When fighting raid battles versus the three headed hidra, every summoner must have in his team at least one cleanser. From R3 and above we won’t be able to get good performance results if our units are permanently under debuffs, so every player will need a monster (or more) that can perform AoE cleaning of all the negative effects the boss will place on our teams: Stun, Attack debuff, and the annoying Oblivion that will make passive skills useless. Here´s a list of all the AoE cleansers we can use in the Raid with their virtues and flaws.
Placement: Front line
Suggested build: Tanky with high HP and Defense. High resistance might be interesting.
Cleanse Cooldown: 6 turns
Virtues: Good tank with AoE inmunity, heal and cleanse.
Flaws: High cooldown in cleanse skill, and no useable debuffs. IA in raid might be tricky.
Placement: Better in back line, although high base defense may lead them to front if properly built.
Suggested build: Violent when used in the backline, and high Defense tank when in front.
Cleanse Cooldown: 3 turns
Virtues: Very fast cleanse with debuff transfer. Useful ATB reduction on 1st skill.
Flaws: Useless (in Raid) 3rd skill or debuffs
Placement: Better in back line
Suggested build: Violent with high speed and Resistance. This unit has to be fast to spam the passive.
Cleanse Cooldown: 3 turns
Virtues: Very fast cleanse with debuff transfer. Useful ATB reduction on 1st skill. AoE heal/Shield on passive
Flaws: Low damage, and no debuffs.
Placement: Back line
Suggested build: Violent, with Speed and Acc substats.
Cleanse Cooldown: 4 turns max leveled, with 2 turns extra cool down for every ally resurrected.
Virtues: Lots of debuffs + cleanse + mass resurrection.
Flaws: Very hard to get. Cleanse cooldown can be too long with low health DPS in the team.
Placement: Mainly back line. Only place in front if you can get godly HP and DEF runes for her as her base Defense is very low and her HP pool is only decent.
Suggested build: Violent, with good speed.
Cleanse Cooldown: 4 turns max leveled.
Virtues: Cleanse + 3 allies attack, glancing hit debuff, never uses second skill in raids.
Flaws: Cant do any good damage.
Placement: Front line, as her base Defense is very high.
Suggested build: Violent if she´s the only cleanser. Can be built with mixed runes if paired with another Cleanser.
Cleanse Cooldown: 4 turns max skilled.
Virtues: Wonderful third skill with cleanse+heal+immunity, speed debuff
Flaws: Second skill useless in raid, need IA fix.
Placement: Back line.
Suggested build: Swift or violent are fine.
Cleanse Cooldown: 3 turns max skilled
Virtues: Fast clean + heal, very easy to get and skill up. 2nd skill can be useful if you can get the right speed synergy.
Flaws: No damage or debuffs.
Placement: Back line
Suggested build: As he´s a fast cleanser, can be built with mixed set, but Violent is recommended if he´s the only cleanser in the team.
Cleanse Cooldown: 3 turns max skilled.
Virtues: Fast clean + debuffs and ATB increase. Easy to skill up.
Flaws: Low damage and useless first skill.
Placement: Front line
Suggested build: Violent and fast.
Cleanse Cooldown: 4 turns max skilled.
Virtues: Shield, speed debuff, ATB debuff&buff, Leader Skill.
Flaws: Low to average damage.
Placement: Back line
Suggested build: Violent is the most common build. Can be also Swift or Fatal if she´s not the only cleanser in the team.
Cleanse Cooldown: 3 turns max skilled.
Virtues: Very fast clean+Healing, Def break.
Flaws: Hard to get, useless first skill in raids. If not, she will be perfect.
Placement: Front line
Suggested build: Violent, but can perform with any other PvP set.
Cleanse Cooldown: 4 turns max leveled.
Virtues: Defender, damage dealer and cast immunity+cleanse with ATB increase.
Flaws: Hard to get, no raid debuffs.
Placement: Front line
Suggested build: 2x%HP + %DEF. Get some Accuracy substats.
Cleanse Cooldown: 5 turns max skilled.
Virtues: Usefull leader skill and debuffs.
Flaws: High cooldown on the cleanse
Placement: Back Line
Suggested build: None specific for raid.
Cleanse Cooldown: 5 turns max skilled.
Virtues: Third skill is game changer. Leader skill might be useful, atk debuff on S2
Flaws: High cooldown on clanse, non specific raid unit.
Placement: Back Line
Suggested build: Violent/Revenge with high HP substats. %ATK/SPD/%HP on rune 2. CrDam/%ATK on 4 and 6.
Cleanse Cooldown: 3 turns max skilled.
Virtues: AoE cleanse + Attack buff every 3 turns. Serious damage dealer. This unit is not a joke, he can work wonders.
Flaws: Squishy, too squishy. Need good sustain/support to survive R5.
Placement: Front or back, depending of the rune build.
Suggested build: 2xHP/DEF for front and any other for the back line
Cleanse Cooldown: 1 debuff/Every turn (passive)
Virtues: Great hP leaderskill, cleanse every turn, can be built as a tank.
Flaws: Low damage, useless second skill, can be oblivioned even with high resistance, cant remove inhability effects (stun).
Summoners War Debuff Reducers
Technically they are not cleansers, but their skills can reduce the debuffs casted on the ally units, so the reduction can turn into a full cleanse. Even more, they also amplify the length of the beneficial effects, with can be useful everywhere, even in raids. There are some monsters with this skill, but we will only comment on two of the most common and well known ones. They cannot substitute a proper cleanser, but can perfectly work as the second one.Placement: Back line
Suggested build: Tanky with some decent speed.
Debuff Reduce: Every 3 turns when max skilled.
Virtues: Fast cool down, heals and revives. Easy to get and skill.
Flaws: Low damage, no debuffs.
Placement: Back line
Suggested build: Violent with speed and attack power (no CrDam needed).
Debuff Reduce: Every 3 turns max skilled.
Virtues: Very fast cool down in the defuse reduce skill. Good AoE healer, can deal some damage too
Flaws: Only one debuff, not easy to skill.
Strategy for One Cleansers Teams
When using only one cleanser he must be Violent and fast, so he can quickly reduce cooltimes on the cleanse skill. Every time the hidra fills his attack bar, will use either Breath or Crush of Doom, and if the Breath is used, all the units can be debuffed. Even more, Rageful Roar also stuns your units, so a single cleanser have a lot of work to do. Of course, the cleanse skill must be full skilled to reduce the cooldowns.Strategy for Two Cleansers Teams
Here things can work different. One cleanser must still be Violent and fast, but the second can be a slow and tanky frontliner like Delphoi or Raviti in example. This second cleanser is just a bonus to the first one, and make the runs more stable and let the healers work better. In R4 and R5 a double cleanser is nearly a must for all raid teams.Perpetrated & Developed by Kain. Revised & Corrected by Tyranee.
Nice guide! Hey I have no other reviver than Michelle (Have Platy but as a reviver for PvE content Platy is just... S#¡3t) and seen Michelle at this guide makes me question something: if is worth to 6* her? and Do she have any real use in Raids instead of being simply the second choice for cleanse? Mine is awakened at 5* and full skill, since she was my first healer/reviver when i start to play back in 2014 and i use her for some floors in the ToA/ToAH. For the Raids have an Anavel for the cleanse but I DO need desperately a reviver to survive at R4-5
To be honest, I don´t think she´s worth it. But it´s personal, I never liked Michelle. Try getting Briand. He´s bette rthan Michelle by far.
Hi, thanks a lot for this awesome guide but I can't think why would you not add Fedora here, I know his cleanese is slow, takes 5 turns but remember that it also leaves Immunity effect for 2 turns so the team won't get any other debuff while he gets his ability back up. Besides that he has both atk and def debuff (100%) and heal block, good stats overall and even a Def buff leader skill. Can deal decent dmg with second skill too.
Thanks for the advice. I´ll add him, although his long cooldown makes him less interesting than other cleansers, but you´re right, I completely forgot about him.