Increase CRI Rate Summoners War

+30% flat Crit Rate. Increased crit rate is good for nukers like Katarina or Lushen and works fine with Rage runed monsters, for the increased chance on critical hits.
Qebehsenuef water

Qebehsenuef
(Horus Water)

  • Decrease ATK SPD (Desert Wind)
  • Increase ATK (Shout of Fury)
  • Increase CRI Rate (Shout of Fury)
  • Invincible (Shout of Fury)
Chilling water

Chilling
(Jack-o'-lantern Water)

  • Decrease ATK SPD (Trickster)
  • Increase ATK SPD (Song of the Night Wind)
  • Increase CRI Rate (Song of the Night Wind)
Korona dark

Korona
(Brownie Magician Dark)

  • Increase ATK (Fever Time)
  • Increase CRI Rate (Fever Time)
Trevor fire

Trevor
(Neostone Fighter Fire)

  • Increase ATK (Combat Knife)
  • Increase CRI Rate (Relentless Strike)
Aquila wind

Aquila
(Brownie Magician Wind)

  • Increase ATK (Fever Time)
  • Increase CRI Rate (Fever Time)
Imesety wind

Imesety
(Horus Wind)

  • Decrease ATK SPD (Desert Wind)
  • Increase CRI Rate (Marching Shout)
  • Increase DEF (Marching Shout)
Windy wind

Windy
(Jack-o'-lantern Wind)

  • Decrease ATK SPD (Trickster)
  • Increase ATK SPD (Song of the Night Wind)
  • Increase CRI Rate (Song of the Night Wind)
  • Shield (The Shadow of the Moon (Passive))
Gangchun water

Gangchun
(Beast Hunter Water)

  • Stun (Aim Head)
  • Increase CRI Rate (Master of Hunting (Passive))
Aqcus water

Aqcus
(Charger Shark Water)

  • Increase CRI Rate (Lunging Wave)
  • Decrease ATK (Drive)
  • Decrease ATK SPD (Drive)
  • Continuous DMG (The Smell of Blood (Passive))
Camules dark

Camules
(Elemental Dark)

  • Continuous DMG (Dark Claw)
  • Increase ATK (Solid Blades)
  • Increase CRI Rate (Solid Blades)
  • Reflect DMG (Power of Darkness)
Wei Shin dark

Wei Shin
(Drunken Master Dark)

  • Decrease ATK (Rolling Punch)
  • Increase CRI Rate (Snake Punch)
  • Continuous DMG (Snake Punch)
Mei fire

Mei
(Martial Cat Fire)

  • Stun (Energy Punch)
  • Counter (Counterattack)
  • Increase CRI Rate (Counterattack)
Calicus dark

Calicus
(Charger Shark Dark)

  • Increase CRI Rate (Lunging Wave)
  • Decrease ATK (Incapacitate)
  • Decrease ATK SPD (Incapacitate)
Randy fire

Randy
(Bounty Hunter Fire)

  • Increase CRI Rate (Ready to Snipe)
  • Increase DEF (Ready to Snipe)
Ignicus fire

Ignicus
(Charger Shark Fire)

  • Increase CRI Rate (Lunging Wave)
  • Decrease ATK (Incapacitate)
  • Decrease ATK SPD (Incapacitate)
  • Decrease DEF (Wave Harpoon)
Adrian fire

Adrian
(Elven Ranger Fire)

  • Unrecoverable (Strafe)
  • Continuous DMG (Arrow Storm)
  • Increase ATK SPD (Path of the Forest)
  • Increase CRI Rate (Path of the Forest)
Dusky dark

Dusky
(Jack-o'-lantern Dark)

  • Decrease ATK SPD (Trickster)
  • Increase ATK SPD (Song of the Night Wind)
  • Increase CRI Rate (Song of the Night Wind)
  • Shield (The Night's Comfort (Passive))
Rumicus light

Rumicus
(Charger Shark Light)

  • Increase CRI Rate (Lunging Wave)
  • Decrease ATK (Drive)
  • Decrease ATK SPD (Drive)
Remy water

Remy
(Harg Water)

  • Decrease ATK SPD (Wood Vine)
  • Increase CRI Rate (Hedgehog's Thorn)
  • Increased CRI Resist (Hedgehog's Thorn)
Zephicus wind

Zephicus
(Charger Shark Wind)

  • Increase CRI Rate (Lunging Wave)
  • Decrease ATK (Drive)
  • Decrease ATK SPD (Drive)
Sieq fire

Sieq
(Hellhound Fire)

  • Increase ATK (Begin Hunt)
  • Increase CRI Rate (Begin Hunt)
Taharus wind

Taharus
(Elemental Wind)

  • Continuous DMG (Lightning Claw)
  • Increase ATK (Solid Blades)
  • Increase CRI Rate (Solid Blades)
  • Continuous DMG (Assassinate .)