Iris (Light Magic Knight) is clearly the best of all Magic Knights and despite labeled as an attack monster is a CC and support unit with healing capabilities (15% every turn) and AoE Strip, she is basically a good alternative to Chilling both PvE (in Dragon B10) and PvP purposes but she is better in most cases.
In Arena and Guild Wars Iris shines against Chloe / Theomars and Khmun (Fire Anubis) teams, if you want to build this magic knight as a very annoying PvP unit you may think of Despair + Revenge, with this runes she'll strip AoE every time revenge is triggered!
Violent build: Violent/Focus or Violent/Nemesis - SPD / %Crit dmg / %ATT with speed and accuracy substat
Crowd control build: Despair/Revenge - SPD / %HP /%ACC (OR Hp%) with speed and accuracy substat
In-depth stats about Iris could be retrieved on SWARFARMRating by users: 4.19 / 5 based on 163 reviews
Monster Type: attack
Speed | CRI Rate | CRI Dmg | Resistance | Accuracy |
---|---|---|---|---|
% | % | % | % |
Form | Stars | Attack | Defense | Hp |
---|---|---|---|---|
Awakened |
Min: 251 Max: 428 |
Min: 168 Max: 285 |
Min: 3,135 Max: 5,340 |
|
Awakened |
Min: 342 Max: 581 |
Min: 228 Max: 387 |
Min: 4,275 Max: 7,260 |
|
Awakened |
Min: 465 Max: 790 |
Min: 310 Max: 527 |
Min: 5,805 Max: 9,885 |
|
Unawakened |
Min: 223 Max: 380 |
Min: 150 Max: 255 |
Min: 3,045 Max: 5,175 |
|
Unawakened |
Min: 304 Max: 517 |
Min: 204 Max: 347 |
Min: 4,140 Max: 7,020 |
|
Unawakened |
Min: 413 Max: 703 |
Min: 278 Max: 472 |
Min: 5,625 Max: 9,555 |