Review, runes and strategy

Jamire (Wind Dragon) is a great support monster in Summoners War.

Jamire has a great third skill which will reset all allies' skills cooldown.

Jamire rune build

Violent build: Violent/Energy or Violent/Nemesis - SPD / %HP / %HP or %HP / %Crit dmg / %HP with speed substat

Nuker Build: Rage/Blade - SPD / %Crit dmg / %HP speed substat

Raid frontline tank build: Violent/Guard or Guard x2/Energy - SPD / %HP /%DEF with at least 25k HP and 1,5k DEF for raid 5 frontline

In-depth stats about Jamire could be retrieved on SWARFARM

Jamire (Wind Dragon) Further Informations

Jamire (Wind Dragon) Jamire
  • Rating by users: 4.26 / 5 based on 252 reviews

    Monster Type: support

Speed CRI Rate CRI Dmg Resistance Accuracy
113 15% 50% 15% 0%

Jamire (Dragon wind) awakening materials:

Summoners War Magic Mid Essence 5
Summoners War Magic High Essence 15
Summoners War wind Mid Essence 10
Summoners War wind High Essence 20
Awakening bonus: Increases Attack Speed by 15

Non awakened form

Description, multipliers, cooltime and powerup of Jamire's skills

Jamire Leader Skill Leader Skill:
Increases the Attack Speed of ally monsters by 24%.
Jamire Thunder Bolt Thunder Bolt
460%
Shoots a Lightning arrow at the enemy.
  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +15%
Jamire Thunder Break Thunder Break
375%+15% (75%+3%)
Inflicts damage proportionate to the target's MAX HP and randomly attacks other enemies 2 times with 20% of the damage. Additionally, this attack has a 40% chance to decrease the enemy's Attack Power for 2 turns. (Reusable in 3 turns)
  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate +20%
Jamire Illusion of Time Illusion of Time
Removes all harmful effects of all allies and all ally skills will become instantly available. [Illusion of Time] will not be affected by cooldown reducing or increasing skills. (Reusable in 7 turns)
  • Lv.2 Cooltime Turn -1
  • Lv.3 Cooltime Turn -1

How to get Wind Dragon in Summoners War

You can obtain Dragon from Mystical Scroll , Mystical Summon (Crystals) , Wind Scroll , Legendary Scroll , Temple of Wishes

How many Devilmon to max skill-up Jamire?

10 Devilmons/Other Dragon are needed to power up all the skills of Jamire (Wind Dragon)

Jamire skills Buffs and Debuffs

Decrease ATK Summoners War Decrease ATK - Thunder Break

Mininum and maximum stats for any level of Jamire

Form Stars Attack Defense Hp
Awakened

Min: 309

Max: 525

Min: 309

Max: 525

Min: 4,635

Max: 7,875

Awakened

Min: 420

Max: 714

Min: 420

Max: 714

Min: 6,300

Max: 10,710

Unawakened

Min: 285

Max: 484

Min: 285

Max: 484

Min: 4,275

Max: 7,260

Unawakened

Min: 387

Max: 659

Min: 387

Max: 659

Min: 5,805

Max: 9,885

Jamire Wind Rating in PVP and PVE

Dungeon ( 4.1 / 5 )
Arena Defense ( 4.1 / 5 )
Arena Offense ( 4.5 / 5 )
Guild War Offense ( 4.4 / 5 )
Guild War Defense ( 4 / 5 )
ToA ( 4.4 / 5 )
Raid Battle ( 4.4 / 5 )
Farming ( 4 / 5 )

Your opinions

MaEzTr0 Profile Image
02 April 2019 13:01

Can anyone tell me how to rune him and where he´s good at? 

damael16 Profile Image
19 April 2019 14:23

you should rune him with violent will with VIT/PV/PV.He must be the last of your team to play to reset the cooldown of all yours others monsters.he is useful almost everywhere but is most used in toa/h because of his S3 which reset cooldown of all allies,because of his S2 which make damage depending on ennemy HP and for his lead skill.

damael16 Profile Image
19 April 2019 14:25

or vit/crit damage/pv and i forgot that his S3 cleanse all your monsters

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by , last update on 2019-09-13