Review, runes and strategy

Akhamamir (Wind Ifrit) is one of the best nuker in the game.

He is usually used in arena and guild wars offence teams for his third skill which can do tons of damage: using multi target DEF breaker and/or ATK buffer (like Galleon - Water Pirate) before him, Akhamamir's third skill can wipe out entire teams.

He is good also to use in combo with Zinc+Galleon+Baretta+Water Homunculus in ToA: Galleon uses third skill, then Zinc and Baretta to put dots and harmful effects on enemies, then goes the Water Homunculus with third skill to put some extra dots per enemy and finally goes Akhamamir that will deal tremendous damage with third skill.

Besides TOA, in which for Akhamamir both Stunner build and Damage dealer build are viable, he is also great in Farming (multi target stun and damage dealer) and in Raid battle because his third skill can be terrific, provided the boss is full of weakening effects.

Akhamamir Rune Build

Early/Mid Game: Despair/Focus - %ATK / %Crit Dmg / %ATK or SPD / %Crit Dmg / %ATK

Late Game: Rage/Blade or Violent/Nemesis%ATK / %Crit Dmg / %ATK or SPD / %Crit Dmg / %ATK

 

In-depth stats about Akhamamir could be retrieved on SWARFARM

Akhamamir (Wind Akhamamir) Further Informations

Akhamamir (Wind ) Akhamamir
  • Rating by users: 4.38 / 5 based on 118 reviews

    Monster Type: attack

Speed CRI Rate CRI Dmg Resistance Accuracy
% % % %

Akhamamir ( wind) awakening materials:

Awakening bonus:

Description, multipliers, cooltime and powerup of Akhamamir's skills

Akhamamir Leader Skill Leader Skill:
Increases the Accuracy of ally monsters by 41%.
Akhamamir Mega Smash Mega Smash
((SPD+210)/0.7)%
Attacks with magical powers and inflicts continuous damage for 2 turns with a 50% chance. The damage increases according to Attack Speed.
  • Lv.2 Damage +5%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Damage +10%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate +15%
Akhamamir Super Crush Super Crush
120%+16%
Attacks all enemies and stuns them with a 30% chance. The damage is proportionate to my MAX HP. (Reusable in 4 turns)
  • Lv.2 Harmful Effect Rate +10%
  • Lv.3 Damage +10%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate +10%
  • Lv.7 Cooltime Turn -1
Akhamamir Mach Crush Mach Crush
220% x2
Attacks all enemies with powerful magical energy. The damage increases by 30% for each harmful effect on the enemies. The damage increases by 50% if there's only one harmful effect on the enemies. (Reusable in 4 turns)
  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1

How to get Wind in Summoners War

You can obtain from Guild Shop

How many Devilmon to max skill-up Akhamamir?

15 Devilmons/Other are needed to power up all the skills of Akhamamir (Wind )

Akhamamir skills Buffs and Debuffs

Continuous DMG Summoners War Continuous DMG - Mega Smash
Stun Summoners War Stun - Super Crush

Mininum and maximum stats for any level of Akhamamir

Form Stars Attack Defense Hp
Awakened

Min: 352

Max: 597

Min: 247

Max: 420

Min: 4,920

Max: 8,355

Awakened

Min: 478

Max: 812

Min: 336

Max: 571

Min: 6,690

Max: 11,370

Unawakened

Min: 328

Max: 557

Min: 266

Max: 452

Min: 3,915

Max: 6,660

Unawakened

Min: 446

Max: 758

Min: 362

Max: 615

Min: 5,325

Max: 9,060

Akhamamir Wind Rating in PVP and PVE

Dungeon ( 4.6 / 5 )
Arena Defense ( 4 / 5 )
Arena Offense ( 5 / 5 )
Guild War Offense ( 4.5 / 5 )
Guild War Defense ( 4.3 / 5 )
ToA ( 4.3 / 5 )
Raid Battle ( 3.6 / 5 )
Farming ( 4.8 / 5 )

Your opinions

DuongDuc Profile Image
09 February 2018 07:15

This guys is perfect for TOA!!! Very good

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by , last update on 2023-09-27