Water Archangel (Ariel)

Review, runes and strategy

Ariel is one of the best Healer in Summoners war.

With two heal-type skills he is considered on top 3 healers in game.

In-depth stats about Ariel could be retrieved on SWARFARM

Ariel (Water Archangel) Further Informations

Ariel (Water Archangel) Ariel
  • Rating by users: 4.47 / 5 based on 14 reviews

    Monster Type: support

Speed CRI Rate CRI Dmg Resistance Accuracy
95 15% 50% 15% 0%

Ariel (Archangel water) awakening materials:

Summoners War Magic Mid Essence 5
Summoners War Magic High Essence 15
Summoners War water Mid Essence 10
Summoners War water High Essence 20
Awakening bonus: Increases the Resistance 25%.

Non awakened form

Description, multipliers, cooltime and powerup of Ariel's skills

Ariel Leader Skill Leader Skill:
Increases the HP of ally monsters with Water attribute by 50%.
Ariel Heavenly Sword Heavenly Sword
180%+270%
Attacks with a heavenly sword, removing a beneficial effect on the enemy with a 75% chance. The damage increases according to your Defense.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +5%
  • Lv.5 Damage +15%
Ariel Archangel's Blessing Archangel's Blessing
50%
Recovers an ally's HP by 50%. (Reusable in 5 turns)
  • Lv.2 Cooltime Turn -1
  • Lv.3 Cooltime Turn -1
Ariel Holy Water Holy Water
30%
Fills up the Attack Bar of all allies by 20% each and recovers their HP by 30% each. Additionally, recovers 15% HP each turn for 3 turns. (Reusable in 6 turns)
  • Lv.2 Recovery + 10%
  • Lv.3 Recovery + 10%
  • Lv.4 Cooltime Turn -1

Youtube Videos featuring Ariel

Ariel skill guide
Skillset Review and Rune build by The Motivational Gamer

How to get Water Archangel in Summoners War

You can obtain Archangel from Mystical Scroll , Mystical Summon (Crystals) , Water Scroll , Legendary Scroll , Temple of Wishes

How many Devilmon to max skill-up Ariel?

9 Devilmons/Other Archangel are needed to power up all the skills of Ariel (Water Archangel)

Ariel skills Buffs and Debuffs

Blessed Summoners War Blessed - Holy Water

Mininum and maximum stats for any level of Ariel

Form Stars Attack Defense Hp
Awakened

Min: 261

Max: 444

Min: 323

Max: 549

Min: 5,130

Max: 8,715

Awakened

Min: 355

Max: 604

Min: 439

Max: 747

Min: 6,975

Max: 11,850

Unawakened

Min: 257

Max: 436

Min: 323

Max: 549

Min: 4,140

Max: 7,020

Unawakened

Min: 349

Max: 593

Min: 439

Max: 747

Min: 5,625

Max: 9,555

Ariel Water Rating in PVP and PVE

Dungeon ( 4.4 / 5 )
Arena Defense ( 4.6 / 5 )
Arena Offense ( 4.5 / 5 )
Guild War Offense ( 4.5 / 5 )
Guild War Defense ( 4.5 / 5 )
ToA ( 4.3 / 5 )
Raid Battle ( 4.5 / 5 )
Farming ( 4.4 / 5 )

Your opinions

Sepheroth420 Profile Image
21 October 2017 01:49
ive tried various rune sets on this mon and im currently running 2 energy sets and 1 tolerance set. Hp% Hp% Hp% with Spd , Resistance% and Def% subs. i have him sitting at 36,478 Hp and 1,074 Def. im trying to get his def subs higher but this seems to be working very well. ive also tried the same build as his brother Velajule, Vio Will with Hp Hp Def and it works aswell, especially in arena. when you hit F1 - C1 or C2 its almost imperitive to have him on Will, as he is a liable target for first attacks because evryone knows he is a Base healing mon. So with High Hp and Def with Resistance followed by will, he is a great tanking healer that can take hits even when Def break is on him. I always pair him with a mon that can cast perma Immun like Woosa or his brother Velajule. followed by a nuker such as Theomars. this set up is really affective in wars. But remember, he is almost always the first target in Arena so build him with as much HP and Def as you can. 
on another note Ariel is a mon that shines in every aspect of this game, ive used him in ToA, Cairos, Rift, and Guild Def. He is my Favorite healing monster followed closely by Chasun. but any other imput is appriciated, im always looking to improving this Valuble unit.
KainMH3 Profile Image
24 October 2017 17:54

Lol, your review is nice but it seems weird to me when you mention that Ariel is "almost always the first target in Arena", because when I face him i always always always leave him for the end. The reason to do so is that a well built Ariel is so hard to kill that even a full tram of 4 monsters may have trouble to take him down, so I´ve already learnt how useless, frustrating and disappointing is to try to nuke Ariel while the enemy team destroys you in a slowly but steady way. So I just forget about Ariel, try to kill the rest of the enemy team as soon as possible and then I patiently face Ariel with 3 or 4 monsters and eventually kill him.

He´s a top healer, and he has also great utility in some elemental rifts and in the Raid frontline as long as you can build him with some extra defense.

Sepheroth420 Profile Image
24 October 2017 19:38
this is true but it is just my opinion, some ariels arnt well built though so i almost always hit him once at first to test hp and def. if its not high enough i always nuke him first. but if he is well built as you stated i do leave him for last. as his Att is not great and he hardly hits hard at all. hes not deadly. 
Bubbles Profile Image
04 December 2017 20:00
Just had a friends Ariel solo dark floor 10, so there you go for that.
KainMH3 Profile Image
05 December 2017 08:02
I´ve seen a Racuni soloing Dragon B10 and Ramagos soloing Giant B10. And they´re nat3 and nat2...
Bubbles Profile Image
05 December 2017 13:13
Just depends on the runes.
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by , last update on 2017-12-17