Wind Warbear (Ramagos)

Review, runes and strategy

Ramagos (Wind Warbear) is a good early HP tank monster in Summoners War.

Ramagos is good since early game: he is easy to find (you can even buy him in the Magic Shop) and he will be your primary tank for the first level of dungeons as well as some scenarios for farming.

His second skill provides self heal and self defense buff which gives him additional ability to tank.

Ramagos relies on his third skill which can do tremendous amount of damage: the damage it does is equal to the amount of HP lost. You may want then to have a huge amount of HP.

To do that, in early game rune Ramagos with Energy set x3 with %HP in even slots, in later game you may will switch to Vampire set runes providing him additional sustain. With this build (and great runes of course!) Ramagos can farm some of the high level scenarios and can even complete Giant B10 Boss battle in solo!

You can use him also in early/mid game in arena defense and also offense in some cases.

Suggested runes

Early/Mid Game: Energy x3 or Energy x2/Guard - %HP / %HP / %HP

Late Game: Vampire/Energy or Vampire/revenge - %HP / %HP / %Res or %HP / %HP / %HP with lots of resistance substats

Ramagos (Wind Warbear) Further Informations

Ramagos (Wind Warbear) Ramagos
  • Rating by users: 4.08 / 5 based on 14 reviews

    Monster Type: hp

Speed CRI Rate CRI Dmg Resistance Accuracy
102 15% 50% 15% 0%

Ramagos (Warbear wind) awakening materials:

Summoners War Magic Low Essence 10
Summoners War Magic Mid Essence 5
Summoners War wind Low Essence 15
Summoners War wind Mid Essence 5
Awakening bonus: New Skill: [Clean Shot]

Non awakened form

Description, multipliers, cooltime and powerup of Ramagos's skills

Ramagos Thrash Thrash
170%+15%
Smashes the enemy and decreases the target's Attack Bar by 25% with a 50% chance. This attack will deal more damage according to your MAX HP.
  • Lv.2 Damage +5%
  • Lv.3 Harmful Effect Rate +5%
  • Lv.4 Damage +5%
  • Lv.5 Harmful Effect Rate +10%
  • Lv.6 Damage +10%
  • Lv.7 Harmful Effect Rate +20%
Ramagos Crouch Crouch
30%
Recovers your HP by 30% and increases Defense for 2 turns. (Reusable in 5 turns)
  • Lv.2 Recovery +10%
  • Lv.3 Recovery +10%
  • Lv.4 Cooltime Turn -1
  • Lv.5 Cooltime Turn -1
Ramagos Clean Shot Clean Shot
100%
Attacks an enemy, inflicting the amount of HP you've lost as damage. You gain an extra turn if the enemy dies. (Reusable in 6 turns)
  • Lv.2 Cooltime Turn -1
  • Lv.3 Cooltime Turn -1

How to get Wind Warbear in Summoners War

You can obtain Warbear from Unknown Scroll , Social Summon , Secret Dungeon , Chiruka Remains , Magic Shop

How many Devilmon to max skill-up Ramagos?

12 Devilmons/Other Warbear are needed to power up all the skills of Ramagos (Wind Warbear)

Ramagos skills Buffs and Debuffs

Increase DEF Summoners War Increase DEF - Crouch

Mininum and maximum stats for any level of Ramagos

Form Stars Attack Defense Hp
Awakened

Min: 56

Max: 106

Min: 81

Max: 155

Min: 1,530

Max: 2,910

Awakened

Min: 85

Max: 153

Min: 124

Max: 223

Min: 2,325

Max: 4,185

Awakened

Min: 122

Max: 208

Min: 178

Max: 303

Min: 3,345

Max: 5,700

Awakened

Min: 166

Max: 283

Min: 242

Max: 412

Min: 4,560

Max: 7,755

Awakened

Min: 226

Max: 384

Min: 329

Max: 560

Min: 6,195

Max: 10,545

Unawakened

Min: 54

Max: 103

Min: 75

Max: 142

Min: 1,290

Max: 2,460

Unawakened

Min: 82

Max: 148

Min: 114

Max: 205

Min: 1,965

Max: 3,540

Unawakened

Min: 119

Max: 202

Min: 164

Max: 279

Min: 2,835

Max: 4,815

Unawakened

Min: 162

Max: 274

Min: 223

Max: 379

Min: 3,855

Max: 6,540

Unawakened

Min: 220

Max: 373

Min: 304

Max: 516

Min: 5,235

Max: 8,895

Ramagos Wind Rating in PVP and PVE

Dungeon ( 4.4 / 5 )
Arena Defense ( 3.8 / 5 )
Arena Offense ( 4.3 / 5 )
Guild War Offense ( 4.5 / 5 )
Guild War Defense ( 4 / 5 )
ToA ( 3.7 / 5 )
Raid Battle ( 3.9 / 5 )
Farming ( 4.2 / 5 )

Your opinions



by , last update on 2017-09-20

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