Water Beast Raid Dungeon suggested team
The suggestion here is to bring a good speed buffer and attack bar booster like Bernard
to remove the Freezing Air effect as soon as possible, a good healer (one is fair enough) and with them on frontline
bring lot of wind or water violent/revenge DPS units.
As always a speed debuffer would be nice to get more time to deal damage when the boss is inactive.
Our Tested Auto-SS Rank team is:
Wind Skydancer (Chasun) - Violent/Nemesis SPD/HP%/HP%[DEF%]
Bernard (Wind Griffon) - Swift/Broken SPD/HP%/DEF%
Water Ifrit (Theomars) - Violent/Revenge SPD/CD%/ATK%
Water Phoenix (Sigmarus) - Violent/Blade Atk%/CD%/Atk%
Water Kung-Fu Girl (Xiao lin) - Violent/Revenge Atk%/Cr%/Atk%
Wind Chimera (Lagmaron) - Swift/Blade SPD/CritD%/Atk%
Check out our general guidelines for monsters in Raid Dungeon.
Summoners War Water Beast Skill Description
Attacks all enemies 2 times using its gigantic body to put them under freezing effect.
Grants Freezing Air Effect on all enemies with an ice roar. The Freezing Air Effect becomes stronger every time the Freezing roar is used. Freezing Air: 75% of the MAX HP will be frozen and all abilities will be lost. The frozen HP will be substantially recovered proportionate to the increased amount of Attack Bar. The damage you receive will increase proportionate to the frozen HP under the Freezing Air effect. As the Freezing Air effect becomes stronger, the frozen HP recovery will slow down.
Thorn of Despair:
Attacks the enemies in the frontline 2 times with a sharp thorn. The damage increases substantially as the target’s Defense decreases. This attack will target the backline if there are no enemies left in the frontline.
Frozen Rageful Breath:
Removes all beneficial effects on all enemies and attacks them 6 times with ice breath.
Twisted Body (Passive):
Weakens the effect that inflict damage proportionate to the HP with a twisted power and gains immunity against all harmful effects. The immunity against all harmful effects will be removed during the Groggy State.