Review, runes and strategy

Iris (Light Magic Knight) is clearly the best of all Magic Knights and despite labeled as an attack monster is a CC and support unit with healing capabilities (15% every turn) and AoE Strip, she is basically a good alternative to Chilling both PvE (in Dragon B10) and PvP purposes but she is better in most cases.


In Arena and Guild Wars Iris shines against Chloe / Theomars and Khmun (Fire Anubis) teams, if you want to build this magic knight as a very annoying PvP unit you may think of Despair + Revenge, with this runes she'll strip AoE every time revenge is triggered!

Iris rune build

Violent build: Violent/Focus or Violent/Nemesis - SPD / %Crit dmg / %ATT with speed and accuracy substat

Crowd control build: Despair/Revenge - SPD / %HP /%ACC (OR Hp%) with speed and accuracy substat

In-depth stats about Iris could be retrieved on SWARFARM

Iris (Light Magic Knight) Further Informations

Iris (Light Magic Knight) Iris
  • Rating by users: 4.04 / 5 based on 128 reviews

    Monster Type: attack

Speed CRI Rate CRI Dmg Resistance Accuracy
105 15% 50% 15% 0%

Iris (Magic Knight light) awakening materials:

Summoners War Magic Mid Essence 15
Summoners War Magic High Essence 5
Summoners War light Mid Essence 20
Summoners War light High Essence 10
Awakening bonus: Increase ability: Increases Attack Speed by 15

Non awakened form

Description, multipliers, cooltime and powerup of Iris's skills

Iris Blade Surge Blade Surge
100% x2 + 200 x1
Attacks the enemy target 2 times and attacks all enemies with even more powerful attack on the 3rd attack.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +5%
  • Lv.5 Damage +15%
Iris Magic Surge Magic Surge
210% x3
Attacks the target that isn't granted with any beneficial effects with 3 magic bullets and Silences the target for 2 turns with a 75% chance each. The target under the Silence Effect won't be able to use skills with cooldown time excluding the passive skills. (Reusable in 3 turns)
  • Lv.2 Damage +10%
  • Lv.3 Harmful Effect Rate + 10%
  • Lv.4 Damage +10%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate + 15%
Iris Sweet Revenge (Passive) Sweet Revenge (Passive)
Removes one beneficial effect each with a 35% chance and recovers the ally with the lowest HP by 15% when you attack on your turn. [Automatic Effect]
  • Lv.2 Recovery +10%
  • Lv.3 Recovery +10%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Recovery +10%
  • Lv.6 Harmful Effect Rate +15%
Iris Leader Skill Leader Skill:
Increases the Accuracy of ally monsters by 30%.

How to get Light Magic Knight in Summoners War

You can obtain Magic Knight from Light & Dark Scroll , Temple of Wishes

How many Devilmon to max skill-up Iris?

14 Devilmons/Other Magic knight are needed to power up all the skills of Iris (Light Magic knight)

Iris skills Buffs and Debuffs

Silence Summoners War Silence - Magic Surge

Mininum and maximum stats for any level of Iris

Form Stars Attack Defense Hp
Awakened

Min: 251

Max: 428

Min: 168

Max: 285

Min: 3,135

Max: 5,340

Awakened

Min: 342

Max: 581

Min: 228

Max: 387

Min: 4,275

Max: 7,260

Awakened

Min: 465

Max: 790

Min: 310

Max: 527

Min: 5,805

Max: 9,885

Unawakened

Min: 223

Max: 380

Min: 150

Max: 255

Min: 3,045

Max: 5,175

Unawakened

Min: 304

Max: 517

Min: 204

Max: 347

Min: 4,140

Max: 7,020

Unawakened

Min: 413

Max: 703

Min: 278

Max: 472

Min: 5,625

Max: 9,555

Iris Light Rating in PVP and PVE

Dungeon ( 3.8 / 5 )
Arena Defense ( 4.2 / 5 )
Arena Offense ( 4.5 / 5 )
Guild War Offense ( 4.4 / 5 )
Guild War Defense ( 4.2 / 5 )
ToA ( 3.9 / 5 )
Raid Battle ( 3.4 / 5 )
Farming ( 3.9 / 5 )

Your opinions



by , last update on 2018-09-18