Review, runes and strategy

Arang (Wind Nine-Tailed Fox) is a fusionable fusion food needed to get Sigmarus (Water Phoenix) and a good attack monster in Summoners War.
She's a keeper all the way up to 5 stars due to her third skill in early and mid-game that works as a good nuker while spreading debuffs on the target.

Once she reach level 35 you have to decide between fooding her to obtain sigmarus or 6 star her, and this is not a difficult decision, if you don't have any good single target wind nuker/debuffer you can keep her, but keep in mind she's not required for anything and pretty replaceable in the near future.

If you already 6 star her you could find a good place for wind nine-tailed fox in Giant B10 where most of the high speed team finds difficult to keeping the boss debuffed, here she would offer a good number of different debuffs and a preatty damage too with the third skill and while her base defense stat is poor and pretty bad in terms of survivability, her 2nd skill's shield will fill this lack.


In rift of worlds arang offers differents debuff, glancing, attack break, defense break and speed lowering, which are very useful against three-headed raid boss, on the other hand she is still less effective than a Hwa or a Water Kung fu Girl (Xiao Lin) unless you have a great Wind based team for R5 and good idea on how to
take advantages from her leader skill (Attack Power +40% on wind monsters).

Wind Nine-tailed fox Arang Suggested Runes

Early Pvp/GB10 - Fatal/Blade or Fatal/Focus (SPD/CR%/ATK%)
Raids: Vampire + Broken SPD/CD%/ATK% with Hp% substats

In-depth stats about Arang could be retrieved on SWARFARM

Arang (Wind Arang) Further Informations

Arang (Wind ) Arang
  • Rating by users: 4.03 / 5 based on 109 reviews

    Monster Type: attack

Speed CRI Rate CRI Dmg Resistance Accuracy
% % % %

Arang ( wind) awakening materials:

Awakening bonus:

Description, multipliers, cooltime and powerup of Arang's skills

Arang Leader Skill Leader Skill:
Increases the Attack Power of ally monsters with Wind attribute by 40%.
Arang Will-o'-the-Wisp Will-o'-the-Wisp
130% x3
Attacks the enemy 3 times with a shimmering light.
  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +5%
  • Lv.5 Damage +15%
Arang Will-o'-the-Wisp (Strengthened) Will-o'-the-Wisp (Strengthened)
130% x3
Attacks the enemy 3 times with a shimmering light. Each strike has a 15% chance of increasing the enemy's chance of landing a Glancing Hit for 2 turns.
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +20%
Arang Soul Snatcher Soul Snatcher
580%
Throws soul beads at the enemy to deal damage, and recovers the same amount of the inflicted damage as HP. Additionally, all excessive HP recovery from this skill will be converted to a shield that lasts for 2 turns. (Reusable in 4 turns)
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
Arang Sweet Talk Sweet Talk
800%
Attacks the enemy and decreases the Attack Speed, Attack Power, and Defense for 2 turns. The damage dealt to enemies under harmful effects will be increased by 50%. (Reusable in 4 turns)
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1

Youtube Videos featuring Arang

Arang review
Wind nine-tailed fox spotlight

Mosters needed to get Wind fusion?

Hina
4 stars - lvl 35
Prilea
4 stars - lvl 35
Konamiya
4 stars - lvl 35
Kahli
4 stars - lvl 35

How to get Wind in Summoners War

You can obtain from Mystical Scroll , Mystical Summon (Crystals) , Monster Fusion , Wind Scroll , Legendary Scroll , Temple of Wishes

How many Devilmon to max skill-up Arang?

16 Devilmons/Other are needed to power up all the skills of Arang (Wind )

Arang skills Buffs and Debuffs

Increased chances of missing Summoners War Increased chances of missing - Will-o'-the-Wisp
Shield Summoners War Shield - Soul Snatcher
Decrease ATK Summoners War Decrease ATK - Sweet Talk
Decrease ATK SPD Summoners War Decrease ATK SPD - Sweet Talk
Decrease DEF Summoners War Decrease DEF - Sweet Talk

Mininum and maximum stats for any level of Arang

Form Stars Attack Defense Hp
Awakened

Min: 300

Max: 511

Min: 119

Max: 202

Min: 3,135

Max: 5,340

Awakened

Min: 409

Max: 694

Min: 162

Max: 274

Min: 4,275

Max: 7,260

Awakened

Min: 555

Max: 944

Min: 220

Max: 373

Min: 5,805

Max: 9,885

Unawakened

Min: 269

Max: 457

Min: 122

Max: 208

Min: 2,775

Max: 4,725

Unawakened

Min: 366

Max: 622

Min: 166

Max: 283

Min: 3,780

Max: 6,420

Unawakened

Min: 497

Max: 845

Min: 226

Max: 384

Min: 5,130

Max: 8,730

Arang Wind Rating in PVP and PVE

Dungeon ( 4.4 / 5 )
Arena Defense ( 4.1 / 5 )
Arena Offense ( 4.2 / 5 )
Guild War Offense ( 4.2 / 5 )
Guild War Defense ( 4 / 5 )
ToA ( 3.2 / 5 )
Raid Battle ( 4.2 / 5 )
Farming ( 4 / 5 )

Your opinions



by , last update on 2023-05-28