Review, runes and strategy

Homunculus is a monster released in the Summoners War 3.0.2 update and is only obtainable by using the Crafting System.
His skills are not conventional but can be evolved through a new upgrading system.

Skill 3-1 (Burn Soul) could be very powerful against high speed monsters like Bernard or Seara also remember that homunculus can't be used for Defense in Arena or in the Guild Battle.

Fire Homunculus has a nice set of skill focused on doing large amount of damage, mostly on single target. First skill is Flame Ray: this skill is linked with Countinous damage effect. On its evolution named Flame Ray - Chain this attack (which we recall, it's a first skill) inflicts 4 Continous Damage to the target: this is very good if Homunculus Fire is equipped with Revenge Runes. This is also very good against Dungeon Bosses like Necropolis Dungeon.

How to get Homunculus?

You can get Homunculus in the Craft Building and you will need some materials obtainable by playing the new 5 Rift Dungeons
In details:

  • 250 Frozen Water Crystals obtainable from Water Beast Raid Dungeon
  • 500 Flaming Fire Crystals  obtainable from Fire Beast Raid Dungeon
  • 250 Whirling Wind Crystals  obtainable from Wind Beast Raid Dungeon
  • 500 Condensed Magic Crystals  obtainable from any Elemental Raid Dungeon
  • 100,000 Mana Stones

Also you can only possess one type of Homunculus at once.

Once you have summoned the Homunculus, you will be asked to choose a name for it and after that a Fire homunculus will be available in your monster rep. 

 

The homunculus element could be changed only after the evolution of its first skill in order to get the Water Homunculus or the Wind Homunculus

Fire Homunculus Rune Build

Nuker: Rage/Revenge or Rage/Blade - %Atk / Crit Dmg / %Atk or SPD / %Crit Dmg / %Atk with Crit rate, speed and %attack substats 

Violent attacker: Violent/Nemesis or Violent/Revenge - SPD / %Crit Dmg / %Atk with accuracy and Speed substats

In-depth stats about Homunculus could be retrieved on SWARFARM

Homunculus (Fire Homunculus) Further Informations

Homunculus (Fire ) Homunculus
  • Rating by users: 3.70 / 5 based on 312 reviews

    Monster Type: attack

Speed CRI Rate CRI Dmg Resistance Accuracy
100 15% 50% 15% 0%

Homunculus ( fire) awakening materials:

Summoners War Magic Mid Essence 5
Summoners War Magic High Essence 15
Summoners War fire Mid Essence 10
Summoners War fire High Essence 20
Awakening bonus:

Homunculus Skill Cost


The cost for evolving each skill:
First Skill Cost
  • 200 Fire Crystals
  • 100 Shiny Light Crystals
  • 100 Pitch-black Dark Crystals
  • 200 Condensed Magic Crystals


Upgraded First Skill Cost
  • 400 Fire Crystals
  • 200 Shiny Light Crystals
  • 200 Pitch-black Dark Crystals
  • 400 Condensed Magic Crystals


Second Skill Cost
  • 600 Fire Crystals
  • 300 Shiny Light Crystals
  • 300 Pitch-black Dark Crystals
  • 600 Condensed Magic Crystals


Upgraded Second Skill Cost
  • 800 Fire Crystals
  • 400 Shiny Light Crystals
  • 400 Pitch-black Dark Crystals
  • 800 Condensed Magic Crystals


Third Skill Cost
  • 1000 Fire Crystals
  • 500 Shiny Light Crystals
  • 500 Pitch-black Dark Crystals
  • 1000 Condensed Magic Crystals


Homunculus Skills Reset
  • 150 Frozen Water Crystals
  • 150 Flaming Fire Crystals
  • 150 Whirling Wind Crystals
  • 300 Condensed Magic Crystals
  • plus 150 Crystals of the current element
Or 300 Crystals

Description, multipliers, cooltime and powerup of Homunculus's skills

Homunculus Flame Ray Flame Ray
Attacks the enemy target to inflict Continuous Damage for 1 turn with a 50% chance.
Homunculus Flame Ray - Flood Flame Ray - Flood
Attacks the enemy target to inflict Continuous Damage for 1 turn with a 50% chance. The damage increases according to the Attack Speed.
Homunculus Flame Ray - Chain Flame Ray - Chain
Attacks the enemy target 4 times to inflict Continuous Damage for 1 turn with a 50% chance each.
Homunculus Flaming Magic Bullet Flaming Magic Bullet
Attacks the enemy target to weaken the target's Defense for 2 turns. (Reusable in 4 turns)
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +10%
  • Lv.5 Damage +10%
  • Lv.6 Cooltime Turn -1
Homunculus Igniting Magic Bullet Igniting Magic Bullet
Attacks the enemy target to decrease the Attack Speed for 2 turns. (Reusable in 4 turns)
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +10%
  • Lv.5 Damage +10%
  • Lv.6 Cooltime Turn -1
Homunculus Flaming Magic Bullet - Flood Flaming Magic Bullet - Flood
Attacks the enemy target to weaken the Defense for 2 turns. The damage increases according to the Attack Speed (Reusable in 4 turns)
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
  • Lv.6 Cooltime Turn -1
Homunculus Flaming Magic Bullet - Accelerate Flaming Magic Bullet - Accelerate
Attacks the enemy target to weaken the Defense for 2 turns and increases your Attack Bar by 50%.(Reusable in 4 turns)
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
  • Lv.6 Cooltime Turn -1
Homunculus Igniting Magic Bullet - Brand Igniting Magic Bullet - Brand
Attacks the enemy target to decrease the Attack Speed and leave a Branding Effect for 2 turns.(Reusable in 4 turns)
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
  • Lv.6 Cooltime Turn -1
Homunculus Igniting Magic Bullet - Chain Igniting Magic Bullet - Chain
Attacks the enemy target 3 times to decrease the Attack Speed for 2 turns. (Reusable in 4 turns)
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
  • Lv.6 Cooltime Turn -1
Homunculus Burn Soul Burn Soul
Attacks the enemy target to inflict damage. The damage increases according to the Attack Speed of both you and the target. (Reusable in 5 turns)
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Homunculus Flaming Thunder Flaming Thunder
Attacks all enemies to inflict damage. The damage increases according to the Attack Speed. (Reusable in 5 turns)
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Homunculus Eruption Eruption
Attacks the enemy target to inflict damage. The damage increases by 30% for each harmful effect on the enemy.(Reusable in 5 turns)
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Homunculus Flame Explosion Flame Explosion
Attacks the enemy target 4 times to inflict Continuous Damage for 1 turn.(Reusable in 5 turns)
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Homunculus Passive Passive
Revives with 50% HP when you're inflicted with fatal damage and falls under the Magic Power Explosion state for 2 turns. The Magic Power Explosion state will increase the damage inflicted to the enemies by 30%, but you'll be uncontrollable and die when the effect ends. [Automatic Effect]

Youtube Videos featuring Homunculus

Damage test
Max skilled lvl 40 Fire Homunculus damage test

How to get Fire in Summoners War

You can obtain from Craft Building

How many Devilmon to max skill-up Homunculus?

13 Devilmons/Other are needed to power up all the skills of Homunculus (Fire )

Mininum and maximum stats for any level of Homunculus

Form Stars Attack Defense Hp
Awakened

Min: 356

Max: 605

Min: 276

Max: 468

Min: 4,425

Max: 7,500

Awakened

Min: 484

Max: 823

Min: 375

Max: 637

Min: 6,000

Max: 10,215

Unawakened

Min: 314

Max: 533

Min: 266

Max: 452

Min: 4,140

Max: 7,020

Unawakened

Min: 426

Max: 725

Min: 362

Max: 615

Min: 5,625

Max: 9,555

Homunculus Fire Rating in PVP and PVE

Dungeon ( 4.3 / 5 )
Arena Defense ( 1.9 / 5 )
Arena Offense ( 4.4 / 5 )
Guild War Offense ( 3.9 / 5 )
Guild War Defense ( 2.1 / 5 )
ToA ( 4 / 5 )
Raid Battle ( 4.4 / 5 )
Farming ( 4.5 / 5 )

Your opinions



by , last update on 2017-09-20