Drunken Master Wind review

Is a natural 3 stars attack monster: Stats, sources, skills and drop rates of Drunken Master wind

Drunken Master
  • Monster Type: attack
Speed CRI Rate CRI Dmg Resistance Accuracy
98 15% 50% 15% 0%

Drunken Master wind awakening materials:

Summoners War Magic Low Essence 5
Summoners War Magic Mid Essence 10
Summoners War wind Low Essence 10
Summoners War wind Mid Essence 15
Awakening bonus: Increases Critical Rate by 15%.

wind Drunken master Buffs and Debuffs

Decrease ATK - Skill: Rolling Punch
Blessed - Skill: Phoenix Kick
Decrease DEF - Skill: Phoenix Kick

Name and description of wind Drunken Master's skills

Rolling Punch
Throws a punch that ignores the enemy's Defense and weakens the Attack Power for 1 turn with an 80% chance.
One More Drink
Recovers the HP of all allies proportionate to your Attack Power and decreases their chances of being attacked with a critical hit for 2 turns. Gets drunk and attacks a random enemy with [Rolling Punch] with a 30% chance afterwards. (Reusable in 4 turns)
Phoenix Kick
Attacks the enemy 3 times and decreases the Defense for 2 turns with a 75% chance and recovers the HP of all allies for 2 turns by 15% each. Gets drunk and attacks a random enemy with [Rolling Punch] with a 50% chance afterwards. (Reusable in 4 turns)
Leader Skill:
Increases the Accuracy of ally monsters in Guild Content by 26%.

How many Devilmon to power up Wind Drunken master skills?

14 Devilmons are necessary to max skill-up Wind Drunken master

How to get Wind Drunken master

Unknown Scroll
Mystical Scroll
Mystical Summon (Crystals)
Social Summon
Wind Scroll

Mininum and maximum HP/ATK/DEF stats for any level of Drunken master Wind

Stars Attack Defense Hp

Min: 141

Max: 253

Min: 116

Max: 209

Min: 1,605

Max: 2,880

Min: 203

Max: 345

Min: 168

Max: 285

Min: 2,310

Max: 3,915

Min: 276

Max: 468

Min: 228

Max: 387

Min: 3,135

Max: 5,325

Min: 375

Max: 637

Min: 310

Max: 527

Min: 4,260

Max: 7,245

Reviews

Drunken master Wind Rating in PVP and PVE
Dungeon ( 3.8 / 5 )
Arena Defense ( 3 / 5 )
Arena Offense ( 3.5 / 5 )
Guild War Offense ( 3 / 5 )
Guild War Defense ( 3 / 5 )
ToA ( 3 / 5 )