Review, runes and strategy

Qebehsenuef (Water Horus) is a fusionable support monster in Summoners War.

Qubehsenuef is a very good support monster that relies both on buff and debuffs.

His second skill is a AoE attack bar reducer plus attack speed weakening effect to all enemies.

The first skill also reduces attack bar by 30% (single target), but what makes Water Horus a very good monster is his third skill: crit rate and attack power buff to all allies (very similar to Sieq-Fire Hellhound's third skill) plus one turn single target invincibility.

This skill is perfect to use paired with Katarina-Wind Valkirja in pvp (best use in Guild Wars offense), because her third skill will ignore defense if she is under the effects of invincibility, besides she will be attack power and crit rate boosted.

Best rune set for Water Horus are Swift runes, also because his second skill is damage scaling with speed stat.

Qebehsenuef has become fusion food for Xiong Fei-Fire Panda Warrior, but you'd better fuse another one, Water Horus is a keeper!

Qebehsenuef rune build

All game Swift/Focus - SPD / %HP / %ACC or SPD / %HP / %HP with speed and accuracy substats.

In-depth stats about Qebehsenuef could be retrieved on SWARFARM

Qebehsenuef (Water Qebehsenuef) Further Informations

Qebehsenuef (Water ) Qebehsenuef
  • Rating by users: 4.20 / 5 based on 84 reviews

    Monster Type: support

Speed CRI Rate CRI Dmg Resistance Accuracy
% % % %

Qebehsenuef ( water) awakening materials:

Awakening bonus:

Description, multipliers, cooltime and powerup of Qebehsenuef's skills

Qebehsenuef Leader Skill Leader Skill:
Increases the Resistance of ally monsters in the Arena by 40%.
Qebehsenuef Overpower Overpower
380%
Deals damage to an enemy and with a 50% chance, decreases its Attack Bar by 30%.
  • Lv.2 Damage +5%
  • Lv.3 Harmful Effect Rate +5%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +10%
  • Lv.6 Damage +10%
  • Lv.7 Harmful Effect Rate +15%
Qebehsenuef Desert Wind Desert Wind
((Spd+50)/0.5)%
Attacks all enemies with winds of sand, decreasing their Attack Bar by 30% and also their Attack Speed by 2 turns with a 50% chance. The damage of this skill increases accordingly to your Attack Speed. (Reusable in 5 turns)
  • Lv.2 Damage +10%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +10%
  • Lv.6 Cooltime Turn -1
Qebehsenuef Shout of Fury Shout of Fury
Increases the Attack Power and Critical Rate of all allies for 2 turns, and makes the designated target Invincible for 1 turn. (Reusable in 6 turns)
  • Lv.2 Cooltime Turn -1
  • Lv.3 Cooltime Turn -1

Mosters needed to get Water fusion?

Ragion
4 stars - lvl 35
Nubia
4 stars - lvl 35
Shailoq
4 stars - lvl 35
Sieq
4 stars - lvl 35

How to get Water in Summoners War

You can obtain from Mystical Scroll , Mystical Summon (Crystals) , Legendary Scroll , Water Scroll , Monster Fusion , Temple of Wishes

How many Devilmon to max skill-up Qebehsenuef?

13 Devilmons/Other are needed to power up all the skills of Qebehsenuef (Water )

Qebehsenuef skills Buffs and Debuffs

Decrease ATK SPD Summoners War Decrease ATK SPD - Desert Wind
Increase ATK Summoners War Increase ATK - Shout of Fury
Increase CRI Rate Summoners War Increase CRI Rate - Shout of Fury
Invincible Summoners War Invincible - Shout of Fury

Mininum and maximum stats for any level of Qebehsenuef

Form Stars Attack Defense Hp
Awakened

Min: 196

Max: 333

Min: 209

Max: 356

Min: 3,345

Max: 5,700

Awakened

Min: 266

Max: 452

Min: 285

Max: 484

Min: 4,560

Max: 7,755

Awakened

Min: 362

Max: 615

Min: 387

Max: 659

Min: 6,195

Max: 10,545

Unawakened

Min: 182

Max: 309

Min: 192

Max: 327

Min: 3,045

Max: 5,175

Unawakened

Min: 247

Max: 420

Min: 261

Max: 444

Min: 4,140

Max: 7,020

Unawakened

Min: 336

Max: 571

Min: 355

Max: 604

Min: 5,625

Max: 9,555

Qebehsenuef Water Rating in PVP and PVE

Dungeon ( 4.3 / 5 )
Arena Defense ( 4.2 / 5 )
Arena Offense ( 4.1 / 5 )
Guild War Offense ( 4.4 / 5 )
Guild War Defense ( 4.3 / 5 )
ToA ( 4.3 / 5 )
Raid Battle ( 4.2 / 5 )
Farming ( 3.8 / 5 )

Your opinions

KainMH3 Profile Image
03 May 2017 16:34
Overall this is the second best Horus after the Dark one. It´s very nice to have but it´s really a must if you plan to use Katarina as nuker. The combo Bernard (L) + Qebe + Kat in GW offense have given me tons of glory and still does even in GUARDIAN2 rank! Of course you will need a full skilled and properly runed Kat, but it works wonders. Now talking about the Horus, he´s mainly runed swift, although you can also try a Despair set if you can get enough speed. The main point of this unit is support, so forget about dealing good damage and focus in getting decent Accuracy and high Defense and HP. Violent also works, as can quickly reduce cooldowns, but Swift still seems to be the best option for me. I´ve been using Qebe from a long time PvP and for me hes really a MUST HAVE.
Liandren Profile Image
17 March 2018 12:14

I wish I had read this review before feeding him.   I will be checking your reviews in the future before I get rid of monsters!

Liandren Profile Image
17 March 2018 12:16

Looks like I'll be fusing him again

KainMH3 Profile Image
17 March 2018 17:06

Man, if you use Katarina or even Lushen I really encourage you to fuse him Again. I use this monster almost every day in G1-G2 guild wars, siege and arena. For me is by far the best 4* fusion along with Harmonia (wich is also a must have).

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by , last update on 2023-05-31