Drunken Master Wind review

Is a natural 3 stars attack monster: Stats, sources, skills and drop rates of Drunken Master wind

Drunken Master
  • Monster Type: attack
Speed CRI Rate CRI Dmg Resistance Accuracy
98 15% 50% 15% 0%

Drunken Master wind awakening materials:

Summoners War Magic Low Essence 5
Summoners War Magic Mid Essence 10
Summoners War wind Low Essence 10
Summoners War wind Mid Essence 15
Awakening bonus: Increases Critical Rate by 15%.

wind Drunken master Buffs and Debuffs

Decrease ATK - Skill: Rolling Punch
Blessed - Skill: Phoenix Kick
Decrease DEF - Skill: Phoenix Kick

Name and description of wind Drunken Master's skills

Rolling Punch
Recovers the HP of all allies proportionate to your Attack Power and decreases their chances of being attacked with a critical hit for 2 turns. Gets drunk and attacks a random enemy with [Rolling Punch] with a 30% chance afterwards.
One More Drink
Recovers the HP of all allies and decreases their chances of being attacked with a critical hit for 2 turns. The recovery amount is proportionate to the Attack Power. (Reusable in 4 turns)
Phoenix Kick
Attacks the enemy 3 times and decreases the Defense for 2 turns with a 75% chance and recovers the HP of all allies for 2 turns by 15% each. Gets drunk and attacks a random enemy with [Rolling Punch] with a 50% chance afterwards. (Reusable in 4 turns)

How many Devilmon to power up Wind Drunken master skills?

14 Devilmons are necessary to max skill-up Wind Drunken master

How to get Wind Drunken master

Unknown Scroll
Mystical Scroll
Mystical Summon (Crystals)
Social Summon
Wind Scroll

Mininum and maximum HP/ATK/DEF stats for any level of Drunken master Wind

Stars Attack Defense Hp

Min: 141

Max: 253

Min: 116

Max: 209

Min: 1,605

Max: 2,880

Min: 203

Max: 345

Min: 168

Max: 285

Min: 2,310

Max: 3,915

Min: 276

Max: 468

Min: 228

Max: 387

Min: 3,135

Max: 5,325

Min: 375

Max: 637

Min: 310

Max: 527

Min: 4,260

Max: 7,245

Reviews

Drunken master Wind Rating in PVP and PVE
Dungeon ( 3.8 / 5 )
Arena Defense ( 3 / 5 )
Arena Offense ( 3.5 / 5 )
Guild War Offense ( 3 / 5 )
Guild War Defense ( 3 / 5 )
ToA ( 3 / 5 )