Review, runes and strategy

Mo Long (Water Panda Warrior) is a great HP tank monster in summoners War.

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Mo Long is very good against bosses, both dunegeon and Raid battles, because his third skill can do tremendous damage proportionate to enemy's current HP. However this skill has a drawback: the damage is done both to the enemy and Mo Long itself. For that reason it could be a good idea to rune him with Vampire set runes so that he will regain 35% of the damage dealt

His second skill's damage scales up with Mo Long's MAX HP and is an AoE stun and debuff: this skill, paired with his third skill, makes Mo Long very usefull also for ToA.

Since both skills are related to his HP, is a good idea to build Mo Long with huge amount of HP: look for runes with %HP both in primary(position 2,4 and/or 6) and substats.

Nemesis and Violent builds can be viable options because his third skill has a huge cooldown (8 turn if not levelled up).

Like all other Panda Warriors, Revenge runes build is a good idea thanks to the primary skill with Defense break.


Suggested runes

Sustain build: Vampire/Energy or Vampire/Revenge - SPD / %HP / %HP or %HP / %HP / %HP

Violent build: Violent/Revenge or Violent/Nemesis - SPD / %HP / %HP or %HP / %HP / %HP


Update 3 May 2016: Skill error

The third skill has been fixed after a translation (from 20% less effective to reduced to 20% against Bosses)

In-depth stats about Mo Long could be retrieved on SWARFARM

Mo Long (Water Mo Long) Further Informations

Mo Long (Water ) Mo Long
  • Rating by users: 4.11 / 5 based on 321 reviews

    Monster Type: hp

Speed CRI Rate CRI Dmg Resistance Accuracy
% % % %

Mo Long ( water) awakening materials:

Awakening bonus:

Description, multipliers, cooltime and powerup of Mo Long's skills

Mo Long Leader Skill Leader Skill:
Increases the HP of ally monsters by 33%.
Mo Long Sequential Attack Sequential Attack
130% x3
Attacks the enemy 3 times with each strike having a 30% chance to decrease the target's Defense for 2 turns.
  • Lv.2 Damage +5%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +10%
  • Lv.6 Damage +10%
Mo Long Dragon's Dance Dragon's Dance
(100%+7%) x3
Attacks all enemies 3 times to inflict damage that increases accordingly to your MAX HP. The third attack removes a beneficial effect and stuns them for 1 turn with a 25% chance each. (Reusable in 4 turns)
  • Lv.2 Harmful Effect Rate +5%
  • Lv.3 Damage +10%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Damage +10%
  • Lv.6 Cooltime Turn -1
Mo Long Reckless Assault Reckless Assault
Launches a reckless attack that damages the enemy by 70% of its HP at the cost of receiving the same amount of damage. The damage can't exceed your current HP, and is reduced to 15% (instead of 70%) against Boss enemies. (Reusable in 8 turns)
  • Lv.2 Cooltime Turn -1
  • Lv.3 Cooltime Turn -1
  • Lv.4 Cooltime Turn -1

Youtube Videos featuring Mo Long

Chloe in PvP
Gameplay Video by YDCB

How to get Water in Summoners War

You can obtain from Mystical Scroll , Mystical Summon (Crystals) , Water Scroll , Legendary Scroll , Temple of Wishes

How many Devilmon to max skill-up Mo long?

13 Devilmons/Other are needed to power up all the skills of Mo long (Water )

Mo long skills Buffs and Debuffs

Decrease DEF Summoners War Decrease DEF - Sequential Attack
Stun Summoners War Stun - Dragon's Dance

Mininum and maximum stats for any level of Mo long

Form Stars Attack Defense Hp

Min: 280

Max: 476

Min: 280

Max: 476

Min: 5,490

Max: 9,330


Min: 381

Max: 648

Min: 381

Max: 648

Min: 7,455

Max: 12,675


Min: 266

Max: 452

Min: 266

Max: 452

Min: 4,845

Max: 8,235


Min: 362

Max: 615

Min: 362

Max: 615

Min: 6,585

Max: 11,205

Mo long Water Rating in PVP and PVE

Dungeon ( 3.6 / 5 )
Arena Defense ( 4.2 / 5 )
Arena Offense ( 4.6 / 5 )
Guild War Offense ( 4.5 / 5 )
Guild War Defense ( 4.2 / 5 )
ToA ( 3.9 / 5 )
Raid Battle ( 3.8 / 5 )
Farming ( 4 / 5 )

Your opinions

by , last update on 2023-09-18