Review, runes and strategy

Orion (Water Brownie Magician) is one of the best support monsters with attack bar boost and defense break skills in Summoners war.

Orion Funko Pop

Orion is available as a funko Pop Figure since 6th November:

Orion Funko Pop

Let's see why he is so popular expecially in arena.

His second third skill is a bar increaser just like Bernard's with the exception that Orion's one will also randomly apply 4 debuff to random enemies (one enemy can be targeted from all 4 of them). Orion will use defense break, remove beneficial effects, stun and heal block debuffs.

Second skill a 1 turn AoE defense break.

With first skill he can get another turn, like a built-in violent proc.

He is really good in arena defense since, if he is speedy, in the first turn it's easy to get allies bar raised or enemy def broken.

High speed and Violent runes are a must.

Orion in RTA

In RTA Orion brings some unpredictable beaviour and a little bit of randomness, due to his first skill he can go over the violent proc limitation by resetting procs when getting other turns.

Orion in Guild and Siege

He is pretty common used in Defense paired with a speed leader, an AoE defense breaker and an AoE Nuker, this combination can be used even in attack, most common team are based on Galleon, Orion, AOE Nuker.

Orion rune build

PvP build: Violent/Will - SPD / %HP / %HP or SPD / %HP / %ACC with speed and accuracy substats

Violent build: Violent/Nemesis or Violent/Energy - SPD / %HP / %HP or SPD / %HP / %DEF with speed substats

In-depth stats about Orion could be retrieved on SWARFARM

Orion (Water Orion) Further Informations

Orion (Water ) Orion
  • Rating by users: 3.82 / 5 based on 160 reviews

    Monster Type: support

Speed CRI Rate CRI Dmg Resistance Accuracy
% % % %

Orion ( water) awakening materials:

Awakening bonus:

Description, multipliers, cooltime and powerup of Orion's skills

Orion Leader Skill Leader Skill:
Increases the Defense of ally monsters by 25%.
Orion Run Run Run Run
Bounces towards the enemy to attack and gets another turn with a 30% chance.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +10%
  • Lv.5 Damage +10%
Orion Fly Fly Fly Fly
Attacks all enemies with giant orbs, decreasing their Defense for 1 turn. This attack lands as a Crushing Hit, regardless of the enemy's attribute. (Reusable in 4 turns)
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Orion Harmless Prank Harmless Prank
Randomly selects an enemy 4 times to grant one of the following effects: remove a beneficial effect, stun, decrease Defense, or disturb HP recovery. Additionally, the Attack Bar of all allies will be increased by 30%. (Reusable in 5 turns)
  • Lv.2 Cooltime Turn -1
  • Lv.3 Cooltime Turn -1

Youtube Videos featuring Orion

Orion Rune build
Guide by Schizophrenicgamer
Skill review
Orion skill analysis by The Motivational Gamer
Official Video
Animation by Summoners War

How to get Water in Summoners War

You can obtain from Mystical Scroll , Mystical Summon (Crystals) , Legendary Scroll , Water Scroll , Temple of Wishes

How many Devilmon to max skill-up Orion?

10 Devilmons/Other are needed to power up all the skills of Orion (Water )

Orion skills Buffs and Debuffs

Decrease DEF Summoners War Decrease DEF - Fly Fly
Decrease DEF Summoners War Decrease DEF - Harmless Prank
Stun Summoners War Stun - Harmless Prank
Unrecoverable Summoners War Unrecoverable - Harmless Prank

Mininum and maximum stats for any level of Orion

Form Stars Attack Defense Hp

Min: 203

Max: 345

Min: 209

Max: 356

Min: 3,240

Max: 5,520


Min: 276

Max: 468

Min: 285

Max: 484

Min: 4,425

Max: 7,500


Min: 375

Max: 637

Min: 387

Max: 659

Min: 6,000

Max: 10,215


Min: 185

Max: 315

Min: 196

Max: 333

Min: 2,940

Max: 4,995


Min: 252

Max: 428

Min: 266

Max: 452

Min: 3,990

Max: 6,780


Min: 342

Max: 582

Min: 362

Max: 615

Min: 5,430

Max: 9,225

Orion Water Rating in PVP and PVE

Dungeon ( 3.4 / 5 )
Arena Defense ( 4.7 / 5 )
Arena Offense ( 4.4 / 5 )
Guild War Offense ( 4.4 / 5 )
Guild War Defense ( 4.7 / 5 )
ToA ( 3.2 / 5 )
Raid Battle ( 3 / 5 )
Farming ( 2.6 / 5 )

Your opinions

KainMH3 Profile Image
12 April 2017 16:32
Orion, the water brownie... definitely one piece of amazing madness it the battle. This is by far the most crazy going monster you will face in PvP battles, doesn´t matter if it´s by your side or in the enemy team, Orion is just IMPREDICTIBLE. He may change the tide of a battle with a single use of his third skill, the feared Harmless Prank. Orion has totally demoted Bernard as speed leader in the advanced PvP game, and most players have given Bernard´s best speed runes to him. The reasons are multiple: Orion can clean shields or inmunity wings on an enemy plus randomly place def break, stun or disturb recovery on the same target or others. Harmless Prank is too RNG based, but its incredibly fun as everytime you use it is like playing the roussian roulette. Orion is an amazing speed buffer with unpredictable effects, has a 1-turn AoE Def Break in the second skill and a self-violent build in the first one. Even after he´s been nerfed in the latest 3.2.X version, he remains capable of using the first skill twice and then proc again to use the third in the same turn. His extra turns have always a 30% fixed chance so its much better than a Violent build that starts with a 22% percentage that drops every time it procs. After a lot of testing and discussion in my guild and even after the recently nerfed Orion favours the Violent build I still believe that SWIFT runes are the key to use this monster. Its just like Bernard: go first or die. Orion has to outspeed Bernard, Chloe and Tiana to use Harmless Prank and destroy the enemy strategy, so you are going to need the fastest you can get. Do not regret to unrune Bernard, Orion is much better than the Griffon in late game PvP, and will be a must both in Arena and Guild Wars offense and deffense. He is disobedient, rebel and wild, but overall he is fun, and you will like him.
batmanrevived Profile Image
12 April 2017 16:50
Totally agree with Kain's review, i have left all my best swift rune on him and even after the nerf he still remains godlike! i have only one doubt, i am C1 and still can't decide if is better bring Chloe or Orion for arena defense. do you have any hint?
KainMH3 Profile Image
12 April 2017 17:27
At C1 level you can expect a lot of players owning monsters like Juno, Praha, Chiwu (there are lots of Chiwus out there, where the fuck is mine?) or even Gemini that will spoil Chloe´s invulnerability. Everyone know what chloe is going to do, but no one knows what the hell Orion will do... So at C1 and above I think Orion is much more annoying in AD or GWD than Chloe. OF COURSE, it´s only my oppinion, but Chloe has left AD since I got a decent speed Orion and a Speed leader for him.
batmanrevived Profile Image
25 April 2017 15:35
Got orion on my AD following your hint, thanks man my AD is shining with Orion (will / swift)
Gokaa Profile Image
26 October 2017 12:21
I think Orion should get a little bit nerf again, like make the "harmless prank" a 4 turns cd.
This monster is cancer really.

Build him with most speed as you can and accuaracy, that's all.
If you can reach a good amount of speed with violent runes, then enjoy C2 lads !
bestsummoner Profile Image
05 November 2017 11:16
Can't agree more with you. I have an AO that can bring me to G1 but my AD sucks and can support only C1. I have recently replaced theomars in my AD with a nice speeded Orion (250speed but i'm waiting reapprisals next week to pray RNGesus and get more speed substats :D), this new AD got me stay C2 with not so much effort.

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by , last update on 2023-09-21