Invincible Summoners War

Prevents all damage, including damage from continuous damage effect. Invincible effect can be dispelled. Invincible effect cannot prevent damage coming from ingoring all sources of defense skills like the 4th skills of dark and light samurais (Sige and Tosi)
Shi Hou water

Shi Hou
( Water)

  • Stun (Monkey Wand)
  • Immunity (Alter Ego Attack)
  • Invincible (Alter Ego Attack)
Trinity dark

Trinity
( Dark)

  • Invincible (Soul Reaper)
Pontos light

Pontos
( Light)

  • Silence (Sweeping Waves)
  • Immunity (Holy Ground)
  • Invincible (Holy Ground)
Katarina wind

Katarina
( Wind)

  • Invincible (Soul Reaper)
Sian water

Sian
( Water)

  • Unrecoverable (Flying Cards)
  • Decrease ATK SPD (Surprise Bomb)
  • Increased chances of missing (Surprise Bomb)
  • Stun (Surprise Bomb)
  • Immunity (Revival Magic (Passive))
  • Invincible (Revival Magic (Passive))
Qebehsenuef water

Qebehsenuef
( Water)

  • Decrease ATK SPD (Desert Wind)
  • Increase ATK (Shout of Fury)
  • Increase CRI Rate (Shout of Fury)
  • Invincible (Shout of Fury)
Chloe fire

Chloe
( Fire)

  • Immunity (Fanatic)
  • Invincible (Fanatic)
Icasha light

Icasha
( Light)

  • Invincible (Absolute Defense)
Halphas light

Halphas
( Light)

  • Decrease ATK SPD (Soul Summoning)
  • Invincible (Endless Attachment (Passive))
Kahli fire

Kahli
( Fire)

  • Continuous DMG (Cross Attack)
  • Increase ATK (God of Fire)
  • Invincible (God of Fire)
Naki fire

Naki
( Fire)

  • Stun (Honorable Attack)
  • Decrease ATK SPD (Start Battle)
  • Decrease DEF (Start Battle)
  • Invincible (Request Battle)
  • Provoke (Request Battle)
Neal light

Neal
( Light)

  • Stun (Light Hurricane)
  • Invincible (Holy Shield)