Review, runes and strategy

Juno (Fire Oracle) is a great support monster in Summoners War with self-cleansing passive skill. She is very good in PvP defense thanks to her heal to all allies plus auto cleanse third skill.

She can also be used in Dragon B10 teams and ToA. Build herr as fast as you can, she can be very annoing to the enemy team if she gains turns fast!

Juno rune build

Support build: Violent/Nemesis or Violent/Revenge - SPD / %HP / %HP with %crit rate, accuracy and speed substats

Pvp build: Despair/Will or Despair/Nemesis - SPD / %HP / %HP with %crit rate, accuracy and speed substats

In-depth stats about Juno could be retrieved on SWARFARM

Juno (Fire Oracle) Further Informations

Juno (Fire Oracle) Juno
  • Rating by users: 3.75 / 5 based on 96 reviews

    Monster Type: support

Speed CRI Rate CRI Dmg Resistance Accuracy
100 15% 50% 15% 0%

Juno (Oracle fire) awakening materials:

Summoners War Magic Mid Essence 5
Summoners War Magic High Essence 15
Summoners War fire Mid Essence 10
Summoners War fire High Essence 20
Awakening bonus: Increases Accuracy by 25%

Non awakened form

Description, multipliers, cooltime and powerup of Juno's skills

Juno Leader Skill Leader Skill:
Increases the Critical Rate of ally monsters by 24%.
Juno Passing Time Passing Time
130% x3
Attack 3 times and recovers 15% of the Attack Bar each time the attack lands as a Critical Hit
  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +15%
Juno Predicted Future Predicted Future
Attacks all enemies with an 80% chance to remove beneficial effects, inflicting Continuous Damage equal to the number of removed beneficial effects for 2 turns. (Reusable in 4 turns)
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +10%
  • Lv.6 Cooltime Turn -1
Juno Loss of Cause and Effect (Passive) Loss of Cause and Effect (Passive)
Removes all harmful effects if you start the turn with harmful effects. Recovers HP of all allies by 10% of your MAX HP for each removed harmful effect. [Automatic Effect]

How to get Fire Oracle in Summoners War

You can obtain Oracle from Mystical Scroll , Mystical Summon (Crystals) , Fire Scroll , Legendary Scroll , Temple of Wishes

How many Devilmon to max skill-up Juno?

8 Devilmons/Other Oracle are needed to power up all the skills of Juno (Fire Oracle)

Juno skills Buffs and Debuffs

Continuous DMG Summoners War Continuous DMG - Predicted Future

Mininum and maximum stats for any level of Juno

Form Stars Attack Defense Hp

Min: 304

Max: 517

Min: 295

Max: 500

Min: 4,920

Max: 8,355


Min: 413

Max: 703

Min: 400

Max: 681

Min: 6,690

Max: 11,370


Min: 290

Max: 492

Min: 290

Max: 492

Min: 4,140

Max: 7,020


Min: 394

Max: 670

Min: 394

Max: 670

Min: 5,625

Max: 9,555

Juno Fire Rating in PVP and PVE

Dungeon ( 3.5 / 5 )
Arena Defense ( 4.6 / 5 )
Arena Offense ( 4.2 / 5 )
Guild War Offense ( 3.8 / 5 )
Guild War Defense ( 4.5 / 5 )
ToA ( 3.4 / 5 )
Raid Battle ( 3.3 / 5 )
Farming ( 2.7 / 5 )

Your opinions

ChowMyLoves Profile Image
08 June 2017 07:02
Needs a buff..... I think the passive will redirect the harmful effects granted by enemy to juno with a 30% chance for it to be useful....
KainMH3 Profile Image
10 June 2017 15:12
Do noy underestimate this Oracle. Most of the people think she´s the "worst" Oracle... WRONG. In my opinion she´s only the most difficult to rune, and when properly runed can be a real pain in PvP. However, buffs are always welcome!!! XD
Login to Comment

by , last update on 2020-06-30