Overall he´s a top nuker and best counter for the wind Panda, as far as I know. And his nuking utility has increased with the siege battles as he´s a nat3.

Concerning runes, I´d say you can do Will/Whatever as long as you match the %DEF/CrDam/%DEF build. Mine is 2xGuard/Will, but you can also use Nemesis, Endure, Blade... even Revenge as S1 does some good damage and have a stun on it.

Now the "How to use" issue: It´s true that unlike Khali, Bulldozer NEEDS a setup. This setup consists on a DEF leader and a DEF buffer. As a DEF leader you can use Xiong Fei, or even better Orion, as he can also buff the attack bar giving you some advantage. Then as a DEF buffer there are several monsters that will match: Megan/Randy will be the easiest to get, and Imesety will be the first choice for most of the players, but if you get enough CrRate on Dozer, my favourite buffer by far is Emma, as she´s the only one that can keep him alive to use the S3 again and again. So an example of a good choice for GW ofense would be Orion (L) + Emma/Imesety + Bulldozer.

I hope you can build and enjoy like me this amazing unit. I long feared the wind pandas, now they´re just a bad dream as I can forget about them in the first turn thanks to this Fire Franky :)

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by , last update on 2018-03-13